includes, within the box, a rules booklet, a mapboard approximately11½x14”, a folded sheet of 154 die-cut counters, one six-sided die, and a sheetof charts and tables. If any parts to the game are missing or damaged, pleasereturn them to Customer Service -- Goblin, Heritage USA, Box 345125, 14001Distribution Way, Dallas, Texas 75234. Your damaged or missing part will bereplaced free of charge.
The best way to learn to play
is to quickly read this rules booklet oncethrough. Then immediately try a game, even if it is solitaire. Refer back to therules during your first game, re-reading the fine points as necessary. After thefirst game or two you will know and understand the rules clearly.
The 11½x14” mapboard represents the area of land within the feudal estate ofCount Haakon, a vassal of the Baron. The area is bordered on the west by thecave-riddled Desolate Mountains, and has within if fourteen hamlets, two largervillages, and a large town (Lake Shore). It also has a Keep (fortress) and anAbbey. A swift river, which originates from the mountains as two streams, runseast, forking at the Lake. The countryside is covered with rolling hills, forests,light woods, open country, and plowed fields.
The 154 counters (playing pieces) included in the game are divided into threetypes: fighting units, leader units, and markers.
these represent about 25 goblin or human troopers in eachunit. Mounted feudal units are shown by a horse-head illustration on the unit anddescribed as “mtd” when referenced in the rules. No Goblin units are mounted.Fighting units use the following symbology: