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Fang ChenAutumn 20051
Lecture 3, usability methods
Usability MethodsUsability Methods
Magic roundaboutMagic roundabout
http://www.swindonweb.com/life/lifemagi0.htm
 
http://www.swindonweb.com/life/lifemagi0.htm
The new roundabout (see picture) was the work of theRoad Research Laboratory (RRL) and their solution wasbrilliantly simple. All they did was combine tworoundabouts in one -the first the conventional, clockwisevariety and the second, which revolved inside the first,sending traffic anti-clockwise.Though there have been 14 serious accidents and 80lesser ones recorded in 32 years, that rate is less thanone would expect for such a busy junction. Mostaccidents have involved cyclists and motorcyclists andnow a cycle lane running right round the outside of theroundabout, with pelican crossings, should ensure thatthe Magic Roundabout becomes as safe as it is efficient.
 
ISO usability standard 9241ISO usability standard 9241
Usability refers to the extent to which a productcan be used by specified users to achievespecifiedgoals with effectiveness, efficiency andsatisfactionin a specified context of user.
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Effectiveness
measures the accuracy andcompleteness with which users achieve specified goals;
Efficiency
measures the resources expended inrelation to the accuracy and completeness with whichusers achieve goals;
Satisfaction
measures the freedom from discomfort,and positive attitudes towards the use of the product.
UsabilityUsability conceptUsability concept
ISO 9241:effectiveness (% of goal achieved)+ efficiency (time to complete a task,or the error rate,or the amount of effort)+ satisfaction (subjective rating scale)= Usability
Usability can only be meaningful within a specific contextUsability can only be meaningful within a specific context
 
Fang ChenAutumn 20052
Lecture 3, usability methods
Functionality
Fulfill the appropriate functionalityThe context and the environment in which it will be used
Usability
Efficiency, effectiveness, satisfaction
Pleasure
People’s emotionValue, hope, taste, fear, etc
 
Functionality
Fulfill the appropriate functionalityThe context and the environment in which it will be used
Usability
Efficiency, effectiveness, satisfaction
Pleasure
People’s emotionValue, hope, taste, fear, etc
 
Quality factorsQuality factors
CorrectnessAvailabilityPerformanceSecurityEase of useMaintainability
Usability factorsUsability factors
Fit for use (functionality requirements)Ease of learningTask efficiencyEase of rememberingSubjective satisfactionUnderstandability
Ease of use
Designing aDesigning aUsableUsablesystemsystem
ConsistencyCompatibilityConsiderationof userresourcesFeedbackErrorprevention and recoveryUsercontrolVisual clarityPrioritisationof functionalityand informationAppropriatetransfer of technologyExpliciteness
Principles to support usabilityPrinciples to support usability
Learnability
the ease with which new users can begin effectiveinteraction and achieve maximal performance
Flexibility
the multiplicity of ways the user and system exchangeinformation
Robustness
the level of support provided the user in determiningsuccessful achievement and assessment of goal-directed behaviour
Principles of LearnabilityPrinciples of Learnability
Predictability
 –determining effect of future actions based onpast interaction history –operation visibility
Synthesizability
 –assessing the effect of past actions –immediate vs. eventual honesty
 
Fang ChenAutumn 20053
Lecture 3, usability methods
Principles of Learnability (Principles of Learnability (ctdctd))
Familiarity
 –how prior knowledge applies to new system –guessability; affordance
Generalizability
 –extending specific interaction knowledge to newsituations
Consistency
 –likeness in input/output behaviour arising from similarsituations or task objectives
Principles of flexibilityPrinciples of flexibility
Dialogue initiative
 –freedom from system imposed constraints on inputdialogue –system vs. user pre-emptiveness
Multithreading
 –ability of system to support user interaction for morethan one task at a time –concurrent vs. interleaving; multimodality
Task migratability
 –passing responsibility for task execution between userand system
Principles of flexibility (Principles of flexibility (ctdctd))
Substitutivity
 –allowing equivalent values of input and outputto be substituted for each other –representation multiplicity; equal opportunity
Customizability
 –modifiability of the user interface by user(adaptability) or system (adaptivity)
Principles of robustnessPrinciples of robustness
Observability
 –ability of user to evaluate the internal state of thesystem from its perceivable representation –browsability; defaults; reachability; persistence;operation visibility
Recoverability
 –ability of user to take corrective action once an errorhas been recognized –reachability; forward/backward recovery;commensurate effort
Principles of robustness (Principles of robustness (ctdctd))
Responsiveness
 –how the user perceives the rate ofcommunication with the system –Stability
Task conformance
 –degree to which system services support all ofthe user's tasks –task completeness; task adequacy
some metrics from ISO 9241some metrics from ISO 9241
Usability Effectiveness Efficiency Satisfactionfactorsmeasures measuresmeasuresSuitability Percentage ofTime toRating scalefor the task goals achievedcomplete a taskfor satisfaction Appropriate for Number of power Relative efficiency Rating scale fortrained usersfeatures usedcompared withsatisfaction withan expert user power featuresLearnabilityPercentage of Time to learn Rating scale forfunctions learnedcriterionease of learningError tolerancePercentage of Time spent on Rating scale forerrors corrected correcting errorserror handlingsuccessfully
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