Savage Moon: The Hera Campaign
Here's a few pointers that you might find of use if you are struggling with the game or justwant to improve your score:
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Machine Gun Towers & Sniper Towers
can attack both ground and air units.
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Death Blossom
Insectocytes evolved to respond to the threats the Imoons hasfaced. The towers the Insectocytes have faced the most were the Machine GunTower and the Mortar Towers, so they are the ones that trigger the beautiful, butdeathly, blossoms. Whereas, towers like Maser Towers are more recenttechnologies, so the Insectocytes don't see them as much of a threat (there is aclue to this in the Tech & Creature Library).
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Blocking Towers
are very useful – they can take lots of punishment. As well asblocking routes you can build other towers on them. Another good trick is to usethem defensively; when a unit (such as a Tank or Stinger Insectocyte) is attackingyou they will tend to target the closest unit. If you make that unit a Blocking Tower you can protect other more vulnerable ones.
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Juggle 'em!
You can choose to block a route, forcing the Insectocytes to re-route,then open it again, forcing another re-route. As they will always go for the shortestroute, you can 'juggle' them around whilst you pick them off.
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Combinations of towers work best
– a single repair tower is still vulnerable,. If either the tower itself takes damage, or the damage inflicted on the towers it isprotecting increases, it can get overwhelmed. Amp towers are a great way of boosting the power of groups of towers.
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Regenerators
behave just as they sound; they heal as soon as they take damage.You need to heap a barrage of fire power down on them to win. Iron SkinInsectocytes are altogether tougher and immune to non-upgraded towers.
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Drainers
shut-down towers within their range – so you need to upgrade towers tohit them before they get into range. Using the range option on the Tactical Skillsmenu really helps with this.
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Create Kill-zones
; these are areas of the Imoon where you concentrate towers,normally with Amp and Repair towers to back them up. When you can hit theInsectocytes with lots of fire from seveal towers at the same time is a great way tostop them. Death-Blossoms are the exception to this in that they look for concentrations of towers to attack – however they have bit of a blind spot for Masers and if the towers are spaced out at intervals, won't register with them somuch.
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The last wave
of a mission often contains the most dangerous Insectocytes. It isworth preparing for them; if you look at the Advance Wave menu it will show you thenext waves. If the last wave's Insectocytes are ground based, then before theyappear – and after the last flying units have been dealt with – sell your Anti-Air Towers and build more attack towers. If the last wave's Insectocytes are flyingcreatures, then before they appear – and after the last ground units have been dealtwith – sell any towers that can't target air units (e.g Mortar Towers or Maser Towers)and build more anti-air attack towers.
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Tactical Skills
; these can give you the edge, so make use of them. Good places to
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