"primary" and "secondary". "primary" shows the video source, if available, and ifit's not available, it'll then show the video codec. For whatever reason, I alsodid the opposite with "secondary" -- if video codec is not available, the videosource will be shown. I don't think this scenario will ever come up, but it'sthere if it happens.[b]3)[/b] There is now a VideoOutputOrFPS variable in the skin-options.xsl."output" will show what we've always had there (720p, 1080i, 1080p, NTSC, PAL)."fps" will show all the available frame rates supported by the NMT. The flags canbe seen in the 1st screenshot above. I wasn't sure how I was going to do it, butthey actually look rather attractive.[b]4)[/b] There was some confusion/issues with trying to use thumbnails for TVshows instead of banners. According to the note in the skin.properties, if you'vesetting tv-banners/tv-banners-set to false in the skin-options.xsl,mjb.nbTvThumbnailsPerPage must equal what you have set for themjb.nbThumbnailsPerPage (such as 27, 12, 48, or 17). Furthermore, banners.widthand banners.height must still be set, even though you're not using them. To savesome space, I've set both of these to "1" -- so you'll be getting 1 pixel-by-1pixel banners.[b]5)[/b] For strictly testing purposes in your computer's web browser, the pagingmessage on the Wall view is linked to the next page. For example, where it says"Page 2 out of 3", the number "3" is linked to go to page 3. Going back is assimple as pressing the back button on your browser, or Backspace on your keyboard.CTRL-Left also works for most browsers.[b]6)[/b] Pressing down throughout the Wall will loop and bring you back to page1. Previously, if you're very last Wall had only 1 or 2 rows (in a 3-rowconfiguration), pressing down on that last Wall page just pushed the thumbnails upand would essentially break the skin. This should no longer happen and will looparound back to page 1.[b]7)[/b] For those using large shift-poster values, this unaligned the lower flagelements (video source, audio codec, etc). I've added a shift-detail value to theexportdetails_item_popcorn.css. It's defaulted to 65. You can increase this asnecessary, but only small increases will work. Anything too large will just breakthe page. This is just the nature of how the page works. I'm sorry for theinconvenience. I'll try further to fine tune this issue.[b]8)[/b] Someone noticed that when using coikenMod, due to their poster'sresolution, it no longer seemed centered in the left portion of the screen. So Ihave added coikenMod-shift-poster to the exportdetails_item_popcorn.css. Now,there is a maximum limit for this value. To calculate this maximum limit, subtractthe posters.width from 495. For example, if you're using posters with a width of400, then the maximum that coikenMod-shift-poster can bs is 95. Any more, andit'll break the page.[b]9) *FEATURED* [/b] LowList in the skin-options.xsl will provide a TV-stylelayout for movies. I was having trouble over which was the best way to arrange theinformation in this style. I think it doesn't look half-bad. You might bewondering a few things. You'll noticed that there's a gap under the STARRING listthat could easily fit two more cast memebers or something else. This gap is hereso in case I want to add more flags in the future, the row of flags can beextended easily. You might also notice that the texture goes all the way from theleft edge of the screen to the right, whereas in the TV details layout, it justkind of ends -- this is just a limitation of the TV function. The movie functiondoesn't have the same limitation, so I decided to have it span the entire width.
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