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SOLENOID AND SWITCH IDENTIFICATION
TABLE 1
BALL RETURN. . eas £020
LEFT THUMPER.
RIGHT THUMPER. ..
KICKOUT HOLE.
DROP TARGET. .
LEFT SLING SHOT.
BOTTOM THUMPER.
RIGHT SLINGSHOT. .
+2060
070
080
1-090
SWITCH FUNCTION
TABLE 2
ACCOUNTING RESET......-010
CREDIT BUTTON. ......-..020
SLAM SWITCH....-..-----030
DROP TARGET "N".. 040
COIN CHUTE 2......44++-050
COIN CHUTE 3......+4...060
COIN CHUTE Leese esses e070
TILT SHITCH.,.........-080
10 PT. SCORE SWITCHES. .090
DROP TARGET "D".......+100
BALL RETURN. 110
"N" LANE... + 120
SEP DANE xr sans ¢62 130
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LEFT SLING SHOT........150
LOWER EXTRA WHEN LIT...160
DROP TARGET "!"........170
LOWER SPECIAL WHEN LIT.180
TOP STAND UP TARGET. ...190
LOWER STAND UP TARGET. .200
MODEL 180
NOT +100
Nor +110
NOT ++120
Nor +130
NOT +140
NOT ae va LO
FLIPPER RELAY ENABLE. .160
FEATURE LAMPS ON.....-170
FEATURE LAMPS OFF... ..180
LEFT THUMPER
RIGHT THUMPER.
SPINNER.....
KICKOUT HOLE
LOOP LANE SW. 1
DIAGNOSTIC & ACCT.
LOOP LANE SW. 2...
LOOP LANE SW. 3.
LOOP LANE SW. 4.
LOOP LANE SW. 5...
DROP TARGET "I"...
DROP TARGET "Ss".
BOTTOM THUMPER.
LEFT SLING SHOT...
DROP TARGET “L".. 2.
DROP TARGET "A"... .
"Cc" LANE.
"O" DANE. .....0.
50,000 PT. LANE.
NOT USED.
02-30033A,ACCCUNTING FUNCTIONS
NOTE: THE GAME MUST BE IN THE GAME OVER MODE BEFORE ENTERING INTO
THE ACCOUNTING ROUTINES.
THE SEQUENCE OF ACCOUNTING FUNCTIONS ARE AS FOLLOWS:
1. Coin Counter #1
2. Coin Counter # 2
3. Coin Counter # 3
4. Total Plays
5. Total Replays
* 6. Replay Level #1
* 7, Replay Level # 2
* 8. Replay Level # 2
* 9. High Score to Date
10. Number of times high score to date has been exceeded
11. Number of credits on game
Resets to 100,000 by pressing $23 on MPU board, can be incremented
10,000 points for each depression of the credit button.
NOTE: WHEN READING COUNTERS 1 THROUGH 5, 10 and 11, DO NOT INCLUDE
THE UNITS DIGIT WHICH IS ALWAYS ZERO
12. Feature Lamp diagnostic Routine
13. Seore display checkout diagnostic routine
14. Solenoié diagnostic routine ( See Table #1)
15. Switch checkout diagnostic routine (See Table #2)
02-30021AMeu
SET UP SWITCH ADJUSTMENTS
25 ON OFF OFF
35 ON ON OFF
s ON
MATCH FEATURE OPTION SWITCH # 30
CREDITS FOR BEATING HIGH SCORE OPTION SWITCH # 32 ‘SW# 31
02-30022ACOIN CHUTE SWITCHES CREDITS /COIN
4 1———> 5 4 3 2 1
3 20 19 18 v7
OFF OFF =s«OFP-«OFF OFF. 3/2 COINS
OFF OFF =OFF_—«OFF_— ON 3/2 COINS
OFF OFF =—OFF_—ON orF i/ coIN
OFF OFF = OFF_— ON ON 1/2 CoINs
OFF = OFF_—ON OFF OFF 2/COIN
OFF OFF = ON OFF ON 2/2 COINS
OFF OFF ON ON OFF 3/ COIN
OFF OFF = ON oN oN 3/2 COINS
OFF = oN OFF OFF OFF 47 COIN
OFF = ON OFF OFF ON 4/2 COINS
OFF ON OFF ON OFF 5/ COIN
OFF ON OFF ON on 5/2 COINS
OFF ON on OFF OFF 6/ COIN
OFF ON on OFF ON 6/2 COINS
OFF ON on on OFF 71 COIN
OFF ON on oN on 7/2 COINS
oN OFF OFF OFF OFF @/ COIN
oN OPP OFF == OOFF_— ON 8/2 COINS
on OFF OFF ON OFF 9/ COIN
oN OFF = OFF_—ON on 9/2 COINS
ON OFF ON OFF OFF 10/ corn)
ON OFF oN OFF ON 10/2 corns
on OFF ON on OFF 11/ COIN
oN OrF oon oN oN 11/2 corns
on on OFF OFF OFF 12/ COIN
on on OFF OFF —ON 12/2 COINS
ON oN OFF ON OFP 13/ COIN
on on OFF ON on 13/2 COINS
on on on OFF OFF 147 COIN
on oN on OFF ON 14/2 COIN
on on on oN OFF 15/ COIN
on on oN on on 15/2 COINS
COIN CHUTE
42 ————> s12 slo 89 CREDITS /coIN
OFF ORF OFF SAME AS COIN CHUTE # 1 SI
OFF OFF oN 1/1 COIN
OFF on OFP 2/1 COIN
OFF on on 3/1 COIN
OFF OFF OFF 4/1 COIN
ore OFF oN 5/1 COIN
OFF oN OFF 6/1 COIN
OFF oN on 7/1 CON
on OFF OFF 8/1 COIN
on OFF = on 9/1 COIN
on oN OFF 10/1 COIN
on oN oN 11/1 coIN
on OFF OFF 12/1 CoIN
on OFF = ON 13/1 coIN
on on OFF 24/1 COIN
on oN oN 15/1 COIN