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Zaid Ali Alsagoff

C
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Gamify ClassroomLearning
Do You Play at WORK.
Feeling
Guilty?
Million minutes a day!
300
http://www.telegraph.co.uk/finance/jobs/9655637/Play-Angry-Birds-to-help-you-focus-at-work.html
Why?
Everyone needs a break during work!
http://www.telegraph.co.uk/finance/jobs/9655637/Play-Angry-Birds-to-help-you-focus-at-work.html
Waste at least 4 MINUTES every hour!
LETS EXPLORE!
Gamifying Classroom Learning
Challenges?
Gamification
Examples
C
2
S
2
C Method
Tools
1
2
3
4
5
Moving Forward
6
CHALLENGES?
What are the CHALLENGES with
teaching/engaging todays
Y-Z Generation?
Lets Visualize Todays Students
http://student.infuselearning.com/
86784
Your Name
Winner!
4:00 Min
1
2
3
4
STUDENTS
Todays Students?
Always on Facebook!
Disengaged!
Demotivated!
Sleeping in Class!
No Time to Study!
No Patience!
Expects us to Reply in a Nanosecond!
Googling is Thinking!
Diagram: http://headrush.typepad.com/creating_passionate_users/2006/03/how_to_be_an_ex.html
HOURS?
PRACTICE
EXPERT
http://blog.zintro.com/2012/08/10/10000-hour-rule-malcolm-gladwells-10000-hours-of-practice-theory-from-outliers-visualized/
The 10,000 Hour Rule!
We spend
hours a week as a planet
playing videogames.
Did You Know?
http://bit.ly/dIdfSK
Jane McGonigal
3 Billion
Gaming Hours a week into New Experts!
Imagine Transforming 3 BILLION...
(3 Billion / 10,000 Hours)
300,000
GAMIFICATION
Gamification?
The process of using game thinking
and game mechanics to solve
problems and engage users.
- Gabe Zichermann
Source (Slide 11): http://www.slideshare.net/gzicherm/gamification-designing-for-engagement
In Learning Terms, Gamifying Means
Turning the class content and the way students
learn into a game with a rewards system, quests,
experience levels, and healthy competition
http://www.mrdaley.com/wordpress/2011/07/27/education-levels-up-a-newbs-guide-to-gamifying-your-classroom/
Is
NOTHING
New!
Game Mechanics?
Constructs of rules and
feedback loops intended to
produce enjoyable gameplay.
Building blocks that can be
applied and combined to
gamify any non-game context.
http://gamification.org/wiki/Game_Mechanics
Chopped out from this Infographic: http://www.knewton.com/gamification-education/
Building Blocks
Badges: Rewarded a badge
for completing a task/level.
Chopped out from this Infographic: http://www.knewton.com/gamification-education/
Building Blocks (2)
EXAMPLES
http://edudemic.com/2012/06/gamification-in-the-classroom-how-and-why-one-teacher-did-it/
Kate Fanelli
MathLand (20 Levels):
1. Lesson
2. Practice
3. Mastery Test (can redo)
Gamification?
Points (for completing tests)
Levels
Avatar Board
Uses Existing Games to Amplify Learning!
https://sites.google.com/site/teamdrillhead/
http://youtu.be/OSJ5LwAXxLk
Mr. Pai
Mr. Pai features
scalable, game
based curriculum
using Flower Power
of Mangahigh.com,
Timez Attack,
Tutpup.com,
Nintendo DS, Brain
Age 2, Raz-Kids, etc.
A hands-on political simulation that
gives players the opportunity to explore
the connectedness of the global
community through the lens of the
economic, social, and environmental
crises and the imminent threat of war.
The goal of the game is to extricate
each country from dangerous
circumstances and achieve global
prosperity with the least amount of
military intervention. As nation teams,
students will gain greater understanding
of the critical impact of information and
how it is used.
Teaching with the World Peace Game!
http://theworldpeacegame.com/
John Hunter
TED Talk: http://www.ted.com/talks/john_hunter_on_the_world_peace_game.html
LEARN WHAT?
