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Walking With Drakes

Walking With Drakes

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Published by Will Doyle
4 new dinosaurs for your D&D games.
4 new dinosaurs for your D&D games.

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Published by: Will Doyle on Sep 08, 2013
Copyright:Attribution Non-commercial

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11/09/2013

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The reptilian drakes ruled the world long before man, but were wiped out by a terrible cataclysm. Now scatteredremnants of their great race live on in unmapped jungles,forgotten valleys and dreaded isles.
Walking with Drakes
presents four new monsters for usewith 4
th
Edition D
UNGEONS AND
D
RAGONS
.
 
 
2
 
C
ROWN
D
RAKE
 
Most explorers rank the Crown Drake as evenmore dangerous than the dreaded Fang Titan,due to the fact it usually hunts in packs.
Crown Drake
(Mapusaurus)
Level 14 Elite Brute
Huge natural beast (reptile) XP 2,000
 HP
340;
Bloodied
170
Initiative
+9
AC
26;
Fortitude
27;
Reflex
26;
Will
26
Perception
+9
Speed
8
Action Points
1
TraitsPack Attack
 The drake's attacks deal an extra 10 damage against anenemy that has two or more of the drake's allies adjacent toit.
Standard ActionsBite
 
• At
-Will
 
 Attack:
Melee 2 (one creature), +19 vs. AC.
Hit:
3d10 + 12 damage, and the drake grabs the target(Escape DC 21). The drake can grab only one creature ata time, and only creatures that are Large size or smaller.Whenever a creature attempts to escape the grab andfails, that creature takes 10 damage.
Minor ActionsTail Sweep
 
• Recharge
when no creature grabbed
 Attack:
Close blast 3 (enemies in blast), +17 vs. Reflex
Hit:
5d8+6 damage, and the target is knocked prone.
Triggered ActionsCompetitive Snatch
 
• At
-Will
 
Trigger:
 An enemy within 2 squares of the drake starts itsturn grabbed by one of the drake's allies.
Effect (Immediate Reaction):
The drake uses bite againstthe triggering enemy.
Str 
25 (+14)
Dex
14 (+9)
Wis
15 (+9)
Con
20 (+12)
Int
2 (+3)
Cha
5 (+4)
Alignment
unaligned
Languages
-
M
 APUSAURUS
 
Mapusaurus
stood roughly the same size as
Tyrannosaurus rex,
but was sleeker and muchmore agile. Its skull was coated in keratin andcovered in bony knobs and protrusions, givingit a fearsome crown. Most startling of all, thefossils of at least six
Mapusaurus
have recentlybeen uncovered together, leadingpaleontologists to suggest they may havehunted in packs.
G
OLIATH
D
RAKE
 
Lizardfolk harness these juggernauts to leadthe vanguard in battle, carrying troops high
above their enemies’ heads. Outside of 
combat, these docile giants migrate across thelost regions of the world in mighty herds.
 A
RGENTINOSAURUS
 
Probably the largest land animal ever to walk the earth,
 Argentinosaurus
is classified as atitanosaur: the undisputed kings of thesauropod clan. Argentinosaurus grew to amonstrous 37 metres long (121 ft.), weighedan epic 100 tonnes, and stood as tall as a threestory building. It was so immense, a singlevertebrae from its spine was as tall as an adult human!
Goliath Drake
(Argentinosaurus)
Level 12 Brute
Gargantuan natural beast (reptile, mount) XP 700
 HP
154;
Bloodied
77
Initiative
+9
AC
24;
Fortitude
25;
Reflex
24;
Will
24
Perception
+9
Speed
6
TraitsJuggernaut
 The drake ignores difficult terrain and provokes noopportunity attacks. It cannot squeeze or grab.
Living Vehicle
 Creatures can enter the drake's space by climbing onto it(DC 20). Creatures in the drake's space move with thedrake as if it were a vehicle.
Howdah
 All creatures riding the drake have superior cover againstranged and area attacks, and can only be hit by meleeattacks that have reach.
Standard ActionsStomp
 
• At
-Will
 
 Attack:
Melee 2 (one or two adjacent creatures), +17 vs. AC.
Hit:
2d10 + 14 damage, and the target is knocked prone.
Tail Slap
(thunder)
• Recharge
 Attack:
Close burst 3 (creatures in the burst but not in thedrake's space), +15 vs. Fortitude
Hit:
2d8+16 thunder damage, and the target is pushed 1square and knocked prone.
Triggered ActionsCollapse
 
• Encounter 
 
Trigger:
The drake drops to 0 hit points
 Attack (No Action):
Close burst 1 (creatures in the burst,including creatures in the drake's space); +15 vs. Reflex
Hit:
5d10 + 16 damage, and the target is immobilized (saveends).
Effect:
The drake's space becomes difficult terrain until theend of the encounter.
Str 
22 (+12)
Dex
12 (+7)
Wis
12 (+7)
Con
24 (+13)
Int
2 (+2)
Cha
9 (+5)
Alignment
unaligned
Languages
-

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