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Multimedia

- a media content that uses a combination of different content


forms combination of text, audio, images, animation & video.

Video Editing - is the process of editing segments of motion video


footage, special effects and sound recordings..

Video - is the technology of electronically capturing, recording,


processing, storing, transmitting, and reconstructing a sequence of still
images representing scenes in motion

ULEAD Audio Editor


Effects

Amplify  Adjusts the amplification of a selected area or the current


waveform affecting the output volume.

Normalize  Evaluates and adjusts a selected area or the current


waveform so that the highest peak reaches 100% amplitude,
correcting the rest accordingly.
 Optimize a waveform or selection.

Quantize  Changes the number of bits used in a selected area or the


current waveform. Reducing the quantize level (in bits)
results in data loss and gives you a poor quality sound, but
reduces file size.

Remove Noise  Removes the background noise from a selected area


or the current waveform.

Reverse  Flips a selected area or the current waveform so that


when played, it sounds as though it is being played
backwards.

Invert  Turns a selected area or the current waveform upside


down. This effect does not change the sound output and is
particularly useful when you want to remove sound from
that part of the waveform mixed in the whole file.

DC Offset Raises or lowers the mean-line (or baseline) of a selected


area or the current waveform.

Pitch  Makes a selected area or the current waveform sound


higher or lower.
Speed  Increases or decreases the length of a selected area or the
current waveform. This effect makes the file sound slower or
quicker.

Fade  Fades a selected area or the current waveform in or out.

Pan  Independently fades the left and right channels of a stereo


file in or out. By fading out one channel while fading in the
other you can make sound appear to shift from one channel
to the other as it plays.

Echo  Defines and applies an echo effect to a selected area or


the current waveform.

Resonance  Applies a predefined echo to a selected area or the


current waveform to produce a robot-like sound.

Stadium  Applies a predefined echo to a selected area or the


current waveform to give an effect similar to that produced
in a large auditorium.

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