Welcome to Scribd, the world's digital library. Read, publish, and share books and documents. See more
Download
Standard view
Full view
of .
Look up keyword
Like this
1Activity
0 of .
Results for:
No results containing your search query
P. 1
Seminar Presentation - Cyber Culture

Seminar Presentation - Cyber Culture

Ratings: (0)|Views: 4 |Likes:
Published by Robert Andrews

More info:

Published by: Robert Andrews on Feb 08, 2010
Copyright:Attribution Non-commercial

Availability:

Read on Scribd mobile: iPhone, iPad and Android.
download as PDF, TXT or read online from Scribd
See more
See less

08/07/2013

pdf

text

original

 
07DEC98
MEDIA 
ANALYSIS,
ROBERT
ANDREWS
SEMINAR
ONCYBERCULTURE
>
INTERNET
>
A
small
part of
'cyberspace.'
Q
Collection of
interconnecting
computer networks.
Made
possible
by
two
things:
infrastructure
and
protocoi.
>
Infrastructure
is
any
possible
communications
medium,
primarily
telephone
lines
(which are
themselves
bounced
off
satellites, under
the
sea).
Protocoi
is
TCP/IP,
which
is
the
common
language
messages
are
encodedby
to
be
pushed
down
the wires.
>
It's
not
about computers.
But
people using computers
can
talk
to
each
other
whereverthey
are,
if they
have
some channel
in
between and
the
software
to mediate
the
taik,like
using the
telephone.
>
So,
we
have
a
system
by
which
information on
anymachine
is
available to
anyone...
>
WEB
>
Up
until
the early
90s,
the
information
was
hard
to
get
to.
/$")<«
Tim
Berners
Lee
developed
a
hypertext
interface
to
make
things
easier. He showed
his idea
to
everyone else
on
the
Net,
it
propogated
and
became
the
 worldwide web.
?
^Wetnsiust
an
Interface
to information
on computers,
but
such
a
nice
one
that
it's
become
a popular
publishing,
broadcasting
and
discussion
medium.
<$?
Browsers.
«<
X:
Start Navigator,
use
hypertext 
on
Cardiff.ac.uk 
>
What
hypertext
does
is
let
you go
from
one
bit
of
information
to another
with
a
single
click 
on
a
link,
no
matter
where
it
is
stored.So,
I
cango
from
<this
page>
to
<that
page>
withouthaving
to
know
the
complicated
bits
that
happen
in the
background.
Good
bit:
I
can also
go
from
<this
page>
to
<one in Argentina>
just
as
easily.
>
Search
engines.
 /h
<«Q:
First 
to
find 
a
website
by 
navigating
Yahoo!
^^?o>^7
S)
So,
as
weii
as
making things easier
to
find,
this
has
big implications...
>
GEOGRAPHY 
0
With
this
new
medium,
geography
is no
longer
important.
Everywhere is
as
accessible as here.
>
Most
accurate
versionof McLuhan's
'global
village.'
.
Q:
Does
anyone
use
the
Net to
keep
In
touch
with
things
or people
back 
home
or 
abroad? 
>»
>
The
rhythms of
the
Earth,
like
the
sea
and
the
moon,
have
been
replaced
by
a
heartbeat
synchronised
by these
media,
a
globaltime.
>
Maximise
Fordist
production.
Q
Daysleeper:
Planet's
rhythms
are
internalised
in the
office,
where
the
water
sits
beside
things
like
fax
machinesand
computers, and, in fact,
the
ocean
becomes
a
machine...
we
can
turn
onand
off
our
working
patterns
 
'
nighf
and
'day'
aren't
asimportant anymore.
>
Abolished
the natural
rhythms
of the
planets
@
So
when we
can
disconnect
from
geography/where
are_we?'~^
&
CYBERSPACE
>
Term
coined by
Gibson
in Neuromancer,
godfather
of cyberpunk
literature.
@
Irony:
cyberspace
doesn't
exist.
Representation
of
'where'
people
gather to
communicate
with
these
media.
<"
I
could hold
a
conference
call
with
people in
Australia
(night)
andJordan
(afternoon).
I
know
where
I
am, but
where
are
we?
We
are
in
thewires,
that's
where we
meet.
That's
cyberspace.
 Atoms
>»
Bits [Negroponte,'Being
Digital']
>
<StartNavigator,
go
to
www.netlink.co.uk/cgi
randrews/chat.cgi>
*or*
 (}' 
X:
Start 
mIRC,
go
to
#England... people
all over 
the
world 
in
one
'place,' 
or 
'room' 
Cyberspace is
anti
geography,
but
uses
'space'
metaphors
to
make things
easy.
 
>
It
would
be
pointiess to put
up
a
map
of the
world,
and
overlay the
connection
points
 
that
is
the
antithesis
of everything
it
stands
for,
and
the
networksmake
any
point
on
the
planet
as
ciose
by
as
the
one
next
to
me.
Enables...
>
CYBERPUNK 
Q
Neuromancer
=
Bible.
'Consensual
haiiucmats'on'
>
Starts
with
the idea
that
society
can
on!'/
get
worse.
The
plots inltiaiiy
appear
far
fetched,
but
we
can
see
the roots today.
Technology
andcommunications
media
haveadvanced,
but
social
relations
have
collapsed,
leaving
a
space
which
can
be
occupied the
people
who
are
really
hot
at
using
the tools, inhabiting
these
new spaces.
If
information
is
power,
those
who
can
get
it
(by
whatever
means)are
the
heroes.
c? 
That's
where
Case comes
in.
Criminal
of
the
future,
savvy
with
cyberspace and
the street.
>
Hacker,
or
'cowboy'
[or 'jockey']
 
new
hero
of
the
new 
frontier.
But
new...
can
literally
be
in
cyberspace
 
direct
connection
to
nervous
system.
Nervous
system
maimed
by
client
he was
hacking
for.
>
Along
comes
a
big
new
client,
repairs
him.
Toxin
sacs
dissolving in
arteries...
he
must
do
hack.
Goes back
into
cyberspace
to
retrieve
an
AI
which
is
based
all
around
the worid.
Gets
help from
his
dead former
hacking
mentor
personality
frozen
when he
was
maimed inside
cyberspace...
riaillned 
[metaphysical!]
^>
Q:
Is
this
opposite
of cyborg idea? 
Inhabit 
media
 
vs
MediaTech
in
body.
Which films
differ? Blade
Runner 
vs
My 
Watchw/ 
time
 zones? 
»>
>
That's
cyberpunk.
Hi
tech,
hi
crime,
emphasis
on
cyberspace, which
I
mentioned
earlier.
>
AS
MEDIA 
TODAY 
d>
Internet
more
conservative.
Lot of publishing
based
content.
Now,
big
companies.
>
Interactive,
two
 way
medium,
almost
have
responsibiiity
to produce.
Readers/viewers
can
talk
back
to producer,
or
amongst themselves.
Q
X:
R.E.M.Backchat 
=
community 
of 
interest.
Posty 
conversation.
Journalism
abolished. Democratic,
empowering.
Questions?
 Who
is
Positive
/
Negative?
 Where is
the
Internet
going?

You're Reading a Free Preview

Download
/*********** DO NOT ALTER ANYTHING BELOW THIS LINE ! ************/ var s_code=s.t();if(s_code)document.write(s_code)//-->