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Army menBattle field
 
 Table Of Contents
Introduction . . . . . . . . . 1Materials List . . . . . . . . 2Getting Started . . . . . . . . 3Soldier Stats . . . . . . . . . 4Classes and Ranks . . . . . . . .5Bonus Point Chart . . . . . . . .6Moments of Valor . . . . . . . . 7Guts and Glory . . . . . . . . . 8Z Nation . . . . . . . . . . . . 9Civilian Core . . . . . . . . . . 10Zombie Army List . . . . . . . . 11
 
 Terrain Effects . . . . . . . . . 12Finishing Touches . . . . . . . . 13Winning . . . . . . . . . . . . . 14Conclusion . . . . . . . . . . . . 15Page 1
ARMY MENBattlefieldRULES OFCOMBAT
I have decided to rewrite the rules to my originalarmy man rules game. I have gotten a lot better onthe word program since the original document Istarted and have made a few fine tuning points tosome of the rules also. The original is completelycompatible with this version, I just decided that Itwas too vague and many of the details had been leftout. The original game was just a bunch of notes
 
written on some filing cards and some green plasticarmy men. It has been several years and It is time torevisit the original. The purpose of the original gamewas I wanted to be able to bring the original army toyto life with a certain sense of reality and fairness. By just saying “bang your dead” was just not what I waslooking for. I also wanted a cool miniatures game thatanyone could learn quickly and could pick up andplay with little or no money, experience, or talent. Iwas looking for an in depth game that had the feel of something you would buy in a store, but made fromstuff laying around the house, or you could pick upfor less than $5. You can also go the other way andspend lots of time and money and make this gamebad ass!
Materials List
 The materials needed to play should be few, cheap,and common. So here It is.1. Army men: Any toy store worth It’s salt shouldhave something. Dollar stores are the best place tolook, but the sculpts may disappoint some people.Sometimes It’s fun to pick up an unopened bag of two different colors and play what you get atrandom.2. Dice: Both players should have access to at leastone standard six sided dice. You can share if youwant.3. Pennies or round markers of some sort: These areused to represent mines, wounds and explosions.4. Pencil and Paper: use this to keep track of your
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uploaded a new revision for this document (#3)

11 / 15 / 2009

Check out the Army Men 2.0 for a more descriptive, and comprehensive version of these rules. They are a little easier to understand and give more back ground into the game mechanics.

I don't see any point values for your troops. Is there a way to level the size of armies?

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