•Now consider all of the above suggestions of developing and experimenting, if you plan your development work carefully, it is possible to demonstrate that youhave explored and developed colour, tone, materials and media all within yourchosen ideas, bring your possible ideas and possible colour, materials togetherand then you could produce some ideas using some materials, other ideas usingother colours and tones, and then final ideas using a combination of materials,colours and tones.
A series of experiments with surprising outcomes.
•Sometimes, and more often than not, there will be times and occasions duringthe GCSE Art & Design course when you may feel out of your depth. This couldbe when a new material is provided for you to work with. Maybe you have had abad experience in the past with a certain medium, the chances are that if giventhe choice you are likely to avoid using such materials for fear of failure.However, it is important that you demonstrate an ability or at least a knowledgeand understanding of the use of a range of medium within your folder of coursework. For example, if all of your coursework was created using only a 2Bpencil. An assessor would be asking questions about your ability and knowledgeof other media. As a consequence many marks would not be gained due to a lackof depth or variety of materials used to create coursework. As such, you shouldtry hard to work with as many different types of media and materials aspossible. As for the materials that you struggle with, or find hard to achievedesired results from, try thinking of the subject as a type of sport. For example,take the sport of golf as an example. Just like Golf, in the subject of Art thereare certain skills that can be developed, improved, worked on. In order toimprove a Golfers overall game, practice is required. This practice may be on theskill of driving a ball from the tee. To do this a golfer would usually getthemselves down to the local driving range and spend half an hour or so on justthat one skill. Through many visits to the driving range, over time the golfersskill at driving will improve, and then when the golfer is next on a golf course,the skill of driving a ball from a tee and up the fairway may well see animprovement, and in some cases it may require the golfer to a few more visits tothe local driving range. However, what will improve will be the golfer'sconfidence. And this is exactly like learning and developing a skill in Art andDesign. The more practice taken to improve a weak skill will (if anything)improve the artists confidence at using and apply that skill in their work. With animproved confidence, the artists skill will then improve too. This will usually alsohelp the artist take and tackle other weaker skills, which in-turn improves theartists confidence even more, and thus allows the artist to pursue other skills notyet tried due to lack of confidence.•So in essence, do not choose not to use a certain material or medium in your artsimply because you lack the confidence to do so. Instead, practice using thismaterial, and in time your confidence will improve. As your confidence improvesso will your skill at using the material.•Outcomes gained through experimentation can be both surprising andrewarding. Demonstrate your own experimentation in your sketchbook. Thiscould be a choice of colour that you may use in an item work, for example, mostpaintings will require you to mix and make your own colours and/ or tones.Instead of making your tones and colours on a plastic mixing palette or dish, usesmall scraps of paper to mix on. Save these scraps of mixing papers rather thanthrowing them away, and stick them into your sketchbook. This will then allowyou to add comments and annotations that explains what you did, how you did itand weather or not you achieved the desired results. This is a good way to gaina few extra marks for AO2.