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New Hunt Guide in FFXIV:ARR Patch 2.

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FFXIV: ARR Patch 2.3 brings players loads of new marelo!s s!bstance.
"hat#s more the new $!nt is beg!n by the %or&ean Alliance. As FFXIV 'on
(!i)ote* yo! can discoer legitimate creat!res to chase whateer leel yo!
arrie at in the am!sement world.
+o get $!nt missions* yo! can go to isit the $!nt board at yo!r ,rand
-ompanies and discoer the imprint bills. +here are two sorts of imprint bills:
standard imprint bills and world class imprint bills. +a.ing into acco!nt yo!r
character* yo! pic. /)i gil the best possible chec.s and complete them.
-!stomary imprint bills
-!stomary imprint bills can post dierse basic beasts for distinctie
swashb!c.lers consistently. 0o! can witho!t m!ch of a stretch 1nd the reg!lar
beasts to .ill and some of them may incorporate managers from Fates.
+ip top 2ar. 3ills
+ip top imprint bills demonstrate 1rst class creat!res consistently* who
additionally di4c!lt and ha&ardo!s. +ip top imprints don#t generally show !p
in the same spot* which might be in any region. 5!st when certain conditions
are met* some of them are established in %or&ean. In this manner* yo! need
discoer see.er researcher and a few insights to 1nd yo!r prey in eery &one.
All 'on (!i)otes can sla!ghter the same beasts recorded in %lite imprint bills.
In this manner* to annihilation the most capable world class foes* yo! can
cooperate with di/erent globe6trotters.
7tandard stamps as well as tip top imprints o/er a rich pri&e* incl!ding cheap
/)i gil and Allied 7eals* the last being a pri&e f!rthermore to the Allied 7eals
yielded by world class mar. adersaries.
+o increase e)tensie amo!nts of Allied 7eals* yo! can sec!re the same
n!mber of as yo!#d li.e from chasing down world class mar.s. Associated
7eals m!st be traded for di/erent things and apparat!s at yo!r partnered
,rand -ompany.
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