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18197672 VRay for Rhino Manual

18197672 VRay for Rhino Manual

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Published by: presli1 on Mar 24, 2010
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10/25/2011

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A RENDERING PLUGIN FOR DESIGNERS
By Chia Fu Chiang
and Damien Alomar
Table of Contents

Install V-Ray for Rhino.................................................................... Activating V-Ray for Rhino................................................................ Before you Start Rendering............................................................... Understanding Default Settings.......................................................... Render Options............................................................................

Save and Load Option Settings
Two ways to assign materials in V-Ray

Material Editor.............................................................................
Diffuse Layer
Adding a new Material
How to duplicate a material
How to change the name of a material
How to remove a material
Others

Material Usage.............................................................................
Add Lights..................................................................................

The Characteristics of Rectangular Light...............................................
Size does matter
Shadows change according to the size
Impact on reflective objects due to visible and invisible rectangle light
Double Sided Option

Material: Reflection Layer................................................................
Adding Reflection Layer
Fresnel Reflections

Reflections and Highlights................................................................

Other Parameters..........................................................................
Reflection Glossiness
Reflection Filter

Refraction Layer...........................................................................
Add Refraction Layer
Controlling the Amount of Transparency
The color of refractive materials
Fog Settings Explained
Adjusting Refraction IOR
The Glossiness of Refractive Materials
Shadows of Refractive Materials
Double-Sided Material
Translucent Material

Emissive Materials.........................................................................
Add Emissive Layer
Adjust the Intensity
Adjust the Color
Emissive Textures

Texture Mapping...........................................................................
Projection Types and Adjustments
Bump Maps.................................................................................

Displacement..............................................................................
Adding Displacement
Displacement Parameters
Adjusting Displacement

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Transparency Mapping....................................................................
What is Transparency Mapping
How Transparency Mapping Works
Another Method to create the same result
Other uses for transparency mapping

V-Ray Two-Sided Material.................................................................
Adding a V-Ray Two-Sided Material
Working with V-Ray Two-Sided Material

V-Ray for Sketch Up Two-Sided Material.................................................
Adding a V-Ray for Sketch Up Two-Sided Material
Working with V-Ray for Sketch Up Two-Sided Material

Environment Lighting.....................................................................
Interior or Exterior?
Techniques for adjusting illumination
HDR Environment Light Source
Bitmap Environment Light Source
Environment Light source for semi-open space

Choosing different Render Engines......................................................

Classification of Light Bounces
Primary Engine: Irradiance Map
Primary/Secondary Engine: Quasi Monte Carlo
Secondary Engine: Light Cache
Lighting Dialog Box........................................................................
Light and Shadow..........................................................................

The Quality of Shadow
Radius for Shadow edge

Adjusting the Camera.....................................................................
Rotate the camera
Adjusting the lens length

Depth of Field..............................................................................
What is Depth of Field?
How to find out the focal distance

Size of Aperture
Change focal distance

Physical Camera...........................................................................
Type of Camera
Exposure
Adjusting Exposure

Using Aperture

Using Shutterspeed
Using ISO
Adjusting White Balance

Sun and Sky.................................................................................
Using the Sun with the V-Ray Physical Camera
Accessing the Sun Properties
Exposing Your scene with the Physical Camera
Adding the V-Ray Sky
Time of Day and the Sun's appearance
Changing the Sun's Appearance with Turbidity
Changing the Sun's Appearance with Ozone
Gamma Correction and the V-Ray Sun and Sky
Enabling Gamma Correction
Using Color Mapping with the V-Ray Sun

Liquid inside Transparent Glass..........................................................
Strange Image
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