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Global Market for Wearable Computing Devices to Reach $30.2 Billion by 2018

Global Market for Wearable Computing Devices to Reach $30.2 Billion by 2018

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Published by BCC Research

BCC Research provides an in-depth analysis of the global wearable computing devices market through its report Wearable Computing: Technologies, Applications and Global Markets. According to the report, this market was estimated at nearly $5 billion for 2013 and nearly $9.2 billion for 2014.

BCC Research provides an in-depth analysis of the global wearable computing devices market through its report Wearable Computing: Technologies, Applications and Global Markets. According to the report, this market was estimated at nearly $5 billion for 2013 and nearly $9.2 billion for 2014.

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Published by: BCC Research on Mar 24, 2014
Copyright:Attribution Non-commercial

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Global market for wearable computing devices to reach $30.2 billion by 2018
Wearable or body-borne computers enable hands-free mobile real-time data monitoring, logic calculation, and network communication. Driven by technological advances and increasing demand, consumer applications, including wearable cameras, activity trackers, smart clothing, smart glasses, smart watches, augmented reality and gaming devices, are expected to explode onto the market over the next few years.BCC esearch provides an in-depth analysis of the global wearable computing devices market through its report Wearable Computing! "echnologies, #pplications and $lobal %arkets. #ccording to the report, this market was estimated at nearly &' billion for ()*+ and nearly &.( billion for ()*. BCC esearch proects the market to grow to &+).( billion by ()*/, and register a five-year compound annual growth rate of +.0 from ()*+ to ()*/.
se this report to!
 
$ain an overview of the global market for wearable computing products.
#naly1e global market trends, with data from ()*(, estimates for ()*+ and ()*, and proections of C#$s through ()*/.
#ssess recent technological advances in materials sciences, electronics, photonics and software that are enabling a potentially vast range of new lightweight, wearable computing products to emerge.
2xamine the consumer markets 3wearable cameras, sports and activity trackers, smart clothing and textiles, smart glasses, smart watches, entertainment, and gaming devices4 and nonconsumer markets 3healthcare, defense and aerospace, enterprise and industrial, and warehouse and logistics4.
eview comprehensive company profiles of maor players in the industry.

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