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Description
UK third party video game developers face significant challenges. These challenges and their affects are explored and presented. Operational profitability of major UK third party video game developers is analysed. The impact and affect of the industry standard business model (Publisher) is examined. Alternative business models (Hollywood and Outsourcing) are explored. Benefits, affects, effects, advantages, and disadvantages of extent and alternative business models are presented through value chain analysis. Opportunities, strategies, and tactics for improved financial, operational, and competitive performance of third party video game developers are presented.
108 Pages