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StarCraft: Brood War

Unit Design Specificati on


UNIT NAME: MEDIC
RACE: Terran
RANK: 1
st
Lieutenant
VITAL STATISTICS
Hit Points: 60
Armor Class: Li!t
Armor: 1
C"STS
Mineral: #0
$as: %#
&oo': 1
TECH TREE
(uilt &rom: (arra)*s
Pre+Re,uisite: A)a'em-
.EAP"NS
.ea/on S-stem: none
Atta)* T-/e: n0a
1amae Class: n0a
S/las! 1amae: n0a
1amae: n0a
(onus: n0a
SPELLS0SPECIAL A(ILITIES
Heal (Spell)
Castin Cost: 1 mana /oint 2or e3er- %
!/ !eale'
Rane: %
1es)ri/tion: T!e Me'i) starts 4it! t!is
s/ell an' ma- )ast it on an- orani)
roun' units to !eal 'amae5
Restoration (Spell)
Castin Cost: #0
Rane: 6 Matri6
1es)ri/tion: T!e Me'i) ma- )ast t!is
s/ell on an- unit to remo3e !arm2ul
s/ell e22e)ts 7'oes not a22e)t Stasis
&iel'8 9ut 'oes in)lu'e Lo)*'o4n:
Optic Flare (Spell)
Castin Cost: ;#
Rane: < Matri6
1es)ri/tion: Tarete' s/ell5 T!e unit !it
4ill !a3e !is si!t rane re'u)e' to 1
matri6 /ermanentl- 7unless restore' 9-
Me'i):5 T!e unit a22e)te' s!oul' !a3e
=(lin'e'> 'is/la-e' in in2o 9o65 Also
remo3es 'ete)tion a9ilit- i2 t!e unit !a'
an-5
NE. UP$RA1ES
Restoration (Spell)
Resear)!e' at: A)a'em-
Resear)! Cost: 100m8 100
Optic Flare (Spell)
Resear)!e' at: A)a'em-
Resear)! Cost: 100m8 100
Caduceus Reactor 7?#0 Mana
Ca/a)it-:
Resear)!e' at: A)a'em-
Resear)! Cost: 1#0m8 1#0
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UNIT NAME: VALKYRIE FRIGATE
RACE: Terran
RANK: Lt5 Comman'er
VITAL STATISTICS
Hit Points: %00
Armor Class: Hea3-
Armor: %
C"STS
Mineral: %#0
$as: 1%#
&oo': A
TECH TREE
(uilt &rom: Star/ort
Pre+Re,uisite: Armor-8 Control To4er
.EAP"NS
.ea/on S-stem: Halo Ro)*ets
Atta)* T-/e: Air onl-
1amae Class: E6/losi3e
S/las! 1amae: Bes 7Small area:
1amae: # /er missile
(onus: 1
SPELLS0SPECIAL A(ILITIES
Halo Rocets
T!is is t!e Val*-rie>s onl- atta)*5 It is an
Air to Air atta)* t!at 2ires a 3olle- o2 <
small missiles at a taret5 T!e missiles
4ill !it at an' aroun' t!e taret 4it!in a
A 6 A matri6 area5 Ea)! missile 'oes a
small amount o2 s/las! 'amae in its
taret area5
NE. UP$RA1ES
None
UNIT NAME: L!RKER
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RACE: Cer
RANK: n0a
VITAL STATISTICS
Hit Points: 1%#
Armor Class: Hea3-
Armor: 1
C"STS
Mineral: #0
$as: 100
&oo': %
TECH TREE
(uilt &rom: H-'ralis*
Pre+Re,uisite: Lair8 As/e)t Resear)!
