Professional Documents
Culture Documents
Malaysia
ADDITIONAL MATHEMATICS
FORM 5
LEARNING AREA:
A6
LEARNING OBJECTIVES SUGGESTED TEACHING AND
Form 5
POINTS TOWEEK
NOTE
1 Understand and use Use examples from real-life (i) Identify characteristics of Begin with sequences to
the concept of arithmetic situations, scientific or graphing arithmetic progressions. introduce arithmetic and
progression. calculators and computer geometric progressions.
(ii) Determine whether a given
software to explore arithmetic
sequence is an arithmetic Include examples in
progressions.
progression. algebraic form.
(iii) Determine by using formula:
a) specific terms in arithmetic
progressions,
b) the number of terms in
arithmetic progressions.
(iv) Find:
a) the sum of the first n terms of
arithmetic progressions,
b) the sum of a specific number Include the use of the
of consecutive terms of
arithmetic progressions, formula Tn = S n − S n
Include problems
involving real-life
situations.
1
LEARNING AREA:
A6
LEARNING OBJECTIVES SUGGESTED TEACHING AND
Form 5
POINTS TO NOTE
WEEK
2 Understand and use the Use examples from real-life (i) Identify characteristics of Include examples in
concept of geometric situations, scientific or graphing geometric progressions. algebraic form.
progression. calculators; and computer
software to explore geometric (ii) Determine whether a given
progressions. sequence is a geometric
progression.
(iv) Find:
a) the sum of the first n terms
of geometric progressions,
b) the sum of a specific number
of consecutive terms of
geometric progressions,
c) the value of n, given the sum
of the first n terms of
geometric progressions,
2
LEARNING AREA:
A6
LEARNING OBJECTIVES SUGGESTED TEACHING AND
Form 5
POINTS TO NOTE
WEEK
Discuss:
(v) Find:
a) the sum to infinity of As n → ∞ , rn Æ 0
a
geometric progressions, then S∞ = 1 – r
b) the first term or common Sinfinity”.
∞ read as “sum to
ratio, given the sum to infinity
of geometric progressions.
Include recurring decimals.
Limit to 2 recu r ring digits
. ..
such as 0.3, 0.15, …
Exclude:
(vi) Solve problems involving a) combination of
geometric progressions. arithmetic progressions
and geometric
progressions,
b) cumulative
sequences such as,
(1), (2, 3), (4, 5, 6),
(7, 8, 9, 10), …
3
LEARNING AREA:
A7
LEARNING OBJECTIVES SUGGESTED TEACHING AND LEARNING OUTCOMES
Form 5
POINTS TO NOTE WEEK
Pupils will be taught to… LEARNING ACTIVITIES Pupils will be able to…
1 Understand and use the Use examples from real-life (i) Draw lines of best fit by Limit data to linear
concept of lines of best fit. situations to introduce the inspection of given data. relations between two
concept of linear law. variables.
(ii) Write equations for lines of best
fit.
Use graphing calculators or
computer software such as
Geometer’s Sketchpad to (iii) Determine values of variables
explore lines of best fit. from:
a) lines of best fit,
b) equations of lines of best fit.
4
C2
LEARNING OBJECTIVES SUGGESTED TEACHING AND LEARNING OUTCOMES
Form 5
POINTS TO NOTE WEEK
Pupils will be taught to… LEARNING ACTIVITIES Pupils will be able to…
1 Understand and use the Use computer software such as (i) Determine integrals by reversing Emphasise constant of
concept of indefinite Geometer’s Sketchpad to differentiat ion. integration.
integral. explore the concept of
integration. n
(ii) Determine integrals of ax , where
a is a constant and n is an integer,
∫
ydx read as “integration
of y with respect to x”
n ≠ –1.
5
C2
LEARNING OBJECTIVES SUGGESTED TEACHING AND LEARNING OUTCOMES
Form 5
POINTS TO NOTE WEEK
Pupils will be taught to… LEARNING ACTIVITIES Pupils will be able to…
2 Understand and use the Use scientific or graphing (i) Find definite integrals of Include
concept of definite integral. calculators to explore the algebraic expressions. b b
∫ f ( x)dx = −
∫ f ( x)dx
a b
Use computer software and (ii) Find areas under curves as the Derivation of formulae not
graphing calculator to explore limit of a sum of areas. required.
areas under curves and the
significance of positive and (iii) Determine areas under curves Limit to one curve.
negative values of areas. using formula.
