Foreword
Uncharted Waters
As someone who just wrote a naval fantasygame called Voyages of Discovery, (get theplug out of the way right up front- I'm aprofessional) uncharted waters seems an apttitle for this forward. Now, it isn't theuncharted waters of a sword and sorceryworld I am here to discuss but rather theuncharted waters of the current gamingbusiness environment.When Wizards of the Coast moved to 4thedition D&D, something that neverhappened in the history of role-playinggames occurred: 3rd edition continued onwithout a hitch. Of all the changes wroughtby the OGL and there have been many, theability to unhitch OGL gaming from theWizards wagon might be the biggest. It willcertainly be the longest lasting.In the past, companies decided when andwhere to pull the plug on editions of gaming.Want to support 1st edition Champions? 2ndedition GURPS? You could do it as a fansite and probably have the parent companiesturn a blind eye (willful or otherwise), oryou could start selling your magnum opusand wait for them to sue the hell out of you.Now things are different. At this pastGenCon we saw two major OGL productlaunches, FantasyCraft and Pathfinder.These games use the same system designedto power the largest role-playing game in theworld. They will not be the last. Until theend of time anyone who wants to make agame can use that system and know they areworking with a free license for a game 90%or more of their audience will be familiarwith if they are into RPGs or if, say, theyhave ever played the Knights of the OldRepublic computer games (which used amodified d20 system).The OGL has also helped usher in the age of the retro-clones: OSRIC, Labyrinth Lordand Swords and Wizardry. Collectivelythese games have emulated AD&D, BasicD&D and OD&D respectively. In short, wenow have the ability to support EVERYedition of D&D, from 0 to 3.5 under theOGL.What will this mean for gaming? Are weheaded for a tropical paradise? Or is theworld flat after all?As officially supported by its parentcompany, 3rd edition D&D lasted 8 years,from 2000 to 2008. But 2009 continues tosee products released for that system and Ipredict that 2010 will not be the only decadeof the OGL. Every edition of D&D has nowbeen returned to the control of the fans. Wecan support it in any way we wish, from thefan projects we always poured our heartsinto all the way through professional, printedbooks.The seas might be uncharted. They arecertainly treacherous in places. But they'reours.
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