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Course: 3D Design Title: Mesh Modeling – VaseDropbox File: Vase.zipBlender: Version 2.41 Level: BeginningAuthor: Neal Hirsig (nhirsig@tufts.edu
 
)
Mesh Modeling – Vase
Open a new Blender file.
 
Modeling:
If your
 
default
 
Blender 3d Viewport contains a cube object, select it and delete is as itwill not be needed for this tutorial.Make sure you are in Top View (NUM7).Place your 3D Cursor in the center of the screen. Press Space / Add / Mesh / Circle.(Accept 32 Vertices)You will notice upon adding the circle the circle is in
EDIT MODE
by default. First we
 
will scale up the circle
6 grid units
in diameter. To do that first press the
SKEY
thenkeep pressed the
CTRL-KEY
(Constrained movement) and bring the mouse away thecircle pivot, the circle will get scaled up in ‘jumps’. While scaling you can see units orcoordinates change in the menu bar.We will use extrusion function for creating the shape of the vase.Press
NUM1
to go to front view. Keep all the vertices selected (if they are not selectedpress the
AKEY
), now press the
EKEY
(extrusion) select ‘Only Edges’ from pop-up.Extrude the edges upwards 1 grid unit as shown below.
LMB-Click
to set in place.If your vase object is displayed in wireframe press the ZKEY to see it in shaded mode.Rotate you view a bit to see the vase in dimension (
MMB-Drag
)
 
 Press
NUM1
to return to top view. Note that the top set of vertices are still selected.Press the
EKEY
again and extrude the edges up as shown below.Press the
SKEY
(Scale) and scale down the vertices as shown below.To complete the vase perform the following 11 extrusion / scale steps. (Pres the
EKEY
toextrude and the
SKEY
to scale)
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