6
G2
LEARNING AREA:
1 Understand and use the Use examples from real-life (i) Differentiate between vector and Use notations:
→
concept of vector. situations and dynamic computer scalar quantities. Vector: a, AB, a, AB.
~
software such as Geometer’s Magnitude:
Sketchpad to explore vectors. (ii) Draw and label directed line →
|a|, |AB|, |a|, |AB|.
segments to represent vectors. ~
7
G2
LEARNING AREA:
Emphasise:
If a and b are not
~ ~
parallel and ha = kb, then
~
h = k = 0. ~
2 Understand and use the Use real-life situations and (i) Determine the resultant vector of
concept of addition and manipulative materials to two parallel vectors.
subtraction of vectors. explore addition and
subtraction of vectors. (ii) Determine the resultant vector of
two non-parallel vectors using:
a) triangle law,
b) parallelogram law.
8
G2
LEARNING AREA:
3 Understand and use Use computer software to (i) Express vectors in the form: Relate unit vector ~i and j
explore vectors in the Cartesian ~
vectors in the Cartesian a) x i + to Cartesian coordinates.
~
plane. plane. yj
~
Emphasise:
⎛x⎞ ⎛1⎞
b) ⎜ ⎟ . Vector i = ⎜⎟ and
~ ⎝0⎠
⎝y⎠
⎛0⎞
Vector j = ⎜ ⎟
~ ⎝1⎠
9
G2
LEARNING AREA:
10
T2
SUGGESTED TEACHING AND
POINTS TO NOTE
Form 5
LEARNING OBJECTIVES LEARNING OUTCOMES WEEK
POINTS TO NOTE
Pupils will be taught to… LEARNING ACTIVITIES Pupils will be able to…
1 Understand the concept Use dynamic computer (i) Represent in a Cartesian plane,
of positive and negative software such as Geometer’s angles greater than 360o or 2π
angles measured in degrees Sketchpad to explore angles in radians for:
and radians. Cartesian plane. a) positive angles,
b) negative angles.
2 Understand and use the Use dynamic computer (i) Define sine, cosine and tangent of Use unit circle to
six trigonometric functions software to explore any angle in a Cartesian plane. determine the sign of
of any angle. trigonometric functions in trigonometric ratios.
(ii) Define cotangent, secant and
degrees and radians.
cosecant of any angle in a
Cartesian plane. Emphasise:
Use scientific or graphing sin θ = cos (90o – θ)
o
11
T2
SUGGESTED TEACHING AND
POINTS TO NOTE
Form 5
LEARNING OBJECTIVES LEARNING OUTCOMES WEEK
POINTS TO NOTE
Pupils will be taught to… LEARNING ACTIVITIES Pupils will be able to…
3 Understand and use Use examples from real-life (i) Draw and sketch graphs of Use angles in
graphs of sine, cosine and situations to introduce graphs trigonometric functions: a) degrees
tangent functions. of trigonometric functions. a) y = c + a sin bx, b) radians, in terms of π.
b) y = c + a cos bx,
Use graphing calculators and c) y = c + a tan bx Emphasise the
dynamic computer software where a, b and c are constants characteristics of sine,
such as Geometer’s Sketchpad and b > 0. cosine and tangent graphs.
to explore graphs of Include trigonometric
trigonometric functions. functions involving
modulus.
12
T2
SUGGESTED TEACHING AND
POINTS TO NOTE
Form 5
LEARNING OBJECTIVES LEARNING OUTCOMES WEEK
POINTS TO NOTE
Pupils will be taught to… LEARNING ACTIVITIES Pupils will be able to…
4 Understand and use Use scientific or graphing (i) Prove basic identities: Basic identities are also
basic identities. calculators and dynamic 2 2
a) sin A + cos A = 1, known as Pythagorean
computer software such as 2 2
identities.
b) 1 + tan A = sec A,
Geometer’s Sketchpad to 2 2
explore basic identities. c) 1 + cot A = cosec A.
