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Hyper coordinate systems We have parallel Earths that are different resonant field, when we learn to map these  parallel Earths/Universes; I believe we will notice one of their differences is their being unparallel, maybe a better term for  parallel Earths is Unparallel Earths (like different radio stations) and also their difference is to what degree they are squeezed or stretched and in what direction (X,Y,Z) A cube in our reality is a hologram, that in hyperspace is a hexahedron , a bent cube 
 
In order to navigate the hyperspace,we’d have the fundamental coordinate system, Hypercube (see:Hypercube; Ether Beginning of Fractal  Omniverse  )  plus the local system that could be squeezed and bent compared to the fundamental due to different gravity effects and motions,thus the coordinate system should have flexibility to adopt to that,Every cube in Cube 5-Compound is a  parallel world, we should be able to represent each world distinctively,through a Hyper coordinate system,For example Dan Winter in Sphinx Gate to 4D correctly explains tilt angles of 14 & 32 
 
There are many variations of fractal trees,which are consist of lines and curves.
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uploaded a new revision for this document (#3)

12 / 30 / 2009

uploaded a new revision for this document (#2)

12 / 28 / 2009
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