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Combat Manual 2006

Combat Manual 2006

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Published by chainleigh
Combat manual
Combat manual

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Published by: chainleigh on Mar 09, 2010
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11/28/2012

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IMPERIAL ESTATES WRIT #17COMBAT MANUAL
 
AS ADOPTED JULY 2002UPDATED MARCH 2006© 2006 The Adrian Empire Inc., all rights reserved.Adria is a registered trade name of the Adrian Empire, Inc.Anyone is welcome to point out any error or omission that they may find.Imperial Minister of Joust and War:JoustAndWar@adrianempire.orgEmpress:empress@adrianempire.org Emperor:emperor@adrianempire.org 
 
 Adrian Empire:Combat ManualPage 2 of 27 
 © Adrian Empire Inc. November 2006http://www.adrianempire.org 
T
ABLE
O
F
C
ONTENTS
 
Preface.........................................................................................................................................................3
 
I.
 
General Rules and Requirements.................................................................................................3
 A. Health...................................................................................................................................3B. Inherent Dangers..................................................................................................................3C. Proof of Qualification..........................................................................................................3D. Minimum Ages....................................................................................................................3E. General Rules of Combat.....................................................................................................4F. Single-Combat List Rules....................................................................................................6G. Melee and War Combat Rules.............................................................................................7H. Scoring.................................................................................................................................9
II.
 
Armed Combat Types, Levels & Types.....................................................................................10
 A. Types of Armed Combat....................................................................................................10B. Levels of Tournament Combat..........................................................................................11C. Styles of Combat................................................................................................................11D. Combat Archery.................................................................................................................11
III.
 
Armor and Weapon Standards...................................................................................................12
 A. Armor: General Requirements (ALL types)......................................................................12B. Armor: Shinai Combat.......................................................................................................13C. Armor: Rapier Combat......................................................................................................13D. Armor: Cut-and-Thrust Combat........................................................................................14E. Armor: Armored Combat...................................................................................................15F. Weapons: Shinai Combat...................................................................................................17G. Weapons: Rapier and Cut-and-Thrust Combat..................................................................18H. Weapons: Armored Combat..............................................................................................19I. Shields................................................................................................................................20
IV.
 
Banned Weapons List..................................................................................................................22
 A. Flails (Including Morning Stars)........................................................................................22B. Butt-Mauls on Pole Arms..................................................................................................22C. Quarterstaff........................................................................................................................22D. Wrist-Immobilizing Weapons............................................................................................22
Appendix A: Ministers ............................................................................................................................23
 
Appendix B: Blade Flexibility and Blunting .........................................................................................23
 A. Testing Flexibility..............................................................................................................23B. Blunting..............................................................................................................................23
Glossary ....................................................................................................................................................24
 
 
 Adrian Empire:Combat ManualPage 3 of 27 
 © Adrian Empire Inc. November 2006http://www.adrianempire.org 
P
REFACE
 
This is the manual containing the rules and regulations for combat within the Adrian Empire. The combat systemunderwent extensive changes in 2000, resulting in this manual, first adopted for playtest in November 2000.Playtesting (and subsequent changes in the bylaws) resulted in an amended version in February 2002. Changes inwording were incorporated at the July 2002 Imperial Estates Meeting when this manual was adopted for use.Changes and clarifications are in red. At the next version of the manual, these changes will be incorporated withouthighlighting. The major changes are:
 
Section I.D - Minimum age requirements remanded to the Board of Directors for clarification
 
Section I.E.5. - Clarification of allowable activity during a Hold
 
Section III.E.6 - Return of basket hilts to acceptable hand-protection on a shield
 
Section III.H.1 - Return of maximum sword weight from 7 pounds to 8 pounds
 
Section III.I.2 - Thrusting bucklers allowable
 
Section IV.D - Correctly address wrist immobilization, rather than katar or pata style weapons
 
Expanded GlossaryJuly 2003 the following clarifications were made:
 
Section I.E.5 - Dead combatants may leave the field during a Hold.
 
Section I.F.5 - Clarify that blows should (not .shall.) be called by the combatant (receiving the blow)
 
Section III.D.6 - Swept hilts must cover fingers and backs of hands in glove description for Cut/Thrust.
 
Section III.G.2 - added the word “nominal” to minimum size requirements for Cut/Thrust rapiers.
I.
 
G
ENERAL
R
ULES AND
R
EQUIREMENTS
 
A.
 
H
EALTH
 
Combat within the Adrian Empire is a martial art. Anyone wishing to participate should be in sound physicalcondition. It is strongly recommended that each person has a medical check prior to engaging in thecombatant arts. This is solely at the option of each person - under no circumstances will the Empire or any of its members be responsible for the consequences to any person’s health who chooses to participate in thecombatant arts.
A pregnant woman IS NOT allowed into combat regardless of her stage of pregnancy.
B.
 
I
NHERENT
D
ANGERS
 
All combatants shall acknowledge that there are dangers inherent in combat as practiced in the Empire.Combatants shall assume unto themselves all risk and liability for injuries sustained by such combat. Allcombatants must sign a waiver of liability at the beginning of an event prior to participating in combat.
C.
 
P
ROOF OF
Q
UALIFICATION
 
It is the responsibility of the combatant to provide proof of qualification (i.e. combat card) in the combat typeand weapons form in which the combatant wishes to engage. An authorized marshal shall then inspect armorto assure the minimum armor standards are met.
D.
 
M
INIMUM
A
GES
 
All combatants under the age of 18 must have written parental/guardian approval. The minimum agerequirements for combat participation in Adrian tournaments, wars or demonstrations are:
 
Shinai: 13 years of age
 
Rapier: 14 years of age
 
Cut-and-thrust: 16 years of age
 
Armored: 16 years of ages
 
Combat archery, shinai: 13 years of age
 
Combat archery, rapier: 13 years of age
 
Combat archery, cut-and-thrust: 16 years of age
 
Combat archery, armored: 16 years of age

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