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theck Cover Special - Played vs 3 x 1 sets, This is a zone Cover to the field, man to the boundary. Mike and Will play
he crossing routes. Free Safety and Rover alert "Clamp" or “Area” call vs Ace Twin. :
MIKE - Key #1 and #2 in.drop. Brickwall + ah
the second cross. No-Brickwall, seal fo; boet/ Man Ciual
#3, dnveto cut :
ae ROVER : Lock ## into Boundary. Stick Technique.
WILL -Brickwall the frst cross, No cross,
drive under Post, zone off at 12-15. “BOUNDARY CORNER - Man civ he bck
Give “Texas” cali wi play him man. t
dooporogetto Post by TES ithe steps away, zone under #1. Stick Technique.
SAM - Area 2-1 Defender. Key inside, widen _-‘FIELD CORNER - Deep One Quarter / Mant e@
with the Arrow to Area 1. vs P-30 drive Clue. (Play inside position)
k hitch, stant, out. Line of Flight.__ Normat Set
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over Sally - This ls our “soft cover 2." “Sally” is also a technique component of the Sara Scheme. Sally will also
ye used out of Falcon. The Safeties and Comers key the #1 and #2 receivers, and are responsibility for their routes.
The Linebackers drop to the short zones. Willy be ready to give a leverage call vs One Back sets.
MIKE - Area 3. Vs. Wide (2x2 sets) drop i
to release of back. Vs. Trey be FS - Deep Half / Sally Technique.
alert for TE vertical.
ROVER - Deep Half / Sally Technique.
WILL - Area 2. Vs. 2x2 sets Arrow-Swing
‘on #3, (Leverage Call vs 1 back) CORNERS - Soft Flat / Sally Technque.
oe ~ Area 2/ Arrow-Swing on #3.QVER/ COVER 1
ut ‘COACHING POINTS / REMINDERS
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O° 2. Free Safety = Lock TE. Adjust vs mation strong. Force strong. e |
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aver § ~ This is a3 deep rolled weak. We will primarily play his cover vs a Trey set. We will play Cover 5 out of
‘icon also, (Remember, if Sara called and they align in Trey, we play Sara Load.)
FS - Post. Play Between the TE and
MIKE - Area 2 The Slot.
WILL - Area 2 - Clue remaining back ROVER - Deep Outside One Third Man Clue.
for drop. Call Stab to Comer.
SAM - Area 4 ‘STRONG CORNER - One Third Man Clue.
Inside Position
WEAK CORNER - Stab/FiatBASE OPTION isa call that allows'the defense to adjust to the running strength of the
offense. The option package utilizes D-line stunts as the primary movement and the Linebacker
work around the D-line. When Base Option is called in the huddle the Will Backer gives a
command to the defensive front. The command is based on the backfield set.
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“Cover Red” - This is our Mari Free cover vs One Back sets. Mike & Willy have a
“Reggie” technique on the single back. Sam/SS “Lock” on the TE. Rover is the
adjuster. (We will also use this coverage out of the Falcon Grouip.)
“Cover 1” - Our Man Free cover vs Two Back sets. Mike, Willy, and Sam have a
“Three Way” technique on the backs. FS is “Locked” on the TE. Rover is the
Post Defender.
“Cover Sas Our base cover, most often used. A combination man / zone
cover. It is made up of half field components. The Free safety and Rover will
control their half. (See “Sara” section)
“Cover Sally Field)” ~ This cover is a 2 deep, 3 under zone, with the Corners
playing “Soft Flat”. (Gally will also be a comporient in the Sara package.) ‘This
will be a Nickel cover as well.
“Cover Special” ~ This will be check, not a called cover by itself, that we will play
vs3x 1 sets. (Trey, Trips, Trips Open, Lite/I Twin, etc.) This cover is overloaded
toxthe 3-receiver side and man on the 2-réceiver side. We will attach this call
with another cover, “Sara Special” for example
“Cover Exchange” ~ Like “Special”. thi will be a check to 3 x 1 sets. A “Sally”
Technique will be deployed to the 3-receiver side, Man backside, with a Post
defender. : A
“Cover Wolf” - A cover vs Trips or Twin sets only. Comer to the 3-receiver side
wl play a “Stick” technique’ Rover and Corner who tfavels will play deep
quarter techniques. All other defenders will play “Exchangé.”
“Cover Load” ~ Normally used with the Sara Schéme. “Sara Load”. Used vs a
Trey set when the Rover will travel to the slot receiver and play one of the Sara
techniques, “Cora” for example.
“Cover Tampa” - This is a:“Stab* or “Soft Siab” technique by the Corner.
Safeties will play a “Deep Halt” technique. Linebackers play Area Zones
underneath. Normally used with the Sara scheme. Can be used vs a receiver
with a tighter than normal split.
Covers 3 Gold, White, Silver. Brown” - All pressure coverages. See pressureDUCK COVERAGE DESCRIPTION
‘Our coverage system is divided into three basic categories.
1. Zone - These covers are generally indicated by a number. Cover 3.
Cover 5. Or a combination of two covers, Cover 3~5.
2. Pressure — Normally indicated by a color. Covers White, Silver,
Brown, and Gold are all examples of coverages when we are blitzing.
Our exception to this is Cover Red; this is our Man Free Cover vs One
Back. Cover 1 is our Man Free vs Two Backs.