13
S2
LEARNING OBJECTIVES SUGGESTED TEACHING AND LEARNING OUTCOMES
Form 5
POINTS TO NOTE WEEK
Pupils will be taught to… LEARNING ACTIVITIES Pupils will be able to…
Use manipulative materials to (i) Determine the total number of Limit to 3 events.
explore multiplication rule. ways to perform successive
events using multiplication rule.
Use real-life situations and (ii) Determine the number of Exclude cases involving
computer software such as permutations of n different identical objects.
spreadsheet to explore objects. Explain the concept of
permutations. permutations by listing all
possible arrangements.
Include notations:
a) n! = n(n – 1)(n – 2)
…(3)(2)(1)
b) 0! = 1
n! read as “n factorial”.
14
S2
LEARNING OBJECTIVES SUGGESTED TEACHING AND LEARNING OUTCOMES
Form 5
POINTS TO NOTE WEEK
Pupils will be taught to… LEARNING ACTIVITIES Pupils will be able to…
2 Understand and use the Explore combinations using (i) Determine the number of Explain the concept of
concept of combination. real-life situations and combinations of r objects chosen combinations by listing all
computer software. from n different objects. possible selections.
15
S3
LEARNING OBJECTIVES SUGGESTED TEACHING AND LEARNING OUTCOMES
Form 5
POINTS TO NOTE WEEK
Pupils will be taught to… LEARNING ACTIVITIES Pupils will be able to…
1 Understand and use the Use real-life situations to (i) Describe the sample space of an Use set notations.
concept of probability. introduce probability.
experiment.
Use manipulative materials,
computer software, and (ii) Determine the number of
scientific or graphing outcomes of an event.
calculators to explore the
concept of probability. (iii) Determine the probability of an Discuss:
event. a) classical probability
(theoretical
probability)
b) subjective probability
c) relative frequency
probability
(experimental
probability).
Emphasise:
Only classical probability
is used to solve problems.
Emphasise:
P(A ∪Venn
using B) = P(A
P(A)∩+ B)
P(B) –
diagrams.
(iv) Determine the probability of two
events:
a) A or B occurring,
b) A and B occurring.
16
S3
LEARNING OBJECTIVES SUGGESTED TEACHING AND LEARNING OUTCOMES
Form 5
POINTS TO NOTE WEEK
Pupils will be taught to… LEARNING ACTIVITIES Pupils will be able to…
2 Understand and use the Use manipulative materials and (i) Determine whether two events are Include events that are
concept of probability of graphing calculators to explore mutually exclusive. mutually exclusive and
mutually exclusive events. the concept of probability of exhaustive.
mutually exclusive events.
Use computer software to (ii) Determine the probability of two Limit to three mutually
simulate experiments involving or more events that are mutually exclusive events.
probability of mutually exclusive.
exclusive events.
3 Understand and use the Use manipulative materials and (i) Determine whether two events are Include tree diagrams.
concept of probability of graphing calculators to explore independent.
independent events. the concept of probability of
independent events.
(ii) Determine the probability of two
Use computer software to independent events.
simulate experiments involving
probability of independent (iii) Determine the probability of three
events.
independent events.
17
S4
LEARNING OBJECTIVES SUGGESTED TEACHING AND LEARNING OUTCOMES
Form 5
POINTS TO NOTE WEEK
Pupils will be taught to… LEARNING ACTIVITIES Pupils will be able to…
1 Understand and use the Use real-life situations to (i) List all possible values of a
concept of binomial introduce the concept of discrete random variable.
distribution. binomial distribution.
Use graphing calculators and (ii) Determine the probability of an Include the characteristics
computer software to explore event in a binomial distribution. of Bernoulli trials.
binomial distribution.
For learning outcomes 1.2
and 1.4, derivation of
formulae not required.
