Welcome to Scribd. Sign in or start your free trial to enjoy unlimited e-books, audiobooks & documents.Find out more
Standard view
Full view
of .
Look up keyword
Like this
0 of .
Results for:
No results containing your search query
P. 1
chapter 6

chapter 6



|Views: 192|Likes:
Published by crutili

More info:

Published by: crutili on May 09, 2008
Copyright:Attribution Non-commercial


Read on Scribd mobile: iPhone, iPad and Android.
download as PDF, TXT or read online from Scribd
See more
See less





Chapter 6
Methods II: Arcs & Circles
 A circle is the set of all points equidistant from a point. That point,the circle center, and that set of points, the circle's rim, account forthe circle's geometric power. From the circle's hub and its rim visualforces wheel outward, steered by lines and angles, into thosespaces under the designer's authority. The circle puts in place the visual mechanics upon which the designer may build motion andcontinuity.
Leonardo Da Vinci, a study for motion of a robot leg. Among DaVinci's many un-built inventions was a mechanical replica of ahuman whose motions were to be directed by internal mechanisms.This sketch shows the inventor working out a method for translating asingle rotary motion into the multiple movements of a leg.
Chord Constructions
The most important construction on a circle or arc is to locate itscenter. With the center in place it is a simple matter to draw aradius; a radius, in turn, makes it possible to draw a tangent to thecircle. Both of the constructions below establish the circle centerby using the perpendicular bisectors of chords.
13)Locate the center point of a given circle.
Draw any chord on the circle and then construct its perpendicularbisector. Extend this line to form the diameter of the circle:On this diameter construct the perpendicular bisector to draw asecond diameter. Since both diameters, by definition, passthrough the circle center, their intersection marks that center. Theprinciples at work here are that the perpendicular bisector of achord is always a radius of the circle, and that by definition theradial line passes through the circle center.
14)Locate the center point of a given arc.
Unlike fully closed circles arcs may not possess a diameter, andthus their centers cannot be determined by bisecting a diameter. An arc, however, always has chords on hand to determine itscenter. This method uses two intersecting radii to establish the arccenter.Draw any two chords on an arc and then construct theirperpendicular bisectors. As radii these bisectors will both passthrough the arc center with their intersection designating thatpoint.
Draw any two chords on an arc and then construct theirperpendicular bisectors. As radii these bisectors will both passthrough the arc center with their intersection designating that point.
15)Find the arc or circle of three given points.
In the previous diagram the two chords were drawn adjacent andco-terminal, that is, they share a common endpoint. Consequently a designer needs only three points in order to define the two lines. Any set of three points (with the exception of co-linear points) willform two adjacent chords of an arc. That arc and its correspondingcircle will be unique; one and only one circle will connect thepoints. The construction below will determine that arc:Draw two lines to connect the three points. These lines are twochords of the desired arc. Draw their perpendicular bisectors andfrom the point of intersection of the bisectors draw the arc or circlethrough the points.Specifying the location of three points on a circle is one of thethree most common methods designers use to denote a uniquecircle. The other two utilize a center location plus a radius length orthe locations of the endpoints of the diameter line.

Activity (2)

You've already reviewed this. Edit your review.
1 thousand reads
1 hundred reads

You're Reading a Free Preview

/*********** DO NOT ALTER ANYTHING BELOW THIS LINE ! ************/ var s_code=s.t();if(s_code)document.write(s_code)//-->