3. Combination Man | Zone - Normally indicated by using a word.
Examples would include Sara, Special, Exchange, Bracket, or Kick.
We will, as needed, make two coverage calls in the huddle. “This will give us the
flexibility to check our cover according to sets. For example, “Sara 3”, “Sara
Red”. The Sara scheme often has two components called with a3 x 1 cover called
as well. For example, “Press Stick Sara Special”.
* !
In an effort to make all the covers look'the same, we will run the comers across
with any motion or alignment in Twi or Trips set with only a TE on the
opposite side, regardless of man or zone. If we do not want to run the corners;
across, we will may make a “Field” or “Stay” call. This means that the corners
will stay right and left. “Field” will indicate that the FS, Sam LB, and Mike LB
align to the Field, Rover and Willy will align to the boundary, regardless of the
formation. We will also have certain covers where the Comers are “Frozen” to
their particular side, Right and Left. ,
A “Wheel” technique is. used by the Free Safety “& Rover to exchange
responsibilities. — -
COVERS :
“Cover 3”~ A thiree deep, four under zone. We'will play 3 to any set. If "Bail” is
added to the call, “3 Bail”, the comers will run a “bail” technique.
“Cover 5” ~ A three deep, four under zone with a weakside comer “Stab”. The
Free Safety and Strong Comer play quarters, while the Rover and Weak Comer
play “stab”. We will normally play Cover 5 vs a Trey set._ Normal Set
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Sover 3-Will be played vs all seis. Ifa Twin Set, we wil “Banjo on the TE side with he FS and the Sam. The Comer who plays a Post
‘Technique must also "Man Clue” any past route, because we are in a man on the TE side. FS, Ino threat by the TE in Twin, gain depth and foc
‘or the "grid" route (Exchange Technique). Any 2x2 set (Wide, Quads, Ace) Free Satety give “Danger” call to both sides. This call will mean
he Area t defender will "stretch" with #2 vertical, this wil elther be the Sam and Rover. Free Safety “Lean” to the Field
MIKE - Area 2
WILL - Area 2
‘Sam - Area 2 - 1 (Flat) / Force vs Run.
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FS - Post Technique vs normial set. “Banjo” vs T
“Danger" vs any 2x2 set. Fill vs run.
ROVER - Area 2-1 (Flat) Alert to“"Danger" from FS.
Force vs run. (ArrowiSwing)
CORNERS - One Third/Man Clue vs normal set. Vs two
backs play outside. Strong Comer adjust vs
twin set, Post Clue (Run with any Post Route)
Vs one back play inside. Possible “Bait”.“FLOOD” CALL EXPLANATION”
Flood call equals either Cover Special or Exchange vs 3 x 1 formations. “Flood”,
“Special”, or “Exchange” will be called in the huddle. If “Flood” is called, the
cover will be checked on the field according to the set, either Special .or
Exchange. We can also “Hard” call Special or Exchange, we will play the cover
regardless of the 3x 1 set.
General Rules when Flood is Called in the Huddle
Remember that these are general rules, game plan may dictate otherwise.
1. L/ Lite Twin = Exchange
2. Trey = Special
3. Trips = Banjo Cora
4. Ace Twin = Exchange
5. Trips Open = ExchangeBASE STUNTS
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ral Eo3. “Sally” ~ This is soft two deep zone. (We can also play “Sally” as a huddle
al, this means that we will piay “Sally” on both sides.) The outside Comer
plays a Soft Flat Technique. Key. #2 for the flat route, if no threat run with #1
deep. The Deep Half deferder, Rover or Free Safety, will also key #2. If fat
route work to #1. If vertical by #2, run with that route. (This turns into quarters
coverage) The Sam and Willy have Area - 2 Arrow Swing Technique. Mike is
an Area-3 defender.
4. “Tampa” - This is our true Two Deep. This will be called-as a component half
or as a coverage call on both sides. Corners will play Stab Technique. Safeties
will play a true Deep Half Field Technique, like Apache. Often times we will
use this as a check vs motion to or align in a flanker (Z) tight formation so we can
play zone. Sam plays Area-2 Mike = Area ~3. Willy = Area — 2, Vertical 2.
Comers will play a Soft Stab vs a tight split by “Z."
Man Calls
1. “Connie” = Generally played to a TE and Flanker with a normal to wide split.
But this can and will be played to a receiver in a tight position with a split
receiver aligned normal to wide. (Bombers or Quads for example) The outside
Cogner plays a Lock-Technique assuming no post help, but you will have curl
help. This will enable the Corer to help on the Arrow & Up route.
, The Safety, either Free Safety. or the Rover, plays a Vertical #2 Robber
Technique. Safety align at 8 yards déep inside the TE, do not align deeper than
this, you must be a factor in the run. You are a “Fill” defender with run strong,
and “Cutback” with run weak. If #2 runs vertical, play him man. (A vertical
route will be considered a Go, Post, Corner, and any drag route where the release
of #2 is “on top” of the inside linebacker.) If #2 runs an arrow route, rob’ the
curl/post by #1. If a drag route‘under the inside linebacker help to #1 Post
route. (Game plan may dictate a rob to #1 weak)
The Outside Linebacker, possibly the Rover in Bombers, plays the Arrow-
Swing-Force Technique on either #2 or #3. The ILB to the Connie side,
generally the Mike, plays Area — 2 Vertical #3. ILBs, as a general nile think of
the Sara Scheme as Cover 3 drops with Vertical responsibilities.