18
S4
LEARNING OBJECTIVES SUGGESTED TEACHING AND LEARNING OUTCOMES
Form 5
POINTS TO NOTE WEEK
Pupils will be taught to… LEARNING ACTIVITIES Pupils will be able to…
2 Understand and use the Use real-life situations and (i) Describe continuous random
concept of normal computer software such as variables using set notations.
distribution. statistical packages to explore
the concept of normal
(ii) Find probability of z-values for Discuss characteristics
distributions.
standard normal distribution. of:
a) normal distribution
graphs
b) standard normal
distribution graphs.
Z is called standardised
variable.
19
AST2
SUGGESTED TEACHING AND
POINTS TO NOTE
Form 5
LEARNING OBJECTIVES LEARNING OUTCOMES WEEK
POINTS TO NOTE
Pupils will be taught to… LEARNING ACTIVITIES Pupils will be able to…
Use real-life examples, graphing (i) Identify direction of displacement Emphasise the difference
calculators and computer of a particle from a fixed point. between displacement and
software such as Geometer’s distance.
Sketchpad to explore
displacement. (ii) Determine displacement of a Discuss positive, negative
particle from a fixed point. and zero displacements.
20
AST2
SUGGESTED TEACHING AND
POINTS TO NOTE
Form 5
LEARNING OBJECTIVES LEARNING OUTCOMES WEEK
POINTS TO NOTE
Pupils will be taught to… LEARNING ACTIVITIES Pupils will be able to…
2 Understand and use the Use real-life examples, graphing (i) Determine velocity function of a Emphasise velocity as the
concept of velocity. calculators and dynamic particle by differentiatio n. rate of change of
computer software such as displacement.
Geometer’s Sketchpad to explore
Include graphs of velocity
the concept of velocity.
functions.
21
AST2
SUGGESTED TEACHING AND
POINTS TO NOTE
Form 5
LEARNING OBJECTIVES LEARNING OUTCOMES WEEK
POINTS TO NOTE
Pupils will be taught to… LEARNING ACTIVITIES Pupils will be able to…
3 Understand and use the Use real-life examples and (i) Determine acceleration function Emphasise acceleration as
concept of acceleration. computer software such as of a particle by differentiat ion. the rate of change of
Geometer’s Sketchpad to explore velocity.
the concept of acceleration.
(ii) Determine instantaneous Discuss:
acceleration of a particle. a) uniform
acceleration
(iii) Determine instantaneous velocity b) zero acceleration
of a particle from acceleration c) positive
function by integration. acceleration
d) negative
(iv) Determine displacement of a acceleration.
particle from acceleration
function by integration.
22
LEARNING AREA:
ASS2
LEARNING OBJECTIVES SUGGESTED TEACHING AND LEARNING OUTCOMES
Form 5
POINTS TO NOTE WEEK
Pupils will be taught to… LEARNING ACTIVITIES Pupils will be able to…
1 Understand and use the Use real-life examples, (i) Identify and shade the region on Emphasise the use of solid
concept of graphs of linear graphing calculators and the graph that satisfies a linear lines and dashed lines.
inequalities. dynamic computer software inequality.
such as Geometer’s Sketchpad
to explore linear programming.
(ii) Find the linear inequality that
defines a shaded region.
23
LEARNING AREA:
ASS2
LEARNING OBJECTIVES SUGGESTED TEACHING AND LEARNING OUTCOMES
Form 5
POINTS TO NOTE WEEK
Pupils will be taught to… LEARNING ACTIVITIES Pupils will be able to…
24
LEARNING AREA:
ASS2
LEARNING OBJECTIVES SUGGESTED TEACHING AND LEARNING OUTCOMES
Form 5
POINTS TO NOTE WEEK
Pupils will be taught to… LEARNING ACTIVITIES Pupils will be able to…
1 Carry out project work. Use scientific calculators, (i) Define the problem/situation to be Emphasise the use of
graphing calculators or studied. Polya’s four-step problem-
computer software to carry out solving process.
project work. (ii) State relevant conjectures.
Pupils are allowed to carry out (iii) Use problem-solving strategies to Use at least two problem-
project work in groups but solve problems. solving strategies.
written reports must be done
individually. (iv) Interpret and discuss results.
25