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Bumbling Hero Basic Class

Bumbling Hero Basic Class

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Published by: sgtfrag on Nov 02, 2009
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Bumbling Hero Basic Class for d20 Modern
Faulken-A presents
BumblingHero BasicClass
For d20 Modern
Requires use of the d20 Modern Roleplaying Game published by Wizards of the Coast, Inc.Written by
Tobias B. Bradick 
‘d20 System’ and the ‘d20 System’ logo are trademarks of Wizards of the Coast, Inc., asubsidiary of Hasbro, Inc., and are used according to the terms of the d20 System Licenseversion 4.0. A copy of this License can be found at www.wizards.com/d20. d20Modern™ is a trademark of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., andis used with permission. Wizards of the Coast® is a registered trademark of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and is used with permission in accordancewith the Open Game License. For information on the designation of Open Game Contentand Product Identity in this publication, refer to the Appendix.
 Bumbling Hero Basic Class for d20 Modern©2009, Faulken-A.
All rights reserved.
 Faulken-A
and
 Faulken-A
logo are trademarks of 
Faulken-A
. All rights reserved.
Faulken-A
Logo designed by
April A. Bradick.
This material is protected under the copyright laws of the United States of America. Anyreproduction or unauthorized use of the material contained herein is prohibited withoutthe express written permission of Faulken-A. This product is a work of fiction. Anysimilarity to actual people, organizations, places, or events is purely coincidental Madein the U.S.A.
 
Bumbling Hero Basic Class for d20 Modern
 
THE BUMBLING HERO
Not everyone wants to play the tough guy. Some prefer toplay the comic relief. The Bumbling hero is heroic withouttrying to be. Their power is not in their successes but intheir failures, or to be more exact, the luck to turn failureinto success without trying. He uses his reflexes to hisbest advantage, causing those that attack him to harmeach other or themselves. Unlike the other classes, theBumbling hero does not have to excel in any area to comeout on top.A Bumbling hero might be a bit naive, and sees thebest in others and the world around them. He is often thebest friend of the hero, providing the comedy relief. Hemay be annoying and underestimated, but when things fallapart, his unwitting luck will pull him through. Though heisn't the most powerful there is, he does his best, andstands behind his friends to the end.
Examples of Bumbling Heroes
The comedy relief, sidekick, a regular Joe thrust into asituation that he just is not prepared for, the everydayperson with no exception abilities. The Bumbling herorelies on chance and positive thinking rather than anyspecific ability. This is perfect for the roleplayer with animagination and a sense of humor who wants to playsomething a little different that the usual.
Game Rule Information
Bumbling heroes have the following game statistics.
Ability
There is no ability associated with this class. Bumblingheroes may have high or low scores in any of the abilities.
Hit Die
Bumbling heroes gain 1d6 hit points per level. Thecharacter's Constitution modifier applies. A 1
st
-levelBumbling hero receives hit points equal to 6 + his or her Constitution modifier 
.
Action Points
Bumbling Heroes gain a number of action points equal to 5+ one-half their character level, rounded down, at 1
st
leveland every time they attain a new level in this class.
Class Skills
The Bumbling hero's class skills, and the key ability for each skill, are as follows.Also, the starting occupation you select can provide youwith additional class skills to choose from.
Skill Points at 1
st
Level:
( 3 + Int modifier) x 4
Skill Points at each Additional Level:
3 + Int Modifier 
SkillAbility
BalanceDexClimbStDisable DeviceIntEscape ArtistDexHideDexJumpStKnowledge(Current Events)IntKnowledge(Popular Culture)IntPerform(Stand-up)ChaRideDexSearchIntSleight of HandDexTumbleDex
Starting Feats
In addition to the two feats all characters get at 1
st
level, aBumbling hero begins play with the Simple WeaponsProficiency feat.
Class Features
The following are the class features of the Bumbling hero.
Talents
At 1
st
, 3
rd
, 5
th
, 7
th
, and 9
th
level, the Bumbling hero selects atalent from the following talent trees. Some trees have aset order that must be followed, while others provide a listto choose from. As long as the hero qualifies, you canselect freely from any and all talent trees. No talent can beselected more than once unless expressly indicated.
Beginning Talents:
A 1st-level Bumbling hero canchoose from Accidental Combat, Butterfingers, Clowning,Silly Antics, Lucky Duck, Not a Threat, and Slapstick.See chart below for Talent descriptions
Bonus Feats
At 2
nd
, 4
th
, 6
th
, 8
th
, and 10
th
level, the Bumbling hero gains abonus feat. This feat must be select from the following list,and the Bumbling hero must meet any any prerequisites.Acrobatic, Animal Affinity, Combat Expertise,Creative, Defensive Martial Arts, Dodge, Elusive Target,Improve Damage Threshold, Improved Disarm, ImprovedTrip, Low Profile, Mobility, Renown, Run, UnbalanceOpponent, Windfall.
 
