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Blender Art Magazine #22

Blender Art Magazine #22

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Published by mefjak

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Published by: mefjak on Dec 14, 2009
Copyright:Attribution Non-commercial


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Issue 22 | Jun 2009
Blender learning made easy
A fish out of water - Tom Luhtala
3dWorkshop - Tracks Creator
3dWorkshop - Fun WIth Texture Nodes
3dWorkshop - WaterTank
Making Of - Arkor
Gaurav Nawani
Sandra Gilbert
Nam Pham
Gaurav, Sandra, Alex
Kevin BraunPhillip RyalsBruce WestfallJoshua LeungLynda SchemanskyNoah SummersJoshua ScottonMark WarrenWade BickPatrick O'DonnellBrian C. TreacyScott HillHenriel VeldtmannDaniel Hand
Philippe RoubalDawid SkrodzkiLeonardo Nahuel BelichPaulo Silva (Engelik)Pascal FallertSandra Gilbert
A fish out of water - Tom Luhtala
www.blenderart.orgIssue 22 | Jun 2009 - "Things that go bump in the Night"
Tutorial - Tracks Creator
Tutorial - Fun with Texture Nodes
Tutorial - Water Tank
Making - Arkor
Making - Cute Clown
Making - Cave Troll
KnowHow - Great Educational Resource1015
ave you ever noticed that people like get-ting the "living daylights" scared out of themselves. In fact some people even goout of their way to scare themselves (i.e. scarymovies, images, games, rides etc). And why youmight ask, would so many people enjoy gettingscared. It's not like fear is one of the fun warmfuzzy feelings. It's because fear, while often un-pleasant, jump starts your heart, gets the bloodmoving and makes you feel alive. If you ask me,it is a darn odd way to enjoy yourself, but heywhatever makes you happy or should I say feelalive. Although we are still months away from Hal-loween, as you might have guessed, we're goingto try to give you a few scares. All in fun of course. In this issue we are going to explore"Things that go bump in the Night" and see if we can't get your blood pumping a little.We have a "Cute Clown", who is anything butcute. In fact, he is downright scary enough togive you a nightmare or two. Nahuel Belich ex-plains all the gruesome details and inspirationfor his "Cute Clown" image, he even made ussome videos showing how he went about cer-tain stages.David Skrodzki and Paulo Silva both show ushow they created their creature characters,LOTR Cave Troll and Arkor. Philippe Roubalshows us how to create tracks and foot prints.This is one very creative technique that has allkinds of uses. From footprints in the sand orsnow, to wet ghost prints silently appearing in adimly lit room. And Pascal Fallert shows us howhe created a great fluid simulation that lookssuspiciously like blood.So get ready to be spooked, educated and enter-tained. Oh, and you might want to turn all thelights on... just in case. Have Fun!sandra@blenderart.org
Sandra Gilbert
Managing Editor
www.blenderart.orgIssue 22 | Jun 2009 - "Things that go bump in the Night"

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