deadEarth Wilderness Encounters #1
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How It Works
While you are wandering around in the wilderness of deadEarth, you may stumble upon anynumber of things. Your Game Master will probably have specific plans for your adventures, butthere are always those lull times when you need to find something new to do; this table shouldhelp fill in the gaps. Note that this table does not (and should not) represent everything thatcould happen while you are traveling through the wilderness.
Chance of Encounter
Roll percentiles on the following table and follow the instructions.
01-23 Radiation Storm.
Each member of the party should roll on the Radiation Tableimmediately.
24-28 Trouble knows thy name.
Roll D6 times on the Wilderness Encounters Table.
29-45 Uneventful.
Absolutely nothing of interest happens.
46-50 The lesser of two evils.
Roll twice on the Wilderness Encounters Table and take theone that is more beneficial to the group.
51-67 Uneventful.
Absolutely nothing of interest happens.
68-72 The greater of two evils.
Roll twice on the Wilderness Encounters Table and take theone that is least beneficial to the group.
73-85 Uneventful.
Absolutely nothing of interest happens.
86-00 Encounter.
Roll once on the Wilderness Encounters Table.
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