Global Illumination and Final Gather inMental Ray for Maya
Currently, one of the best ways of achieving photo-realistic imagery is to render using MentalRay for Maya. Mental Ray offers a Global Illumination and Final Gather solution, which whencombined, simulates the physics of real world lighting effects. Now, for the first time in 3d,lighting techniques used by photographers and filmmakers can be applied to computer graphics.The following is a guide for setting up Global Illumination and Final Gather using Mental Rayfor Maya. It is based on notes from the web, Maya’s Help manual and good-old fashionexperimentation.
The first thing I always like to do is develop some sort of plan. As they say, ‘If you don’t knowwhere you’re going, you probably won’t get there.’ Here is a quick set-up sketch I did inPhotoshop. I have included lighting placement and some material information.