•Another way that you can use 'sourced' images from newspapers and magazinesis to use them as a direct visual and drawing aid. Find a few images that arerelevant to your own work and stick these into your sketchbook. Then along sideeach image, copy what you see, by producing a drawing of each. As well asaiming to create an accurate copy of the image though, try experimenting withscale and size. For example, if the picture that you are working from isapproximately one quarter the size of a sketchbook page, try enlarging yourdrawing of the picture so that it is twice as big.•For another way to use images that you may have found, consider workingdirectly on top of the picture itself. Larger pictures are best for this method, sochoose your picture for this type of task carefully. Place the chosen picture intoyour sketchbook, and then work on top of it with a range of medium ormaterials. For example, try adding oil pastel to bring out colours, or use an inkline to bring out details, painting on top of images works very well too and willallow you to explore tone and shades.•One more way that you can produce a development task or study for your workis to 'extend' an image that you have sourced. Smaller images work best for thistype of task. Find a relevant image or picture to your own work and stick this inthe center of a sketchbook page. Then using the space around the image,continue the picture by drawing line that extends the picture further. You couldsimply use your own judgment to draw whatever is missing, and in a sensemake the picture complete, although this type of task allows you to use yourimagination and develop possible backgrounds and effects too. This will allowyou to provide a preview of what your final outcome may look like, if you appliedthe same background or effect. Very useful to test or try out alternativebackgrounds to your project or item of work.
A way of communicating that could be 3D.
•A good way to increase your chances of gaining higher marks within thisassessment objective (AO3), is to include some examples of 3D work. There aremany ways in which you can achieve this, and often the results gained are veryeffective.•An easy way to include some evidence of 3D into your project or item of work isinclude 'texture' within your work. Texture can be included in your work bybuilding up the surface or area of your work. Using different types of paper canproduce a subtle texture effect and is perhaps the easiest to achieve. To do thisbefore you begin your drawing, create a layered work area, made up fromlayering different papers on top of each other, then draw your work on top of this 'layered' surface and continue to develop your work.•To enhance a 3D surface effect more, as well as using a range of differentpapers, try including card. Corrugated card works very well too. Try tearing orcutting some strips of corrugated card and place these strips on certain areas of your work area to generate a strong 'textured' effect, then draw your work ontop of the surface and continue your work.•Another way to generate texture is to include fabric and thread in your work.Build up a surface or work area using a range of papers and card, and then cutout and shape some pieces of fabric that will fill in appropriate areas of yourwork. Stick these into place, and try experimenting further by using folds, andcreases within the fabric that correspond to where you may draw features inyour work. After you then draw your work on top of the surface, use somethread or lengths of wool to enhance your work further. Stick or sew the threadonto your drawing, following lines that you have drawn. Use the thread as a typeof 3D pencil line. This will enhance your drawing, making your drawing stand outand appear 3D.