Bumbling Hero Basic Class for d20 Modern
ClassLevelBase Attack BonusFortSaveRef SaveWillSaveClass FeaturesDefenseBonusReputationBonus1st2nd3rd4th5th6th7th8th9th10th
+0+0+1+1+1+2+2+3+3+4+0+0+0+1+1+1+2+2+2+3+1+1+2+2+3+3+4+4+5+5+0+0+0+1+1+2+2+2+2+3TalentBonus FeatTalentBonus FeatTalentBonus FeatTalentBonus FeatTalentBonus Feat+1+2+3+4+5+6+7+8+9+10+0+0+0+0+1+1+2+2+3+3
Bumbling Hero Talents
Feat / TalentPrerequisiteActionPointsBenefitsNote(Accidental Combat TalentTree)Accidental Combat
----2 on attacks against you while FlankedEffects of Accidental CombatTalent Tree stack with those of Lucky Duck Talent Tree
-
Graceless CombatAccidental Combat----4 on attacks against you while Flanked-Clumsy CombatAccidental CombatGraceless Combat---Free Trip Attack on successful melee hit-Inept CombatAccidental CombatGraceless CombatClumsy Combat1Spend an Action Point when roll a Critical Miss, targetmust make Reflex Save to avoid taking Critical damageinstead of you-Blundering CombatAccidental CombatGraceless CombatClumsy Combat1Spend an Action Point when an opponent rolls a CriticalHit against you, make a Reflex Save + Bumbling Herolevel to transfer half of the damage to the attacker 
(Butterfingers Talent Tree)Butterfingers
---When Fail any Dex based skill, make Reflex Save +Bumbling Hero level to cause all opponents within 20’Reflex Save vs Trip attack. If you fail, all allies within10’ must Reflex Save vs Trip attack -Heavy-HandedButterfingers---When Fail any Str based skill, make Reflex Save +Bumbling Hero level to cause all opponents within 20’Reflex Save vs Trip attack. If you fail, all allies within10’ must Reflex Save vs Trip attack -Bull in a China ShopButterfingersHeavy Handed---Same effect as Butterfingers, except all fragile objects,such as glass, ceramic, crystal, electronics within 10' will be smashed, taking damage equal to Bumbling Hero levelminus the object's hardness. Objects attended by acharacter receive the usual Saving throw
(Facetious Talent Tree)
A
Clowning
4 ranks Perform---By making a Perform check and using an attack action,opponents within 30' up to a number equal to BumblingHero level must make a Will Save + Bumbling Hero level+ Cha bonus or underestimate you. Incurs an AC penaltyequal to Bumbling Hero level, and take extra damagefrom your attacks equal to Bumbling Hero level. Effectlasts for a number of minutes equal to Bumbling HerolevelMay be attempted against a targetonly once per 24 hour period.Target must have an Int of 3 or more (cannot be used againstanimals)
Silly Antics
4 ranks Perform---By making a Perform Check and using an attack action,opponents within 30' up to a number equal to BumblingHero level must make a Will Save + Bumbling Hero level+ Cha bonus or be distracted by silly antics. Suffers a -2 penalty to all Attacks, Damage, Saves, and Skill checksfor a number of minutes equal to Bumbling Hero levelTarget must have an Int of 3 or more (cannot be used againstanimals) and be able to understandwhat you are saying-Hysterics
A
4 ranks PerformClowningSilly Antics---By making a Perform check and using an attack action,opponents within 30' up to a number equal to BumblingHero level must make a Will Save + Bumbling Hero level+ Cha bonus or collapse into a fit of laughter, fallingProne, and unable to take action for a number of roundsequal to Cha Modifier May be attempted against a targetonly once per 24 hour period.Target must have an Int of 3 or more (cannot be used againstanimals). Creatures of differenttype (very alien, such as a Hutt)gain +4 bonus to Will Save ashumor does not translate well
(Lucky Duck Talent Tree)Lucky Duck 
---Reflex Save when attacked hand to hand or by meleeweapons, if succeed, select an opponent within 10’ totake half of the damageEffects of Lucky Duck Talent Treestack with those of AccidentalCombat Talent Tree

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