Safety, you have vertical responsibility on, who becomes #2. So you must
be aware of an off-set back running vertical, Heavy, Split, or Strong set.
2 “Press” - This is a Short or Tight Connie. The Strong Comer will play a
Press Technique. Safety does not have to rob the curl vs the arrow by the:TE.
Sam linebacker, you are Arrow-Swing Defender only if #2 takes you to these
routes, otherwise you are an Area~2 Defender. ‘3. “Cora” ~ Generally played to Twin receivers or receivers that are aligned in a
normal to tight split, 10 yards or less. The outside DB plays man on #1 but will
key #2. If #2 runs an out from 0 ~8 yards, then the outside DB calls “Do It!” and
plays #2 man. If #2 does not run an out the outside DB plays man ‘on #1,
working to inside position. Generally the outside DB aligns 7-to 8 yards deep to
the outside and will begin his movement with a control
‘The inside DB is man on #2 unless he runs an out up to 8 yards, and the
‘outside DB calls “Do It!” The inside DB then drives to play man on the #1
receiver. Inside DB must be at 12 yards deep in order to get to the Go or Corner
route by #1 if #2runs the out from 0-8.
The Arrow-Swing-Force defender will be the Rover in a Twin Set, Sam in
a Bombers Set. The Willy will be the Arrow-Swing-Force in Wide, Trips, Quads.
Willy must also call “Texas” (or other appropriate leverage call) to enable him to
“Seal By Alignment”. Hang to the inside on the:curl route, and leverage (stay
‘on top) of the swing route. Do Not Get Influenced.
4. “Lock” - This will refer to the defensive backs being locked on man to their
side. If, for example, in a Twin set the splits are too big to run a Cora, Lock may
be called. (See Technique Section)
5.*Load” = Load will refer to the Rover adjusting to the displaced back in a Trey
set. If “Sara” is called, we will check “Load” to Trey. The Rover and the Free
Safety will run a Cora Technique. Load = Base Front.
* ” The Sam LB will be an Area 3-2* 1 Defender.
6. “Bracket” / “tone” - Two defenders playing one receiver. This will be a
Corner and a Safety. The Comer will overplay all outside breaking routes, go for
the interception on the opt. The Safety will get depth, and back-up the corner for,
any double route. Comer can use a “Convert” Technique.
Safety aligned at £0, will overplay all inside rolites, go'for the interception.*
The corner will back you up and get depth. With any: Go or Post route both
defenders will run deep. Safety can also call Apache. (See Technique Section)
7. “Short & Full Vice” - The Safeties or the Linebackers will use this technique.
Vice is a'Trail Technique from a low inside alignment position. Run a “banana
route” to the first receiver, inside arid undemeath. Take away all short routes
knowing the corner will play all deep routes. A Short Vice is up to 15 yards. If
the receiver goes deep the defender will zone off and look back to the inside. A
Full Vice will have you Trail the route vs deep routes also. (See Technique
Section) :EVEN THUNDER WHITE "FS must be a factor in strongside run!”
Inside pressure. Peel call for outside rushers. Rover is the adjustor. Sam has the TE. FS has the
Ast back strong or the remaining back. Corners are locked & the DL rush their gaps of
-esponsibility unless directed. T is the spy. Inside Bakers run a cross stunt occupying the weak
" and "B" gap. 4 Tack = No ee wv Baye call
ie Deline protects their normal gaps of resBbELbait
he secondary will play their normal coverage
tle based on the blitz and-he color of| coverige. This Wlitz is a play it. If they motion to one back-
‘HECK GOLD! "Adiestor Aadjas” and we play it!
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4. ES has Ist rong or remaining back
2 Corners are locked
3. Rover is the Adjustor
J. FS has Ist strong or remaining back
2 Comers are iocked
3. Rover is che Adjustor
5. Di rush gaps of responsibilty unless directed
& Sam has the TE
Tis the spy
1. FS has Ist srong or remaining back
over isthe Adjustor
4. Mike and Will will blitz
5. DL rush gaps of responsibilty unless directed _ | 5 De mush zaps of responsibilry unless directed
4 Sam has the TE 6, Sam sas the TE
Tis the 2pEVEN THUNDER WHITE "FS must be a factor in strongside run!"
Inside pressure. Peel call for outside rushers. Rover is the adjustor. Sam has the TE. FS has the
Ist back strong or the remaining back. Corners are locked & the DL rush their gaps of
“esponsibility unless directed. T is the spy. Inside Bakers run a cross stunt occupying the weal
"A" and "B" gap.
Trade = tb Peek u/ Baye’ call
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1. FS has 1st strong or remaining back I. FS has Ist strong or remaining back
2 Corners are locked 2 Corners are locked
3. Rover is the Adjustor 3. Rover is the Adjustor
4. Mike and Will will blitz 4. Mike and Wil will bli
4. DL rush gaps of responsibility ynless directed 5. DL rush gaps of responsibility untess directed
6 Sam has the TE - 6, Seam has the TE e@
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4 Mike and Wit ol iz 4. Mike and ll ill
5. DL rush zaps of responsibility unles directed 5 DL rush gaps of responsibility unless directed
4 Same asthe TE
6 Sam has the TE
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Weak side pressure. Corners are locked. FS is the adjustor. Rover and the Will ae the blitzers.
