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SpetsnazReport of Rangers 2009
This is the debriefing from the Spetsnaz Faction from Rangers09.The Spetsnaz faction had a total of 9 member’s in-game, 6 from Azores and 3 from thePortuguese Mainland.From Azores there were 4 Spetsnaz-Açores: WidowMaker (Commander), PxBoy,TheBug, TCarvalho. One R.A.T.: Bulldog. One Blackwater Airsoft: Bulldozer.From the Portuguese Mainland came two Spetsnaz: Sturm (Second in Command), Ice.And one Fox Hound: Tatiko.We were short 4 men, who could not come: Azura, Benny, D3lt4 and RS. We asked for reinforcement and had extra gear to equip other players but no extra men were given.
 
RG: A Naval Infantry’s Wet Dream
Our Rangers 09 adventure started in the RG game with 3 of our members(WidowMaker, Tcarvalho and Bulldog) taking part of it while the rest of our Azorian teamstayed in Alcochete helping out the Organization. Being one of the 3 members from Spetsnaz-Açores that went to RG I must say it was one of a kind experience. Lobo in the days before in aLobo Fashion started a campaign of scaring us with all the things we were going to be forced todo (let’s call that Lobino talk), unfortunately to him, he still has not realized that if we are crazyenough to fly across a Ocean to play airsoft there is not much we will not do or face.So thanks to a “French Marine” we were forced to swim to shore (putting my Cell phone out of commission), got rescued by “SeekBourne”, where involved in a boat race, got boarded, got bombarded from the air, made an amphibious landing in marshy lands, and after adashing race across the marches ended shooting at hip level from the high-grounds a lot of stuck IN.RG was one of a kind experience that will be in my mind for a long time and that madethe trip worthwhile. Even if we were forced to play with salty camo’s and guns for the rest of the weekend.
 
Thursday: Pre-game Mahem
Upon arriving to Alcochete we were left in the warehouse where we struggled to dry theclothes and to eat something warm. Most of my players were scattered and the mainland playersonly arrived late in the afternoon. While in the wharehouse, in my boxers I could see the troublethe organization were in, there was a considerable increase in players comparing to last year andmost of them were arriving too late to be proper briefed, chrony and put in the field byorganization car’s alone.When all of my team was put together, we equipped and had a team briefing in the car lights. All the work I had with preparing a digital presentation, with maps, photos went downthe drain...Here is a summary of our briefing:
 “We are here because we do serious re-enactment. We will to do our part in the game and some roleplay while doing it.No Spetsnaz will ever surrender, be captured alive, be left behind or retreat without express orders from its commander, if you do not have any bb’s ask a team mate for an extra mag or charge with your bayonet. We will not refuse a mission or bitch about one outside the team.If I (Commander WidowMaker) get captured, the next one in the chain of command shall lead, you are not authorized to negotiate my release.Roads were made for cars not for walking.Any conversation done to a Spetsnaz will have short direct answers and any request for information will have only one answer: “Only my commander can answer that”.Always remember that our life is secondary to the mission.We serve Russia and the Spetsnaz”  
 Everyone knows that Spetsnaz are real SOB but no one knew how much we could be.
J
 I distribute maps for all my players, along with detailed military maps for commandersand driver, most of the stuff came from last year since we did not receive any intel on game dayand had to provide that ourselves.Most of the Azorian players had time to study the maps and satellite photos and where briefed by participants of Rangers08 about what they would encounter. Lobino talk before thegame led to hard training sessions in the Azores that made Rangers look like a walk. TwoTeam’s where made to take advantage of individual skills and the technology (GPS, NVG,...) atour disposal.My main concern was for my faction players, I had to ensure that they had water, bb’sand enough rest. I also made sure that they all received enough information about game rulesand orientation, like I said over and over again, a player that does not know where he is or where he is going is not playing.

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7,62mmleft a comment

It would have been fair to mention that those 4 "insignificant" UN troopers gave you guys a nice surprise and most of all those poor bastards where able to cause severe damage in your squad...you where saved by the ridiculous "touch the jeep respawn" otherwise we could be talking about an almost full elimination of your operatives, some times the heat of battle causes amnesia and i perfectly understand that. Is this MilSim??? I don't believe so... Keep up the good work Regards 7,62mm