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Human Machine Interface

Human Machine Interface

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Published by Abhishek Kumar
An Study of Human Machine Interface in Automobiles
An Study of Human Machine Interface in Automobiles

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Categories:Topics
Published by: Abhishek Kumar on Dec 23, 2013
Copyright:Attribution Non-commercial

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12/23/2013

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INDEX
HUMAN MACHINE INTERACTION IN AUTOMOBILES
By : Abshishek Kumar Vinay Dubey
 
 
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HUMAN MACHINE INTERFACE (INTRO) 3 HUMAN MACHINE INTERACTION IN VEHICLES 5 EFFICACIES 35 SUGGESTION FOR FUTURE 38 REFERENCE 46
 
 
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Human Machine Interface : An Introduction
 A human machine interface (HMI) is an interface which permits interaction between a human being and a machine. Human machine interfaces vary widely, from control panels for nuclear power plants to the screen and input buttons on a cell phone. Two components are needed in a human machine interface. The first is an input. A human user needs some way to tell the machine what to do, to make requests of the machine, or to adjust the machine. Examples of input devices include keyboards, toggles, switches, touch screens, joysticks, and mice. All of these devices can be utilized to send commands to a system or even an interlinked set of systems. The interface also requires an output, which allows the machine to keep the human user updated on the progress of commands, or to execute commands in physical space. On a computer, for example, users have a screen which can display information. A robot, on the other hand, may move in response to commands and store data on a hard drive so that people can see how the robot responds, learns, and navigates the world. Outputs can also include things as simple as status lights which alert people when toggles or switches have been activated. In complex systems, the human-machine interface is typically computerized. The term Human-computer interface refers to this kind of systems. The engineering of the human-machine interfaces is by considering ergonomics (Human Factors). The corresponding disciplines are Human Factors Engineering (HFE) and Usability Engineering (UE), which is part of Systems Engineering.
HUMAN MACHINE INERACTION - Inception to Growth
MEMEX
Fundamental inspirations in digital information practices sprouted from the hypothetical electro-
mechanical device ‗Memex‘ proposed by renowned scientist
Vannevar Bush in 1945. The Memex (Memory + Index) concept entailed a system where a user could add associative trails to notes, books, communication and audio-
visual experiences involving both him and others. Memex in Bush‘s view was to
create trails of links in temporal sequences of subjective experiences of a person, accessible to him (and others) anytime
 a sort of augmented and extended memory. So implausible was considered this ambitious proposal of his, that the word

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