Sam and Mike will banjo the TE and the ist back strong. DD one back sets. End has fire
technique. Tackle is spy. Possible Tag call between the Will and the Mike.
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1. Corners are locked
2. Sam dd or banjo ~ith Mike on TE and 1st strong,
3. ES isthe adjustor
4. Rover and Will blitz
5. DL rash gaps.of responsibility anless directed
6.T must spy
7. has fire technique
8 Rover peel on flare strong, e
9. Possible tag between Mike and Will
- Comers are locked
+ Sam and Mike orill banjo TE and ist strong or dd
FS is the adjustor
Rover and Will blitz
DL rush gaps of responstbiliry unless directed
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Sam and FS lockon TE,s PLAY IT
Possible banjo field/ based om back location
Possibie tag Rover dndf the Mike
Possibie tag
Sam and FS banjo TE
and FB
1. Corners are locked
2. Sam dd or banjo with Mike on TE and 3st strong
3.28 is the adjustor
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rush¥rs musygee! R
ve ated unless direcredt 6\DISush pos RSS und AS rected c
Possible tag between Mike and WillBASE GS WILL SARA LOAD is a five nian blitz which allows the defense to play zone coverage and
void a specific zone. This blitz is ran in conjunction with a "G" alignment and S stunt on the strong side.
The Will Linebacker has the flexibility to control the blitz on the weak side, Will can call Gap, Stone
or Pinch to alert the D-line to the gap in which the Will Backer intends to blitz. Will can determine his
slitz course by noting the backfield set and referring to the opponents tendencies. The Mike, Sam
ind the secondary have coverage responsibilites.
Baker/Stone
Charlie/Pinch.EVEN STING BROWN,
Strong side blitz. Mike blitz the strong A gap. Sam will blitz off the edge and must peel on a la
strong.. FS is the Adjustor. Will has the remaining back, second back weak or banjo w/ Rover.
rners are locked. DL rush gaps of responsibility unless directed. N is the spy. Peel call to the
id vs one back. possible tag call from the Mike to the Will.
NORMAL : “WIDE
R
c R c
c
F
Gree
it has second back or banjo w/ Rover Will tas second back or ben
5. DI. has gaps unless directed 3 DLs less direcced
Nis shespy o
7. Bossibe ag lplisbacsy
fice and Will should 172 adjust vsameysey TREY ‘ACE.
compensate for the overshift in the defenase
0
LFS end Comers are locked
Gos.
kas second back or banjo w/ Rover
tas geps unless directed
Rover and FS have BanjoVEN GAP WHITE
Bemco nm Vike)
tside pressure. Mike and Will will blitz. Rover is the adjustor. Peel for outside rushers.
am has the TE. Corners are locked. FS has the remaining back or the 1st back strong.
L rush gaps unless otherwise directed
|NORMAL;
s
c
c
¥
Sam has the TE
Corners are locked
Rover is the Adjustor
Vike and *ill lice
OL rush gaps of responsiblity unless directed
Peet cal or the outside rushers
Spy by she N
FS has the Ist Back strong or the remaining back
4. Mike and Will biz.
S.DL rush gaps of responsibiity unless directed
6 Peel call jor the outside rushers
by the N
2” cell
WIDE
a
e €
§ £
Cc
c
F
an has the
‘orners are locked
over is the Adjusior
fike and Wit blite
L rush gaps of responsibiity unless directed
‘2el call for he outside rushers
gy ay the N
'S stay the Ist Sack strong or she remaining back
0
c
4. Sam has the TE
2 Corners are locked
3. Rover is zh
4. Mike and ‘¥ilt bir:
DL rush gaps of responsibiiry unless directed
6. Peet call jor the outside rushers
Spy by the N
has che ist back strong 97 the remaining back
0EYEN DOG FALCON / BLACK
wo
COACHING POINTS / REMINDERS
1. BLACK 1S A MAN FREE COVER WITH THE FALCON BLITZ YS
TWO BACKS - TAG TO THE WILLY VS ONE BACK.
2. SAME AS “EVEN 9 ROVER / BLACK" IN THE DUCK GROUP.
3. MIKE & WILL TAKE FIRST BACK YOUR SIDE VS TWO BACKS.
4. FALCON / ROVER YOU ARE THE ADJUSTER.
Phen Wietaack Mh TE-Lock
Loct/Press toatiorss | Ram nohing, “bankn, ADEE “Laan, Be
com Teg ef willy ie La bee fe eddie H
im rae 7
\
reea § ‘
Q ! 9 Or
q 1 £ Bolegola Qa | (pf a'dob fe
seeeneag ead \ 1 1 \ew ow Vos s, i
oes 3s ioe ; So
: Tete 1 w ia Telok |
. beewPress rogipinch 2ackatan t
FS : FS LocwFress
a !
ee | Pose
Sa (ead
6 9
1
an
cto
3 7 fooSdof 9 P| a
1 of epwits 4 I 1
‘LoctuPress ' qgesureesy '
; wok : E
¢ Tage haan a
: & ts
i !