.EAP"NS
.ea/on S-stem: Su9terranean S/ines
Atta)* T-/e: $roun' onl-
1amae Class: Normal
S/las! 1amae: Bes 7Strai!t Line:
1amae: %0
(onus: %
SPELLS0SPECIAL A(ILITIES
Attac "#ile $%rro"e&
T!e Lur*er ma- (urro4 !imsel25 T!is
a)ts e6a)tl- li*e (urro4 2or ot!er Cer
units8 9ut 4!ile (urro4e'8 t!e Lur*er
ma- atta)*5 T!e Lur*er al4a-s !as t!is
a9ilit-8 it 'oes not !a3e to resear)!e'5
S%'terranean Spines
T!e Lur*er ma- onl- atta)* 4!ile
(urro4e'5 T!e atta)* is a series on
s/ines t!at ri/ t!rou! t!e roun' in a
strai!t line 2rom t!e Lur*er to t!e
taret to its ma6imum rane5 E3er-
enem- unit in t!e /at! o2 t!e s/ines 4ill
ta*e 'amae5
NE. UP$RA1ES
Lurker Aspect
Resear)! at: H-'ralis* 1en 7a2ter Lair:
Resear)! Cost: 1%#m8 1%#
UNIT NAME: DEVO!RER
RACE: Cer
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RANK: n0a
VITAL STATISTICS
Hit Points: %#0
Armor Class: Hea3-
Armor: %
C"STS
Mineral: 1#0
$as: #0
&oo': %
TECH TREE
(uilt &rom: Mutalis*
Pre+Re,uisite: $reater S/ire
.EAP"NS
.ea/on S-stem: Corrosi3e Venom
Atta)* T-/e: Air onl-
1amae Class: Normal 7s/e)ial:
S/las! 1amae: No
1amae: %#
(onus: %
SPELLS0SPECIAL A(ILITIES
Corrosi(e Veno)* T!e 1e3ourer !as
an atta)* t!at )an onl- e22e)t air units5 It
4ill 'amae its taret an' s/las! all
surroun'in tarets 4it! a )orrosi3e
a)i'5 Units t!at are a22e)te' 4ill ta*e
loner to 2ire an' 4ill ta*e more 'amae
4!en atta)*e'5
NE. UP$RA1ES
none
UNIT NAME: CORSAIR
RACE: Protoss
RANK: n0a
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VITAL STATISTICS
Hit Points: 100
S!iel's: <0
Armor Class: Me'ium
Armor: 0
C"STS
Mineral: 1#0
$as: 100
&oo': %
TECH TREE
(uilt &rom: Starate
Pre+Re,uisite: none
.EAP"NS
.ea/on S-stem: Neutron &lare
Atta)* T-/e: Air onl-
1amae Class: Normal
S/las! 1amae: Bes 7Small area:
1amae: #
(onus: 1
SPELLS0SPECIAL A(ILITIES
+e%tron Flare* T!e Corsair 2ires s!ort
,ui)* 9ursts o2 P!oton ener- t!at are
3er- e22e)ti3e aainst rou/s o2 small
2l-in units5
Disr%ption ,e' (Spell)
Castin Cost: 1%#
Rane: D Matri6
Description* Can )ast a 4e9 o2 ener-
in a small area o2 e22e)t t!at 'isru/ts all
atta)*s t!at are 4it!in it5 All roun'
units8 in)lu'in /!oton )annons8 s/ore
)olonies8 sun*en )olonies8 an' 9un*ers8
)annot atta)* 4!ile 4it!in t!e .e9>s
area o2 e22e)t5
NE. UP$RA1ES
Disruption Web
Resear)! at: &leet (ea)on
Resear)! Cost: %00m8 %00
Argus Jewel 7?#0 mana )a/a)it-:
Resear)! at: &leet (ea)on
Resear)! Cost: 100m8 100
UNIT NAME: DARK TEM-LAR
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RACE: Protoss
RANK: none
VITAL STATISTICS
Hit Points: <0
S!iel's: E0
Armor Class: Li!t
Armor: 1
C"STS
Mineral: 1%#
$as: 100
&oo': %
TECH TREE
(uilt &rom: $ate4a-
Pre+Re,uisite: Tem/lar Ar)!i3es
.EAP"NS
.ea/on S-stem: .ar/ (la'es
Atta)* T-/e: $roun' onl-
1amae Class: Normal
S/las! 1amae: No
1amae: E0
(onus: A
SPELLS0SPECIAL A(ILITIES
-er)anent Cloain.
