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TheGamersQuarter7

TheGamersQuarter7

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Published by Allen Tan

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Published by: Allen Tan on Apr 27, 2008
Copyright:Attribution Non-commercial

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10/06/2012

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Q32006
#
 
Q42006
7
 
1
Table of Contents
4
Breaking the Law of Miyamoto
SuperMarioBros.—NES10
For Super Players
SuperMarioBros.2—FDS,SNES,GBC12
Play a Friend’s New Super Mario Bros.
NewSuperMarioBros.—DS16
Out of the Valley 
GreatAbstractionsinVideogames20
To Be Frank 
DeadRising—36024
The Unintended Horror 
FearinGames28
Let Your Momma Sleep!
JetSetRadio—SDC34
There’s More to Gaming than Just Gaming 
GaminginSouthKorea38
Behind the Green Door 
TheXbox360Uncloaked:TheRealStoryBehindMicrosoft’sNext-GenerationVideoGameConsole—TXT40
Dark Oddysey 
SoundVoyager—GBA42
 A Day in the Life of R-Ko,Gamestore Employee
Comic52
Haiku for Dragon Warrior VII
DragonWarriorVII—PS154
Faith & Fantasy 
FinalFantasySeries—NES,SNES,PS2,GC,360,GB,GBA,WIN,DS62
Effeminaphobia and Male Intimacy:Far Cry Only Worries whenthe Jungle Drums Stop
FarCry—WIN66
Mushroom Hunting in Heels
ViolenceinVideogames70
Use Your Illusion
FinalFantasy,GameDesign,andMe84
Zen Type
RidgeRacer—PS1,PS2,PSP,36088
High Calibur 
SoulCalibur—SDC90
The Next Next-Gen
BacktotheFuture94
Mommy, Where DoesNovelty Come From?
AParable98
Untold Tales from the Arcade
TheBattlefortheKingdomContinues!106
Why Game?
Reason#6:Nostalgia
 
The Gamers Quarter Issue #7Staff
From theEditor 
Era and Time
By Matthew Williamson
Thisissueistheendofanera.Notofthemagazineexactly,butofgaming.TheXbox360isalreadyuponusandbothNinten-do’sWiiandSony’sPlaystation3willbeavailablebythenextissue.Thesearethefinaldaysofthecurrentgeneration.It’sstrangetothinkthatinjustashorttime,everythingnowcurrentwillbe“last-gen”technology.Whetherit’stheinter-faceorthegraphics,theywillbelabeled“last-gen”veryshortly.Itfeelsstrangebecausegamingseemstobetheonlymediumsofixatedontechnology,andyetit’salsothemostconnectedtoit.Wewillfinallybedownloadingoldergamesontonewerconsoles.TechnicallywealreadyhavebeenwithXboxLivearcade,butMicrosoftdoesn’thavethehistoryofacompanylikeNintendo.Solikebooks,films,andmusic,gamesnowhaveanaccessiblehistory,evenifthecompa-niesofferingthehistorydon’thaveafullgrasponit.Inthisissue,the
Gamer’s Quarter 
teamlooksatgaming—past,future,andwherewestandatthepresent.Themodernhis-toryofgamesisimportant,andtoignoreitleavesmanyofustreadingthesamewateruntilwedrownandignoregamesalltogether.Thisisthefirsttime—andprobablythelast—thatIwillusethissectionofthemagazinetoaskyou,ourpatrons,forsup-port.Ifyouarereadingthissectionyouobviouslyenjoythemagazineandwhatwedoforit.Ifyoudidn’tknowbefore,theentirestaffiscomprisedofvolun-teerswhoworkmanylonghourswithnocompensation.Ifyouhavebeenreadingforawhileyouwillknowthatwehavetakenmanystridestoimprovequalityandmanyexceptionallytalentedpeoplehavevolunteeredtohelp.Ifyouarereadingthisinprintwhileloungingonacouch(ortoilet),tellyourfriends,e-mailyourbuddies,postonyourblog—butgetthewordoutonwhatyouthink.Ifyou’rereadingthedigitalcopyofthisandyouhavebeenforawhile,takealookinyourPaypalaccountandseeifyouhaveafewdollarslefttopurchasetheprintversion.Ifnot,sendyourfriendsoverforafreeread—ifwe’vedoneourjob,they’llthankyou,andmaybegettheirownhardcopy.Nextissuewillbeoureigth,mark-ingnearlytwoyearsofwork.Sincewelaunched,wehavebeenfeaturedonMTV.com,Gamasutra,GameSetWatch,Slashdot,Kotaku,andJoystiq.Butwedon’thaveanadvertisingbudget,andourvoicesonlygosofar.Soifyoulikewhatyouhavebeenreading—orevenifyoude-spiseusforit—startthenextgenerationbytellingsomeoneaboutus.
From theEditor 
Editor In Chief:
Matthew “ShaperMC” Williamson
 shapermc@gamersquarter.com
Managing Editor:
“Super”WesEhrlichman
superwes@gamersquarter.com
 Associate Editor:
Ancil“dessgeega”Anthropy
dessgeega@gamersquarter.com
 Assistant Editor:
M.“dhex”O’Connor
dhex@gamersquarter.com
Copy Chief:
Tony“Tablesaw”Delgado
tablesaw@gamersquarter.com
Editorial Staff:
Heather“Faithless“Campbell
 faithless@gamersquarter.com
 J.R.“Mr.Mechanical”Freeman
mr_mechanical@gamersquarter.com
Amandeep“ajutla”Jutla
ajutla@gamersquarter.com
Tim“Swimmy”McGowan
swimmy@gamersquarter.com
 Jeremy“ApM”Penner
 ApM@gamersquarter.com
Sergei“Seryogin”Servianov
seryogin@gamersquarter.com
Andrew“Mister”Toups
mistertoups@gamersquarter.com
Francesco-Alessio“Randorama”Ursini
randorama@gamersquarter.com
Staff Artists:
Mariel“Kinuko”Cartwright
kinuko@gamersquarter.com
 Jonathan“Persona-Sama”Kim
 persona-sama@gamersquarter.com
Benjamin“Lestrade”Rivers
lestrade@gamersquarter.com
Cover Art:
MaxMartinmaxmmart@gmail.com
Cover Art Color:
 Jonathan“Persona-Sama”Kim
 persona-sama@gamersquarter.com
Contributing Writers:
Matthew“Mr.Apol”CollierCraigDoreEricaL.VanOstrand John“Rud13”OvertonChrisSt.LouisEric-JonRösselWaugh
Contributing Editors:
AngelaMcInnis
Page Layout & Design:
Ancil“dessgeega”Anthropy
 
Benjamin“Lestrade”Rivers
Matthew “ShaperMC” Williamson
Website Design & Layout:
“Super”WesEhrlichman
 All content © The Gamer’s Quarter 2006. Allimages and characters are retained by originalcompany holding.
Staff
Staff Staff 

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