' past
post
tees ace Set
joo. : _teaijncnQ
1 a a = 1
rahe 9 a °
I 1 900@00 Tr
bdtebl Po] 9 fgoatcon
L ; | F 1 1 I : 3s 1
Seen years eres 4 f rete |
ea Loosfreas | toedPrese S88 sat sack Lochbress
a
Fs ;
| Le
i powside and outside pressure. "
rraseids WuLa anu pureUy 29 Must ge a Lactor im strongside run!"
stunt by the "N" and the "E". The >
is the spy. Peel for outside
'shers. Rover is the adjustor. Sam has the TE. FS has 1st back strong or and remaining back or
tback strong. Corners are locked & the DL rush their gaps of responsibility unless directed.
FS has Ist back strong or remaining back
Corners are lacked
Rover is the -djustor
‘Mike and Will will blicz
Di rash gaps of responsibil ines directed
Nis the spy ~
Sam has the TE
JES has Ist back strong or remaining baci
2 Corners are locked
3. Rover is the -Adjustor
4. Mike and Will witl Bitz
5. DL rush gaps of responsibilicy untess directed
6, Nis the spy
7. Sam has the TE
FS has Ist back strong or remaining back
Corners are locked
Rover is the Adjustor
Mike and Will will blite
DL rush gaps of responsibitity unless directed
Vis
Same has the TE
LFS has Ist back strong or remaining back
2 Comers are locked
3. Rover is che Adjustor
4, Mike and Will will bli:
DL rush gaps of responsibility unless directed
the spyco
EVEN WK. ROCK (SAM), BASE G-7 WK. PINCH COBRA PEEK / SARA SPECIAL
DucK
Buu COACHING / REMINDERS
° PLAY "SARA" 1. COBRA= CORNER BLITZ. BLITZ ANYTIME A “STICK” TECHNIQUE
: TouLD ae nun.
e o CO | 2 swtourzvs 2 cx rw 00 Nor UTZ vs HEAVY aac.
Q gos 000 1. THIS IS PART OF THE SARA SCHEME.
Ts
oY Peck s 4 END HAS PEEK TECHNIQUE ON THE FIRST BACK. IF THE BACK
\ w M RELEASES FAST THE CB MUST “PEEL”. IF THE BACK SETS
‘ AND RELEASES THEN THE END WIL PLAY.
ae FS e
EVEN WK ROCK COBRA PEEK/SARA SPECIAL
ite Twin pee Tiere = corn Higavy Raft oO
Eieto oo “
°
° gye ° coo a gp
e a 3 Seer i
RP \ s Pack
wow wow
: c
c c FS FS aaaaEE
BASE G-7 WK PINCH COBRA PEEX/SARA SPECIAL BASE G-7 WK PINCH COBRA PEEH/SARA SPECIAL
ft | Wide Set
Com © PLAY"SPECIALY °
“pase O o 9 ° 4 °
Q 9 8000 9 Coe eed
woos . a PN TS
ct = w ™ .
1 w. ™ aes 3 c
Ce :
R NN, eae fs c c :
{ f Fs
EVEN WK ROCK COBRA PEEKISARA SPECIAL
rads [ace Set
° ae oO.
= . i . oOo 3 000 i
00800
: PUPS, Si Vite eae ter we rals
s ™ w ‘ w 7 :
7 R c 7s LR FS
“CONE”
e >
PLAY SARA -NO COBRAee pur as 5 LE Ca
us Oo a : INC REMINDERS
fo yr 1. Hurricane = Even Front Fs- Ace Alert
© O | a two sacts-stud= Ace Alert End = An. Rover 7
a $2800 0 | 20 Secctgn ete tnemack Our/On-oan Sack ashore
1g NT ' ‘ke & Wal Pay tts Cae
ert t .
1 me ARRAS pects |. 1 personel Std = Ace Alert. End a, You have Back to you
as ‘cinta te ne Rover & Sam Pret FS" Rajuser Mike ¢ Wald
é ¢ Play Bitz. Tackle & Nose = Spy.
4.12 Personnel Double ice Alert. Rover & Sam = Peel. FS = Back
‘through the Line. Mike & Wil play Blitz, Tackle 4 Nose = Spy.
te eke [ade ys 1. par #2 mare
Set Jace Q
Peel Qa logy
Js i 1 e
of \s r og 3 o
pe
‘ Gees KP i gopeqoon. |
"See pa TR ' i + hee 1a Ace i
| Rh toy oy 1 Part Ata et caer :
tgs ce | Locubrass cea LoctdPress
Adjuster ¢ 6 FS 6
aa —~ —
Spun will FOR VS pain f TF !
oEVEN TN GOLD (Falcon)
| Edge Pressure. The (FA) Falcon is always the adjustor. If the Falcon is forced to displace and cover
he will give a tag call to the Will Backer and Will Backer will blitz. The Gold Blitz can be ran in
conjunction with most of the D-line stunts and Line Backer movements (i.e., Weak Pinch, Stone,
Je Baker). The FS has the Te and the Corners are Locked. Nose is the Spy. D-line rush gaps
sponsibility unless directed. Mike and Will have the backs.
