5
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Thrown objects
Short bows
Carbines, pistols, lightcrossbows and longbows
5
Muskets & heavycrossbows
G
Cannon of all sorts
8
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Shaken
. Place a Shaken marker on theloser
.
This confers apassivedice penaltyin all subsequent actions. A figure mayhave multiple Shaken markers. The figuremay perform a developing action to removea marker – (this action also gains anactive dice).
Cowered
. Target is forced to seek coverby going prone. Standing will require adeveloping action in their initiative.
Hit & Shaken
. Subtract 1 from loser’swound score. Figure is also
Shaken.
5H
Multiple Hits & Shaken
. Each point over 2is an extra hit the loser sustains. So 3 is 2hits, 4 is 3 hits, etc
.
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