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Sujeto a:
3X1 + X2 = 3
4X1+3X2 6
X1+2X2 4
X1, X2 0
Maximizar
Sujeto a:
3X1 + X2 + R1 = 3
4X1+3X2 + R2 S1 = 6
X1+2X2 +S2 = 4
R1 = 3 3X1 X2
R2 = 6 4X1 3X2 + S1
Reemplazando en funcion objetivo
Z 4X1 X2 + M(R1) + M(R2) = 0
Z 4X1 X2 + M(3 3X1 X2) + M(6 4X1 3X2 + S1 ) = 0
Reduciendo:
Z (4-7M)X1 (1-4M)X2 + MS1 = 9M
3X1 + X2 + R1 = 3
4X1+3X2 + R2 S1 = 6
X1+2X2 +S2 = 4
V.B.
Z
R1
R2
S2
V.B.
Z
X1
R2
S2
V.B.
Z
X1
X2
S2
Z
1
0
0
0
Z
1
0
0
0
Z
1
0
0
0
X1
-4+7M
3
4
1
X1
0
1
0
0
X1
0
1
0
0
X2
-1+4M
1
3
2
X2
1/3+5/3M
1/3
5/3
5/3
X2
0
0
1
0
S1
-M
0
-1
0
S2
0
0
0
1
R1
0
1
0
0
S1
-M
0
-1
0
S2
0
0
0
1
R1
4/3-7/3M
1/3
-4/3
-1/3
S1
1/5
5/9
-5/3
25/9
S2
0
0
0
1
R1
16/15-M
3/5
-4/5
1
R2
0
0
1
0
R2
0
0
1
0
R2
-1/5-M
-5/9
5/3
-25/9
Solucin
9M
3
6
4
Solucin
4+2M
1
2
3
Solucin
18/5
3/5
6/5
1