NORMAL WDE
0
c
c
1. FS has the TE
eee ae 2 Corners are locked
3. Falcon will be the adjustor 3. Falcon will be the adjustor -iag call x0 the Will
4. Nand T spy ‘4 Nand T spy.
5. Will and Rover blitz edge
5. Mike Wil
eee eueae 6 Mike has the remaining back
& DL rush gaps of responsibilty unless directed
Gr ie esse uy
check vit"
oO
R
a c
c Eee : i
a
F
1. FS has the TE
2 Corners are locked fe Fshas the TE
2: Falcom wil be the afor-tog call 10 the Will oo
lp ogden 5 aia est
ee eee eee eee 6. Possible tag berween Rover and Will
7. Will and Falcon blitz the edgeEVEN SWAP TEXAS GOLD (Duck & Falcon)
Edge pressure. The Falcon will always be adjustor. If the Falcon is forced to displace and cover
he will give the Will Backer a tag call and the Will Backer will blitz the edge. The FS has the TE.
and the Corners are lockedMike and Will have the backs. End and Stud have Swap technique
and spy.
1. Fs has the TE
2 Corners are locked
Falcon will be the adjustor
1 Stud and ihe End are the spies
E & Stud have Swap Technique
1 Mike and Will have the backs
DL rush gaps of responsibility unless directed.
' Rover blitz the edge -
4. FS has the TE
2. Corners are locked
3. Falcon will be the-adjustor -iag cail to the Will
4. Stud and End are the spies
5. End and Stud have swap technique
6. Will and Rover blitz the edge
7. Mike has the remaining back
1. FS has the TE
2. Corners are locked
3. Falcon will be the adjustor -tag call to the Will
4. Stud and End are the spies.
1d and Stud have swap technique
& biitz edge
7. DL rush gaps of responsibility
8. Mike has the remaining back
I. Fs has the TE
2. Corners are locked
3. Falcon will be the adjustor
4, Stud and End are the spies and swap
5. Possible tag between Falcon and Will
6 Mike has the back
7. DL rush gaps of responsibility unless directed
8. Will 3
edgeFALCON _ EVEN (GAP, OBL ABLE, DBL SAKER, BULLETS, THUNDER, THUNDER X)/ WHITE GC~
COACHING POINTS / REMINDERS
Oo DBL BAKER:
1
@ Pei OL Pet 4. SOKMAN BLITZ JUST LIKE DUCK, MIKE & WALL PLAY THE BLITZ
ot caer
Q sts pe
‘ 7| sy h d& 2. FALCON YOU ARE THE ADJUSTER.
: i i 4, SS VS BOMBERS YOU HAVE THE OFF-SETBACK. FALCON
c " ‘YoU PLAY THE 3RD WR.
é Fs
ms. nose = ser
2. A hack het ot Ame 5 + 5
a one taeeeaceae Peel Peel BULLETTS
ra
7 aH
oO y Qe
9 1 /dl¢ © (} q bi ;
| t oe Teese ! f '
bE ab os
! : # a : &
Fs
( : Wide Set
@ nwusien | THUNDER CROSS
is : Peat fe ea
OD °
oe eh! if oof oe
1 “ fed ; 8s 1
. ' é ; &
i {
ts Fs
Bombers, jauads
e ‘DBL ABLE BULLSTTS
peste en i ope
Qa 1
6 ° lof P 2 oo i Fo
9 PHPHOL | 8) 2 4 SPR |
ps ow ow t & “is &
é ' eect
Fs fsene a+ oe potemp oem one + 1
i rr S
4. SUMAN BLITZ. JUST UKE DUCK, THE MIKE & WALL BLITZ
tinge BLITZ STRONG A GAP. WALL BLITZ WERK A GAP.
2 END AND STUD ARE PEEL ON THE FLARE.
} (sg see © | « eatcon-vou ane THe ADwUETER
1 fu 1 | a revou nave me oT aAck-susT ASN BUCK.
A a 1, | sve somsens, rarcon vou Par To THES wR. ss YOU
ie puny To THE OFFSET
a 0. STECHNGUE To FIELD ="SPY-
et Back
Lwin e [Heavy RULE °e
m5 Pegs Pt ot
9 Ii OF a i. Ory \
? | delefalo q _[dlelefaigo ?
ce &/ N \m T ss 1 EON Tes s i
Lociwpress TeLock yedoet t
ale w ¢ wy Locke
an LockiPrese
Fs Fs
ot ack ot Sack
7 :
Peau [wide sex oe
emp ° eho 9 Lkwhbos 2
9 lad a FW oble/abe
ew \M See ' F Net ss $ ;
ST ebb eet tecteress i 4
c w LectPress
c w
Press ¢ ¢ fs é
pol Sher ‘ ‘ boctaeae ‘
bers, - |Quads
ra @ ® rea
a! )
Ophir /. dg
9 de ch \ t e| a 2 [dlol¢/clo f °
i s oT NOE & 7 oe w\ Hoot eb at
Hl LoctiPress | ae w Leckie
& w ri é
essprese vO onset Sackttan
Fs Fs
ot Baek ot Back‘Me 6 Toner
CO!
{STEM) MONSTER / BLACK
(COACHING POINTS / REMINDERS:
1. MONSTER IS AN ALIGNMENT OUT OF THE FALCON GROUP. WILL
ALIGUS WEAK ON THE LINE OF SCRIMMAGE, AND IS BLITZING.
