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Poi gi fe bal TEXTURING & PAINTING oN on TNR) aa ey he: int ees set Se ees eee DIGITAL TEXTURING & PAINTING Copyright © 2002 by New Riders Publishing, All rights reserved. No pare of this book shall be reproduced, stored in a retrieval system, or transmitted by any means—electronic, mechanical, photocopying. recording, or otherwise—without writ ten permission from the publisher. No patent liability is assumed with respect to the use of the information contained herein. Although every precaution has been taken in the preparation of this book, the publisher and xuthor assume no responsibility for errors or omissions. Neither is any lability assumed for damages resulting from the use of the information contained he Invernational Standard Book Number: 0-7357-0918-1 Library of Congress Catalog Card Number: 00-100497 Printed in the United States of America First Printing: August 2001 05 04 03 @ OL 7654321 Interprenition of the printing code:The rightmost double-digit number s the year of the book's printing; the rightmost single digit number is che number of the book’s printing. For example, the printing code 01-1 shows that the first printing of the book: ‘occurred in 2001 TRADEMARKS All terms mentioned in this book that are known to be trademarks or service marks have been appropriately capitalized. New Riders Publishing cannot attest to the accuracy of this information. Use of 4 term in this Look should not be regarded as affecting the validity of any trademark or service mark WARNING AND DISCLAIMER Every effort has been made to make this book as complete and as accurate as posible, but no warranty of fimess is implied. The information provided is on an “as i” basis.‘The authors and the publisher shall have neither lability nor responsibility to any person or entity with respect to any loss or damages arising from the information contained in this book or from the use of the CD accompanying i Publisher David Doyer Associate Publisher AIValvano Executive Editor Steve Weiss Project Director Jennifer Eberhardt Product Marketing Manager Kathy Malmlot Publicist Susan Nixon Managing Editor Sarah Kearns Development Editor Linda Laftamme Project Editor Linda Seifere ‘Technical Editor Brian Drucker Cover Image ‘Owen Demers Cover Design Aren Howell Interior Design, Kim cont Compositor Suzanne Pettypiece Proofreader Bob LaRoche Indexer Lisa Stump? Media Development Jy Payne TEXTURING & PAINTING 1am fascinated by New York and you see someone picki textures, If ever you are in at the rust on a steel panel, or tilting a glass back and forth at a table in a diner checking out the light patterns on the table’ surface, chances are it’s me.I am always picking ces and their textures, apart su looking for clues that will help ime figure out how to re-create them in my paintings or digital artwork, In this book, you'll learn the benefits of exercising your eye, looking, studying, and describing materials and their textures from the real world and other sources. You'll become more adept at translating what you're seeing into a satisfying and compelling painting or digital re-creation of the surface you're trying to mimic. You'll alo learn how to cteate these textures by using both digital methods and traditional mediums. ‘Your digital textural design education starts with this book Chapter 1: The Fine Art of Seeing and Dissecting Cuaprer 2: Reference Materials, Textures, and Practical Stuff CHAPTER 3: Color Theory ‘Charen 4: Paintings Cuaprer 5: Making Decisions CHAPTER 6: The Project: Technical Preparation CHAPTER 7: The Bandana: A Simple Tile and Scanned Texture Steel Braided Hoses: Small Tileable Texture CHAPTER (CHarrer 9: The Tire: Adding Deuil with Displacement Maps CuapTER 10: Axte’s Face: Texturing Pol Carer 11: The Goggles: Procedural Textures Cuarrer 12: The Car Body: Complexity of Texture Cuaprer 13: The Fin:Texturing Uneven Surfaces CHAPTER 14: Avle’s Chest: Sculpting, Painting, and Projections Carrer 15: Wrap Up: Sonte Things to Think About

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