Dollmakers can only dismiss and recall their own dolls. This ability can be used even when the doll is outside of the dollmaker's range.
Extend Control (Ex)
The dollmaker learns to increase the range of his doll's movement. At 3rd level and every three levels thereafter, the doll's range of movement increases by 10 feet.
Upgrade Doll (Ex)
Through study and tinkering, a dollmaker can increase a doll's
capabilities. At 3rd level and every three levels thereafter, a dollmaker can upgrade his doll using upgrades from the following list if he meets the prerequisites (if any).
Puppet Transposition (Su)
At 4th level, the dollmaker can use
between himself and a doll or between two dolls at will.
A dollmaker can exert his control on more than his dolls. At 5th level, a dollmaker can use the
ability to do one of two things. He may either spend a move action to move another creature within 30 feet up to 20 feet in any direction, or may spend an immediate action to stop a creature's movement. This abilitymay be used a number of times a day equal to his Intelligence modifier. Unwilling targets are allowed a Will saving throw (DC
10 + 1/2 dollmaker’s HD + Intelligence modifier)
A dollmaker can increase the efficiency of his control. At 7th level, a dollmaker can use a move action to give a doll a standard action and a swift action to give a doll a move action.
Eyes of the Doll
The connection between man and doll improves. At 8th level, a dollmaker can receive sensory input (such as sight, sound, scent, etc) from his doll as if he were i the doll's space. A dollmaker can switch between his doll's senses and his own as a free action.
At 10th level, a dollmaker can choose to give one of his doll's sentience as the
spell cast by a 20th level caster. He need not pay the XP cost for this
affect, but can no longer dismiss the awakened doll. In addition, the doll is now independent from the dollmaker and can no longer be controlled by him. It can still be upgraded.