How to collaborate and communicate with
each other as they work to resolve the
Game's conflicts.
How to compromise while accommodating
different perspectives and interests.
Discover that they share a deep and abiding
interest in taking care of each other.
The World Peace Game?
http://youtu.be/lCq8V2EhYs0
http://www.khanacademy.org/badges
Knowledge Map & Badges!
Khan Academy
TED Talk: http://youtu.be/nTFEUsudhfs
Salman Khan
BozemanScience: http://www.bozemanscience.com/
Uses Moodle & Google Docs!
Paul Andersen
His Method: http://youtu.be/XGE6osTXym8
Uses elements of game
design to improve his AP
Biology class. The entire
class revolves around
Moodle. Students complete
levels to acquire experience
points and move up the
leader board.
http://wosc.edu/index.php?page=achievements#19
Acquire Badges for Completing Tasks!
Western Oklahoma State College
C
2
S
2
C
Method
How to Flip Students in a.
http://www.knewton.com/flipped-classroom/
Flipped
Classroom?
GAMIFY IT!
http://zaidlearn.blogspot.com/2012/09/from-flipped-to-gamified-classroom.html
Use C
2
S
2
C Method to
1 Challenge
2
Compete
3
Show
COURSE
Learning
Outcome
(LO)
LO
LO
LO
LO
LO
LO
LEARNING
ACTIVITY
4
Score
5
Celebrate!
Gamification can be applied to sequential or non-sequential learning tasks/activities.
o Level 3
o Points (100)
o Advanced
o Badge (3)
o Map (100%)
o A
o 100%
o Destinction
o Rubric
o Peer-Assess
o Level 2
o Points (80)
o Novice
o Badge (2)
o Map (80%)
o B
o 80%
o Credit
o Rubric
o Peer-Assess
Examples:
o Level 1
o Points (40)
o Beginner
o Badge (1)
o Map (40%)
Examples:
o C
o 40%
o Pass
o Rubric
o Peer-Assess
1. CHALLENGE
TASK/ACTIVITY
1. A
2. A-B
3. A-B-C
4. A-B-C-D
5. A-B-C-D-E
6. A-B-C-D-E-F
7. A-B-C-D-E-F-G
8. A-B-C-D-E-F-G-H
9. A-B-C-D-E-F-G-H-I
10.A-B-C-D-E-F-G-H-I-J
11.A-B-C-D-E-F-G-H-I-J-K
GAMIFICATION GRADING
Example?
http://zaidlearn.blogspot.com/2013/03/the-oer-workshop-at-oum.html
Gameplay: 3 Hours to do this
Group Activity
Consider using Rubrics as a Tool for
RubiStar (rubric creation tool): http://rubistar.4teachers.org/
LEARNING, FEEDBACK & ASSESSMENT
Database of Rubrics: http://www.uwstout.edu/soe/profdev/rubrics.cfm
2. COMPETE
http://zaidlearn.blogspot.com/2012/09/from-flipped-to-gamified-classroom.html
Individual or Group
Competition
Group size: 4-7
Communication
Collaboration
Leadership
Strategy
Planning
IT Savvy divided
Only assist if asked!
http://zaidlearn.blogspot.com/2012/09/from-flipped-to-gamified-classroom.html
Example: Group Work
3. SHOW
http://zaidlearn.blogspot.com/2012/09/from-flipped-to-gamified-classroom.html
PRESENT YOUR MASTERPIECE! FEEDBACK + Q&A
4. SCORE
http://gamification.org/wiki/Game_Mechanics
Map
Levels
Points
Polling
Badges
Rubric
Scored by Self, Peer, Teacher and/or Computer Assessment.
Select Your Game Mechanics Flavor!
Rank
Survey
Bonuses
Countdown
Rewards
Rewards
Status Avatars
http://zaidlearn.blogspot.com/2012/09/from-flipped-to-gamified-classroom.html
All Participants vote for the best group work. If they all vote for their
own group work, my vote will decide the winner!
Zaid Alsagoff
Example: Vote for the Winner!