12. THE END ALIGNS IN A3 TECHNIQUE, THE NOSE IN A 0 TECHNIQUE.
THE TACKLE ALIGNS IN A3 TECHNIQUE, STUD ALIGNS IN A WIDE
9 TECHNIQUE.
12. BLACK IS AFS FREE AT THE POST COVER,
4. FALCON iS THE ADJUSTER. SS HAS THE TE, IF NO TE #2 STRONG,
‘OR #3 WEAK.
Heavy RuLt oO
1
'» 2
Bade
Q i; ofoaad P
Ve iw eninregs! ts !
' 1 A TE-Lock 1
é ieee ee
ee Lock/Press
a FS
M ;
fe Past
06 ° = |wide set A
; |
S 9 @ °
9 a e P ae {ope doo
1 w — (NT s
7 Merete ume 1 Locksingle ‘ye \
oe 7 o sp Dot Back c
: Dot Sack LoctPress | TOaKPrest = LociPress:
F : FS
i: 7
: Press:
pot
lente aE
Q Ee
ee 7 b _
1
Ol ° '
q Seq | pl a 7 fow@dl P |
, ' fc ; oa \ LoctSingle
' & a Lockisingle: | |, Lectssingte a ic
¢——omser por Bacx jose | cere 1
o fs
| Ae
pest past(COACHING S/ IDERS
spoet Spee 4. A SOKMAN FALCON BLITZ. MIKE A WALL BLITZ PRIMARILY
10 UiseD V6 11 PERSONEL. THIS IS SLACK COVER. FS AT THE
24 PST. FS MUST FAVOR THE STRONG SIDE FOR RUN, THEN PLAY
ho | faim rssstesnnaue ;
Q oye lo ay enema
: ee era {a wus auo stun nave spent on THe BACK,
b F & | 4 me urz.a.cap stRoNG.
ees LoctlPress
Fs
t
ost
Set ‘Spee! O° ‘Speet Trey Set ‘Speol oO ‘Speet
2} cofrannayeyorbory
9 [sige lop P Qa dg eobop | r P
eee Tess § c 1 iw oe seu 1
ie reut ce | gt Test |
LockiPress 1 7 £ LocklPress
WAN Wn
FaleormAse
FS FS
+ 4
ost past
is i: 7 e
° 0°
: 2 * 9°
9 yda\ ee OES e98009 . °
“eAn| TS a R : cae i
tae | oo
4 c c ¢ :
1 |
°
° . ae 2
° ° ° °
2 o0e000 ° 00089000
EN Ts EON TS
R ‘ R s
™ w w “
c ¢ c =
FS FSon :
z § °
fy ie Qn ° °
a 3 3
3/8 a: ES i Qn On
al 3s i 5 5 oe o OF
Hl aie
g| sug o7 o7
oe i oO Oye o oye
ai i .
agadg . :
al iy ; i ; i °
a] Eg Pe es °
gli
3g Ore °
é : | |
1-Gs
Pie Sem ae oo
ie Ors
f : ej eo. “or
ce cere ug 0 0 de s— J 2.08:
) oe. |S a Bu
@ on eo oe i
= ao |
§ © oo oO
pel We beat (GOACHING POINTS [REMINDERS
° 1. Sam & Mike Blitz,
° 2 Stud, Tackle, & Nose = Ralph or Lou Cail, e
Loe o [I
o o °
E 3 4. Vs. Twin Sets Possible “Tag” call btween Wil & Mike,
ae a ae
Back Motion Weak = Wil Adjust, Give End “Hole” Cal,
Semen
sem FS
— Relate To TE tute
emia 4S Banjo we! Wat
te “Alen Possible Tag Will & Mike
‘s Posse “Cora” Guth i we Ten Sets, :
‘Motion Strong
= Post _~ wit Give “Hole” Call To End
“Lest
7 1361 o |
Ae‘COACHING POINTS] REMINDERS
41. Even 9 Weak / Zone only run vs "21" Personnel,
(Bombers also)
2. Mike & Will = Blitz. Mike wrap tight off of the End's
charge, you blitz first. Will blitz off edge for contain.
3, Sam = Hole Defender.
4.'Stud End = Play run first. Vs. pass you are Seam
Defender. Relate to TE or Back across your face,
5. Taclde, Nose, ’& End = Hard charge strong. Tackle =
Pon Coritain Strong.
via fe} 6. Rover = Seam Defender. Play Area 2 until #2 across
your face. Expand vs Sprint Pass.
° Oo 7. Free Safety = Post Defender vs Normal Set. Vs.
° © Q Twin Relate to TE.
R 4. Comers = Relate to Receivers vs Deep Routes.
MS stam
Z ae 9. Back Motion Strong = FS Adjust.
Seam oie gg
c i ; Back Motion Weak = Rover Adjust.
