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B E Y O N D - 2 0 6 0
Cyberpunk Voices and NanoFragments from the NeurOceans, the imagined Virtual Futures
C Y B E R S P A C E I N S P I R A T I O N
By Ade McO-Campbell,www.ademc.net 2006. Re-compiled for Scribd.com publication, 2009copyright 09www.ademc.net ‘CYBERNATURE’ ONLINE ARTWORK 
 
BACKGROUND
You have reached a gateway......to possible worlds, possible times........for the Convergence isupon us.......new media storms to free the senses and unleash the inspiration in our  souls........where Art and Technology combine to enhance or corrupt the spiritual growth of connected people within the cyberspaces.........there are no limitations....only imagination, ideals and passions manifested in these initial  projections and scribblings......voices from the neuroceans......ghosts haunting a web-connected time.........scan through and explore a new revolution in human technology- powered expression and creativity.......where its secret pioneers must come together with awillingness to explore and to relate the goodness and terror of its possibly real....but still onlyimaginable plunder......
'Let us begin to face the perplexities involved in making the unimaginableimaginable and the imaginable real. Let the ancient project that iscyberspace continue.'- Michael Benedikt
Contents
Original Premise of ‘NeurOceansI Must Create a SystemIdentity CrisisNew Sherwood 1 - a game clan finds itself with a greaterpurpose...New Sherwood 2 - the enemies of New Sherwood, ‘Ariela’ and theLorePainter - a voice from a retired Demiurge (world-maker)Sonoworld - a brief extract from a world of sound and beingThe Mind FeedersIdea: A futuristic multi-user online game called
Necropalypse
threatens to become real...PIP slap - the limitations of online communication...DiodeSymbol Exchange / Compatibility Test
 
Cyborium / Spatial Emporium
: ‘Experiences, Wonders and Revelations’ 
ArielaMeeting in the Know-ZonesThe Girl on the BusRainbow FallGonzo Webworld -
a Savage Journey to the Future Heart of theCyberspace Dream.
A drug trip in cyberspace. Featuring differentstyles, including a similar one to Hunter S Thompson, 'Doctor of Gonzo Journalism', featuring extracts from his book
Fear and Loathing in Las Vegas
. This story is about the possible freedom of the imagination in a Cyberspace future. It concerns possibilitiesfor inhabiting and illuminating immersive art forms; the escapeinto intellectual realms of our own making. It also involvesdepiction of a lifestyle that thrives on the whims of consciousness-streams, and where inhibitions cannot exist.(written in May 2000).The Final Entry - disconnecting from thought and words...The Lore of Being – background information
+ CYBERPUNK POETRY
Post-Convergence, Cry of the Lords, The Unrelated Space, Gamers, Prelude / Overwhelming Worlds, The Darkened, Confliction, Screen People, TheFearless Lords, Hollow Gaze, The Techno-Tower, Items, Enclosures, You areMe, The Computer, E-Ode to Lone Gun 30
 TERMINOLOGY / CYBERPUNK LINGO
Apologies:
Many of the fragments are unfinished so contain theiressential ideas in only a rudimentary form.
ORIGINAL PREMISE
Neuroceans - a term applied to the visionary or imaginative possibilities to bemanifested in Cyberspace.Neuroceans assume that Cyberspace will become the New Dimension or medium
of 00

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