5. CELEBRATE
Its NOT really
about winning,
but using game
mechanics to
engage and
inspire real
effort.
- Zaid Alsagoff
http://zaidlearn.blogspot.com/2012/09/from-flipped-to-gamified-classroom.html
OER Workshop at USM (27 28 June, 2012)
Gamifying to engage USM ACADEMICS to develop OER!
2
nd
OER Workshop at USM (27 28 August, 2012)
http://zaidlearn.blogspot.com/2012/09/from-flipped-to-gamified-classroom.html
Gamified Classroom Learning Works!
TOOLS
Gamify Learning via Mobile Devices!
http://zaidlearn.blogspot.com/2013/01/the-ipad-for-learning-teaching-workshop.html
Student Response Systems (SRS) that
empower teachers to engage their students
via smartphones, laptops, and tablets.
Poll Everywhere
Ask a
Question
Easily create polls for your gamified activities or classes:
Multiple Choice
Free Text
Results live in
PowerPoint!
Students
answer using
mobile devices,
Twitter, or Web
Browser.
2
3
http://www.polleverywhere.com/
1
Socrative
http://www.socrative.com/
SPACE RACE
Teams of students answer
questions in this fast-paced rocket
race game. The team(s) that get
their rocket the furthest across the
screen wins!
Infuse Learning
http://www.infuselearning.com/
InfuseDraw
Challenge your students to visualize
their creativity and ideas in a
competitive mode.
InfuseDraw Guide: http://snapguide.com/guides/use-infusedraw/
Classtools
Create free games, quizzes, activities and
diagrams in seconds!
Host them on your own blog, website or
intranet!
No signup, no passwords, no charge!
http://www.classtools.net/
Used for Classroom Learning: http://youtu.be/SoSVg6cGAnc
Promo video: http://youtu.be/_suA923NBgM
Raptivity
http://www.raptivity.com/
Knowledge Guru
http://theknowledgeguru.com/
102 Free EduGames to Spice Up Your
Learning Environment!
http://zaidlearn.blogspot.com/2008/05/75-free-edugames-to-spice-up-your.html
Dont gamify everything, but at least consider
gamifying the BORING stuff!
Zaid Alsagoff
Image source: http://suuriamuutoksia.blogspot.com/2012/02/you-wanna-be-loser-like-me.html
MOVING
FORWARD
FUN IS THE FUTURE!
http://www.gamification.co/
GURU!
http://www.youtube.com/watch?v=6O1gNVeaE4g
Gabe Zichermann
http://vimeo.com/25714530
Seven Tips!
1. Gamify grading with levels besides alphabets or
percentages.
2. Award students with badges for completed tasks.
3. Integrate educational video games into your
curriculum.
4. Stir up a little competition.
5. Implement a class-wide rewards system to
encourage top students to help weaker students.
6. Gamify homework to inspire more effort.
7. Use social media tools to gamify social interaction
and provide continuous feedback.
Adapted from: http://blog.tophatmonocle.com/2012/07/4-ways-to-gamify-learning-in-your-classroom/
RESOURCES
http://edudemic.com/2012/10/colleges-game-based-learning/
https://www.coursera.org/course/gamification
Free Gamification Course?
Gamification Books?
http://shop.oreilly.com/product/0636920014614.do
http://www.wiley.com/WileyCDA/WileyTitle/productCd-1118096347.html
More gamification books: http://gamification.org/wiki/Gamification_Books
http://www.gamification.org/
Gamification Site?
http://www.scribd.com/doc/136627463/Web-2-0-Interactive-Tools-A-Quick-Guide
Prof. Dr. Mohamed Amin Embi
http://zaidlearn.blogspot.com/
Have a
ZaidLearn!
Finally, You Might Want To
Zaid Ali Alsagoff
E-Learning Manager
E-mail : zaid.alsagoff@gmail.com
Blog : http://zaidlearn.blogspot.com/
Twitter: http://twitter.com/zaidlearn
IMU : http://imu.edu.my
DID : +603-2731 7327
Ext. : 3115

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