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Course Outline
Introduction
2D Sketching Stages in the Process Saving Files Sketch Entities Basic Sketching Rules That Govern Sketches Sketch Relations Dimensions Sketching Guidelines Hands-on sketching of IC engine parts.
Basic Modeling Terminology Choosing the Sketch Plane Details of the Part Extrude Feature Revolve feature Sketching on a Planar Face Cut extrude and revolve Features holes Filleting
DreamDesigns
Chamfering Dimensioning Changing Parameters Reference Geometry Linear Pattern Circular Patterns Mirror Patterns Sketch Driven Patterns Edit Material Mass Properties Shelling Ribs Thin Features Part Editing Editing Topics Sketch Issues Hands on: part modeling of IC engine parts
Lesson 4: Drafting
More About Making Drawings Section View Model Views Broken View Detail Views Projected Views Annotations
Assembly concepts Creating a New Assembly Position of the First Component Design Tree and Symbols Adding Components 2 DreamDesigns
Using Part Configurations in Assemblies Sub-assemblies Mates Relations Inserting Sub-assemblies Using Assemblies Analyzing the Assembly Exploded Assemblies Bill of Materials Assembly Drawings Hands on: assembling of V12 engine with animation
System requirements
Laptop with 64 or 32 bit system windows Minimum 520mb graphic card Must bring mouse
DreamDesigns