Ahh yes, now on to where we suck and why we suck. Phase 2 is all about individual ability; can we play our class while dealing with mechanics that require us to look away at our cast bars, health bars, mp bars, pet bars, and raid bars? The
answer is yes but it is going to take time to get everyone on the level to consistently play that way. So let’s reduce that
time by making everyone aware of what is going to happen PRIOR to it actually happening. The way I lead new people through a Titan HM fight is to give them a brief overview of the abilities and then tell them exactly what to do (during
the fight) before they need to execute said move. This isn’t difficult to do as long as you know the fight very well and
reduces errors tremendously. So what happens and when does it happen? Fireball is an EXACT science. And I mean exact. Like the as exact as it gets kind of exact. The first fireball happens about 5 seconds after the new phase starts. This can actually be affected by death sentence if the timing is such that she hits
death sentence after you push her into phase 2. But it’s not a big deal because it has an internal
of 25 seconds. Not around 25 seconds, not close to 25 seconds, its just 25 seconds. That makes this phase reallllllllllllllllly easy. I think there is a 3 second delay between when the icon shows and when the attack actually hits so at around 20 seconds after the last one we all just need to stack and then not even have to look at the stupid bars. We completely negate any personal responsibility by telling people what to do and when to do it. Let me also add to this that the number of times that people will get hit by fireball will follow the pattern: 1
one after the phase starts -> 50 seconds later because the 2
fireball ran into conflag -> then again 25 seconds later - > then again 50 second later -> then 25 seconds later, and then the phase should be over. With our dps we are averaging 5 fireballs that will hit us during this phase with a total of 7 that actually happen (so this phase will last about 3 minutes).
Now on to conflags. We are looking at an average of 4 conflags in this phase; that’s just not that many. I’m going to be making some generalizations here as well as some guesses because conflags don’t have any sort of marker in the event
logs. Conflag, similar to fireball, appears to have a 3 second cast time between when the icon appears and when the ability actually hits the target. This would also be consistent with all the other abilities that she does such as death sentence. She TENDS to cast conflag 19 seconds after the first fireball of phase 2. That means that the mark appears 16 secon
ds after the first fireball hits. That’s all well and good but after looking at all the different encounters it seems that, like death sentence, the ability won’t be used until the first 10
-12 seconds after the phase starts. After this, it does the exact same thing that death sentence does. It averages a 37 seconds between each other and most importantly, it appears to sync with death sentences if the phase change occurs at the same time as a death sentence. It might be beneficial to phase change and then death sentence as opposed to death sentence and then phase change; that way we
should always see a conflag right before death sentence and we won’t have to rush you in there. Either way, it’s as
predictably unpredictable as death sentence which gives us something to work with.