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True American Drinking Game Rules (From New Girl)

True American Drinking Game Rules (From New Girl)

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Want to know how to play True American from the show New Girl? Well here are the rules which I have put together in a 5 page PDF, which include the Clinton Rules.

Thanks to everyone's suggestions. These are all based from what's seen on the TV show and also ones added to make the game even more fun!
Want to know how to play True American from the show New Girl? Well here are the rules which I have put together in a 5 page PDF, which include the Clinton Rules.

Thanks to everyone's suggestions. These are all based from what's seen on the TV show and also ones added to make the game even more fun!

More info:

Published by: Luke Benjamin Thomas on Mar 09, 2014
Copyright:Attribution Non-commercial

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05/24/2015

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!"# %"#& '#()*()+ ,-.&/ 0&-1 2"3 4445'#()*()+,-.&/6(78&59". 
True American
AS SEEN ON TV
In Summary
Players take turns trying to win moves in order to navigate the tables, chairs, and cushions which are your only escape from the molten lava floor. At the center of the game is a castle made of a bottle of alcohol and many beers. As players traverse the game area, they remove beers and drink them. Once all of the beers have been removed, the first player to
As Seen On The TV Show:
New Girl
 
 
!"# %"#& '#()*()+ ,-.&/ 0&-1 2"3 4445'#()*()+,-.&/6(78&59". 
reach the bottle of alcohol, finish their beer, and take a swig from bottle, wins the game.
The Castle
The Castle is made up of one bottle of liquor and many cans of beer (you decide how many based on the number of players). The liquor is the King and sits in the middle of the Castle. The cans of beer are the Pawns and the Soldiers of the Secret Order. The Pawns are lined up in four lines radiating outward from the King. These lines of Pawns also signify the barriers between each zone. The game ends when all of the Pawns have been removed and a player drinks from the King.
The Zones
There are four zones, each with five spaces where a player can stand. The center space in each zone is the only space where the Pawns can be taken and thus it is the closest space to the Castle. There are a total of four of these spaces. The spaces at the beginning and end of the zones are the farthest away from the Castle. Remember, the floor is molten lava! Touching it means instant death!
Setup
Before the game starts, determine how many beers total should be consumed and setup the Castle with those beers as the Pawns. Using the lines of Pawns as barriers between the zones; designate each zone, making sure to have 5 spaces in each zone as described above.
Picking Teams
Teams are optional. If playing with teams everyone counts down from 3 and holds their right hand to their head with 0-5 showing. The person with 1 less than yourself is your partner. If you don't have one... Too bad!
 
!"# %"#& '#()*()+ ,-.&/ 0&-1 2"3 4445'#()*()+,-.&/6(78&59". 
Starting the Game
After setup is complete, players may have a shotgun contest to determine who has the first turn. If no player wisher to shotgun a beer, play rock-paper-scissors instead. This person is then the President. The President is in charge of making sure the game runs smoothly and all players must obey their rulings – a vice-president may be appointed to assist with administration. He President can then add or change/modify rules as they see fit throughout their reign as President. Once the President changes, the rules are back to the original starting rules and the new President can add or change/modify rules as they see fit. To start the game, the winner of this contest yells “One, two three, JFK” at which point all other players yell “FDR”, and grabs a pawn and get off the floor.
Gameplay
Players move around the game area in a clockwise direction. The player whose turn it is always moves one space; however, the other players must “win” their moves. This player has three ways to provide the other players with a way to win their move.
 
The Count:
 All players yell “One, two, three” and then hold a number of fingers, between one and five, against their foreheads. Anyone holding a number that no one else has chosen wins. Winners may move one spot. If you chose the same name as the player who's turn it is, however many people have that number, that's how many drinks the player must take.
 
 
Complete a Quote:
The player may slowly speak a quote from history or famous culture. Any other player that is able to jump in and complete the quote in tandem wins. Winners may move two spots. If you get it wrong, the player(s) take 2 swigs of their drink.
 
Something in Common:
 The player may yell out two people, places, or things. Any other player that can reply with what these two things have in common wins. Winners may move three spots. Incorrect answers, the player takes 3 swigs of their drink.
 

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webbjake32 liked this
zachface added this note
Thanks for this! Gonna play this soon, let you know how it goes and anything we come up with.
PurpleFlower626 added this note
I read this on the trueamerican.com website. I thought it was pretty good. Add a rule called the "Harriet Tubman" that states, "If a player is caught using their phone during gameplay, they much use a towel to travel underneath the table, like the underground railroad." Hence, being a True American.
NoemiGarcia liked this
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