dark elf and ogre allies. The frogloks now live in a tent city within the Rathe Mountains which they callGukta, and the city they temporarily occupied is once again called Grobb, home of the trolls.
(1-60)The city of the Barbarians, lies in a cavern valley across a chilling lake.
(15-25)Highpass Hold lies along the main travel route from Qeynos to Freeport, and is a mountain pass guarded aswell as possible by the valiant guards of Highpass Keep. Orcs and gnolls have patrols that run up to thefoot of the Keep itself, and the brave Highpass citizens have carved out their homes in the gulleys andnooks.
(1-60)The Keep is the place to find some caster spells unavailable anywhere else and the basement is frequentlyoverrun with goblins.
(1-30)Innothule Swamp serves as the newbie zone for Grobb.
(40-60)Jaggedpine Forest was once the tranquil sanctuary of people devoted to the god Karana, and nobodyventured into or out of its borders. Lately, however, Jaggedpine gnolls have begun infringing into the areasnorth of Qeynos.
(35-60)Kithicor Forest is probably what is left from the old Elddar Forest together with Nektulos Forest. It isconnected to the West Commonlands, Rivervale and Highpass Hold making it an important travelling zonefor adventurers travelling by road from the east coast of Antonica to the middle of the continent. By day itis safe for travel, although some bixies and orcs can be dangerous to lower level characters. Presumably,the original intention was to provide a newbie zone for young Halflings from Rivervale; however, thegenerally poor hunting conditions (forest fog, limited visibility, etc) prevented the zone from ever beingused as such. When the Plane of Hate (home of Innoruuk ) opened with the Battle of Bloody Kithicor, the
undead came to the Kithicor Forest and continue to roam it by night. The forest is inhabited by zombiesand ghouls every night, making it a dangerous and edgy place for the traveller, most of whom are wiseenough to wait until morning before making the crossing.
(15-35)Lake Rathetear is a large lake, almost a small sea, that sits nestled in the distant wilds of Antonica. Manyindividuals who like to get away from the main population centers come to here and the Rathe Mountains because of their relative seclusion, and the lake and its surroundings are home to many who have carvedout their niche. Aviaks, spellcasters, goblins, ogres, bandits, barbarians, Gypsies, gnolls, and the occasionalhermit all reside in this area.
(10-30)Revamped in early 2005, Lavastorm is a scorched lay of volcanic mountains and lakes of magma. Itconnects to Nektulos Forest, Solusek's Eye (Sol A), Nagafen's Lair (Sol B), the Temple of Solusek Ro, Najena and the Broodlands.
(35-50)Lower Guk is only accessible through Upper Guk. The zone itself is split in two areas, Dead side, onaccount of the number of undead frogloks (led by the Ghoul Lord), and Live side, home of minotaurs andfroglok nobles lead by the Froglok King. This vast network of dark tunnels is the ruins of the ancientFroglok city of Guk. In the original game (before any expansions were released), it was one of the two topzones in the game (with Nagafen's Lair). It was never safe to adventure alone in it and only groups of level40 or higher can penetrate its depths. The undead frogloks are socially organised as they have a king, a preacher and a savant.
(1-10)Misty Thicket is a newbie and teen zone for Halflings from Rivervale. The Wall, a safety barrier thatdivides the zone between the newbie creatures and the teen creatures, is a source of pride and fanaticaldevotion within Rivervale.
(Solusek B) (40-60) Nagafen, or formally, Lord Nagafen, is a fiery dragon from the early days of
whose lair is in thedungeon of Solusek B. Nagafen has a legion of underlings including fire giants, kobolds, bats, and spiders. Nagafen is a fire dragon and uses a mixture of his voracious claws and fire to defeat his foes. As the gamehas progressed, the players became more powerful than Nagafen. Today a sufficiently skilled and equippedhigh-level player could kill Nagafen solo, but he is now protected by enchantments that expel such players(above level 52) from his den.
(15-30)A low-mid level dungeon full of undead,elementals andogres.The dungeon was created by the dark elf
sorceress Najena. The ever popular Journeyman's Boots originally dropped here as a regular loot item.
(25-35)This coastal area is located off of Jaggedpine Glades. It consists of forest with rivers and waterfalls andlots of roaming animals and griffawns. There is a huge cliff through the middle of the zone that can prove perilous to the unwary. At the shoreline in the northeast corner is a wayfarer's camp which allows transportto Taelosia by way of the Abysmal Sea.
(1-30) Nektulos Forest is the newbie zone for the Dark Elf city of Neriak. A revamped Nektulos was releasedalong with the Depths of Darkhollow expansion. A second revamp was released with the Prophecy of Roexpansion. It is guarded by patrols from Neriak and borders Neriak's foreign quarter, LavastormMountains, the East Commonlands and Corathus Creep.
Neriak 3rd Gate