Professional Documents
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STATISTICS IN
ARCHAEOLOGY
Week 4. Geographic
Information Systems (GIS) - 2
© Richard Haddlesey www.medievalarchitecture.net
Aims
● WEEK 4
● Examine the differences between vector and raster graphics
● Discuss which data types are best represented by each
● Examine how ArcGIS treats vector graphics
● Outline vector data sources
● Create new vector themes by digitising in ArcGIS
● WEEK 5
● Discuss the use of photography and satellite date in GIS
● Outline raster data sources
● Load and geo-reference aerial photographs in ArcGIS
● Examine different display options when using raster images in ArcGIS
Key text
Conolly J, Lake M 2006. Geographical Information
Systems in Archaeology: Cambridge Manuals in
Archaeology. Cambridge University Press. Cambridge
Downside:
• Fixed resolution (not multiscalar)
• It’s difficulty in representing discrete
entities (too blocky)
• Limited ability to handle multiple
attribute data through a DBMS
● Image processing
● Aerial and satellite integration
Image processing
• Aerial and satellite integration
• DBMS integration
● Line/Polyline
● Area/Region/Polygon
● Text ABC
Database linkage
Map objects = attributes
Mapping to Database
● Most mapping applications are intimately
linked with a database of objects:
Attributes
• Territories
• Historical records
• Sites
• Museum objects
• Features
• Excavated/collected artefacts
Graphical objects
Layers / themes
Why themes?
● Logical breakdown of data - related
objects in each theme
● Assemble maps for different purposes
by combining themes
● Examine interaction between themes,
create new themes
Paper maps use symbolism to distinguish
between layers, to compensate for the
limitations of the technology
Data collection (1)
● Conventional databases
• Point data
• Attributes for line & area objects
● Digital vector data sources
• Geographically referenced
– Worldwide, DCW
– BGS
– National (e.g. Ordnance Survey)
– Other e.g. Developers plans etc
• Drafting / surveyors’ plans (DXF)
Data collection (2)
● Map digitising
● Considerations:
• Accuracy, costs, heads-up/down
• Projection, geodetic system, topology
• Topographic / projected
• Plans / unprojected
• Historical maps & plans
Data collection (3)
● EDM, GPS & conventional survey
• Architectural survey
● Field survey & recording
• Sites
• Survey units / material count
• Individual artefact locations
● Surface collection
● Excavation
– Units & features as objects
– 3D / volumetric systems / voxels
• Vastly increased data requirements
– Artefacts