: The Crinos is an enormous, powerfully muscled and furry man-wolf. When a Garou enters Crinosform, she increases her size by half again over her Glabro size (itself larger than Homid). A werewolf whostands five feet high in Homid form towers 8’4” in Crinos. The character gains mass in proportion, her weightincreasing three and a half times that in Glabro. The character’s Homid face extends into a muzzle, and her teeth and claws lengthen and sharpen. Fur covers the character’s entire body, she grows a tail, and her armslength to the point that her hands hang near her knees.
: The Crinos’ teeth and claws inflict aggravated damage. The penalties to Social Attributes listed previously do not apply to other Garou, who are familiar and comfortable with the Crinos form. Crinos Garousenses sharpen, granting a –1 to Perception difficulties. Crinos is the breed form for Metis Garou, who can shiftinto it instantly. Nonetheless, no Garou can soak damage from silver weapons or items in Crinos, and all Garouregenerate ordinary damage rapidly in this form. The sight of a Garou in Crinos form triggers the Delirium inhumans who see her. Rage difficulties drop by one in Crinos form.
: Crinos is purely a war form. Except for metis, other Garou do not enter Crinos form casually, especiallysince that form brings the werewolf’s Rage closer to the surface, making frenzy more likely. The Crinos muzzleand large, sharp teeth make it very difficult to speak. The Crinos can say one- or two-word sentences in humanspeech (“You die!” is a popular choice). Any more than that costs a point of Willpower per sentence. TheCrinos can speak the Garou tongue normally, without cost or extra effort.
Hispo: The Near-Wolf Attribute Changes
: Strength +3, Dexterity +2, Stamina +3, Manipulation -3
: The Hispo is a massive dire wolf the size of a small pony. The Hispo is considerably moreheavily muscled than the Lupus, in addition to the increase in height. Its haunches are heavier and its jawstronger. Due to its lower center of mass, the Hispo is nimbler than the Crinos, though it cannot compare to thespeed and grace of the Lupus form.
: The Hispo’s bite inflicts an additional die of damage over the standard Crinos bite damage, and both its teeth and claws cause aggravated damage. Its keen senses reduce perception difficulties by one.
: The Hispo cannot normally speak human tongues. With the expenditure of a point of Willpower, a Hispocould say a word or two in a human language, but that is all. The Hispo has no problems with the Garoulanguage. The improved senses and general combat ability of the Hispo form make it ideal for standing watchover sleeping packmates or hunting for enemies (as opposed to hunting for food).
Lupus: The Wolf Attribute Changes
: Strength +1, Dexterity +2, Stamina +2, Manipulation -3
: The Lupus is an ordinary-looking wolf. The character’s exact appearance depends on his tribalheritage and Pure Breed Background.
: The senses of a Garou in Lupus are very sharp; reduce Perception difficulties by two. A Lupuscan run at twice the speed that the Garou can run in Homid form. Lupus-breed Garou do not take aggravateddamage from silver in Lupus form, and they can soak such damage, but neither do they regenerate in it. Bitedamage from Lupus-form Garou is considered lethal.
: Lupus Garou cannot speak human languages under any circumstances. They can speak the Garoulanguage with ease and fluency, though and may communicate with wolves easily.A character may run at full speed for a number of consecutive turns equal to their current stamina. Movementon all four legs is faster than normal and given in brackets [ ], it is calculated as follows:Bites the Wind is in lupus form, she has a dexterity of 3, she runs at a speed of 30 yards per turn or:
3x3 = 99 x 2 = 1818 +  =