1ar* Tem/lars are al4a-s )loa*e'8 Fust
li*e t!e "9ser3er8 t!e- )an onl- 9e
atta)*e' i2 'ete)te' 2irst5
Dar Arc#on Mel&
T4o 1ar* Tem/lars ma- )om9ine into a
1ar* Ar)!on5
NE. UP$RA1ES
none
UNIT NAME: DARK ARCHO+
RACE: Protoss
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RANK: n0a
VITAL STATISTICS
Hit Points: %#
S!iel's: %00
Armor Class: Hea3-
Armor: 1
C"STS
Mineral: 0
$as: 0
&oo': E
TECH TREE
(uilt &rom: % 1ar* Tem/lars
Pre+Re,uisite: none
.EAP"NS
.ea/on S-stem: none
Atta)* T-/e: n0a
1amae Class: n0a
S/las! 1amae: n0a
1amae: n0a
(onus: n0a
SPELLS0SPECIAL A(ILITIES
Fee&'ac (Spell)*
Castin Cost: #0
Rane: < Matri6
1es)ri/tion: Tarete' s/ell t!at 4!en
)ast on a unit8 t!at unit lose all o2 its
mana an' 4ill ta*e an amount o2
'amae e,ual to t!e mana lost5
Min& Control (Spell)*
Castin Cost: 1#0 ? S!iel's
Rane: 6 Matri6
1es)ri/tion: T!e 1ar* Ar)!on ma- ta*e
)ontrol o2 an- unit 4!en t!is s/ell is
)ast5 T!e s/ell )osts %00 mana an' it
4ill 'rain all t!e s!iel's 2rom t!e 1ar*
Ar)!on 4!en it is )ast5
Maelstro) (Spell)*
Castin Cost: 100
Rane: < Matri6
1es)ri/tion: Area o2 e22e)t s/ell 7same
si@e as Ensnare: t!at 4ill stun 7)annot
mo3e or atta)*: all orani) units 2or
se3eral se)on's5
NE. UP$RA1ES
aelstro!
Resear)! at: Tem/lar Ar)!i3es
Resear)! Cost: 100m8 100
ind Control
Resear)! at: Tem/lar Ar)!i3es
Resear)! Cost: %00m8 %00
Argus "alis!an 7?#0 mana )a/a)it-:
Resear)! at: Tem/lar Ar)!i3es
Resear)! Cost: 1#0m8 1#0
+E, !-GRADES TO E/ISTI+G !+ITS
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ULTRALISK
C#itino%s -latin.
7Im/ro3e' Ultralis* Armor:
Resear)!e' at: Ultralis* Ca3ern
Resear)! Cost: 1#0m8 1#0
1es)ri/tion: T!is 4ill i3e all t!e /la-er>s Ultralis*s an a''ition ?% to t!eir armor5
ULTRALISK
Ana'olic S0nt#esis
7&aster Ultralis* Mo3ement:
Resear)!e' at: Ultralis* Ca3ern
Resear)! Cost: %00m8 %00
1es)ri/tion: T!is 4ill reatl- in)rease t!e s/ee' o2 all Ultralis*s5
$"LIATH
C#aron $oosters
7In)rease' $oliat! Missile Rane:
Resear)!e' at: Ma)!ine S!o/ 7also re,uires Armor-:
Resear)! Cost: 1#0m8 1#0
1es)ri/tion: T!is 4ill in)rease t!e $oliat! Air atta)* rane5 T!is 'oes not in)rease !is
roun' atta)* rane5
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