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Colloquium Realtime

Colloquium Realtime

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Published by ANKIT AGG

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Published by: ANKIT AGG on Aug 28, 2009
Copyright:Attribution Non-commercial

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08/28/2009

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Design Patterns forDistributed/Real-TimeSystems
::Active Object::::Monitor Object::
Guide FacultyMrs. Barkha VijhPresented By;Mayankkaushik
 
Introduction
A
Design Pattern
is a general reusablesolution to a commonly occurring problem insoftware design.
[1]
A
Distributed Computing System
is a methodof computer processing in which differentparts of a program run simultaneously on twoor more computers that are communicatingwith each other over a network.
[2]
A
Real-Time Computing System
 
is the study of hardware and software systems which aresubject to a "real-time constraint“.
[3]
 
Distributed/ Real-Time SystemDesign Pattern
It’s a reusable solution that can beapplied eitherA Distributed SystemorA Real-Time System

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