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SurReal Quests - Enriched Purposeful Language Learning in Second Life

 
 
 
 
 
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Three dimensional (3D) virtual worlds like Second Life offer opportunities for language learners to practise and develop real life communication skills with native speakers around the world. Teachers can integrate language practice in Second Life with other online and offline teaching tools to introduce immersive and immediate communication into a structured learning process. SurReal Quests are the combination of the WebQuest approach established by Dodge (1995) with the virtual world communication available in Second Life. Such quests see learners working toward producing a tangible product such as a text, audio podcast or video podcast and drawing on virtual world experience as part of the research process. Quests serve both as a vehicle to practise the language in real-time situations and to highlight areas for strengthening specific language skills. An example of a learner created travel podcast is presented.

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04/18/2008

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