4 5 Relase To TE
eTid dy
8 \ ee
Z “A ‘|, igetPeam te
= ee -_ ]
| 4 “ae ! | he
7
ie ail coe ce
embers ° ‘Tmey Set 7
oe i
5 O ° OnUO,
fo} 9 O, ° ° O0@000
sme OUP SOS
R s w M s
te c °
c R FS
ts
| | eee
one he eeBAS INI |
a ‘COACHING POINTS / REMINDERS |
° 4. ike & Way bt We wl secu “Wte cae, cap, Double Bate,
3 cee Som ses Pa a ey
9, ° dyad the Secedary ra 3 nde, 3400p cova.
o offeddo eNO ea ec et
c a N sos c ‘The Middle Dropper will match with #3. bene
(= eee ete
CS cae eel a ote ee eee thd
wo cmt
Bu ° eave RULE o
°
~ °
° ° °
° (prePhe ° ae
Tis s n/ tls
. wt w { “ : :
om foc e el. Sa
i nea = j | ce ae $
ord cs One mira c
ae ovr use you"Whit rules for apres. Vs Hes ack an
: ak
7 o rele a “pase am Samar
° ° e
° ° ° Q, i
> opedao . Ou oppeidde e
e (RN The s . EN 355
/ w u | j Ww ow \
‘Seand é Hole c
: Seam Hote - Seam oem
# woe ine | % fe
jaa da one's oe Tet Be me a
ctv tela cal En Tos Rete Se ovr sel” ea to End To Rec Side.
bers [trey Set ‘Bava DDL Bata SmokerZone
7 ‘|
° i .
O° ° (oan O° °
° PPP gp ao} ° oe
$ NUE Lt T
s Jw & lea
eet Meee 6 om ee
| ‘Seam ‘Seam c | = Sem |
Fs
‘i oe i ©
por ee
snow ga“ ca tothe Sn. am becomes aa
ees Rival selon cbtEXTRA
BASE STONE COVER ZERO
~ “Iie
8 ee) o=r lB On
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COVER ZERO FIELD LEFT
So —
ye i
Lo f oe bz
4 fe D<8 Guus
3 g o 2284 2
5 eo 7 g sha 8
aa 52 8 | ae 5
3 a e 2
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5 tog 8” feel § 2892 &
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On an ° de ages z
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orsg joood *° =" }oognH ft
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: or ovEXTRA GROUP
INE: BA:
TOM RIGHT . O
RUN TO YOU: A GAP.
RUNAWAY: PENETRATE CUTBACK
PASS: INSIDE RUSH
RUN TO You: A GAP %
RUN AWAY: PENETRATE CUTBACK.
PASS: INSIDE RUSH
RUNTOYGU.G GAP
RUN AWAY: PENETRATE CUTBACK +
PASS: OUTSIDE RUSH
Run io yous GP t t
TE CUTBACK
Sus
ES CAP 1
LEAD TO WB: STACK AND SUPPORT. G-PULL- FAST READ
PASS: BANJO BACKS WITH WILL .,
NOTE: CHEAT TO 20 TO GET QUICKER SUPPORT TO WEAK 8 GAP. ROVER HAS TO SLOW PLAY.
LEAD TO YOU: 8 GAP WITH OUTSIDE SHOULDER.
vr | to | EAB STRONG 8: ATTACK WITH INSIDE SHOULDER.
PASS. BANJO BACKS WITH WILL.
leitTZ C GAP._00 NOT BE CAVED BY WING. KEY OT FOR RUNIPASS, SQUEEZE C GAP ON
am |g |RUNREAD. CONTAIN GS. ON PASS. YOU HAVE BOOT AND REVERSE.
[BLITZ C GAP. 00 NOT BE CAVED BY WING. KEY OT FOR RUNIPASS. SQUEEZE C GAP ON
RUN READ. CONTAIN @.8. ON PASS. YOU HAVE BOOT AND REVERSE,
MAN TO MAN ON TE. POSSIBLE BANJO IF OFF SET BACKS OR PRE-DETERMINED,
OVER IF BACK MOTION (GAME PLAN). SLOW PLAY STRONG LEAD CUTBACK 8 GAP
e MAN TQ MAN ON TE. POSSIBLE BANJO WITH CORNER IF OFF SET BACKS OR
REE PRE-DETERMINED, SLOW PLAY WEAK LEAD CUTBACK 8 GAP.
orme| icc [raw rownon oe neceNen, Posse. suo wnh FREEEXTRA GROUP.
G E G DO!
ioTe: ROVER ano FREE a)
| RED Yo goer ss
i play.
c
(eee ped
R Ww
ar
a Pr : HELPEI fi
NOSE
PINCH
PiNcH
RUN TO YOU: A GAP
RUN AWAY: PENETRATE CUTBACK
SASS: INSIDE RUSH
RUN TO YOU-A GAP ay
RUN AWAY: PENETRATE CUTBACK,
PASS: INSIDE RUSH
sTuD
MIKE
s
PINCH
CHEAT
Tos
PINCH
20
UTBAC
PASS: TIGHT RUSH. CAN GO INSIDE OF OT.
UN To YOU; 6 GaP
BUN AWAT-FaNET RATE CuTaACK
BaSd HOH RUSH CAN GO RODE OF OT. ; |
'5 YARDS DEEP TO ENHANCE SCRAPE. ON DIRECT FILL OVER THE TOP. VERSUS SLANT, SCRAPE
HARD TO C GAP OR FIRST DAYLIGHT. BANJO BACKS WITH WILL- SECONDARY CONTAIN: MAN IN
BACKFIELD RULE. ALERT TO TAG. |
WILL
SAM
20
'5 YARDS DEEP TO ENHANCE SCRAPS. ON DIRECT FILL OVER THE TOP. VERSUS SLANT. SCRAPE
HARD TO C.GAP OR FIRST DAYLIGHT. BANJO WITH WILL- SECONDARY CONTAIN: MAN IN THE
BACKFIELD RULE. ALERT TQ TAG.
GLITZ OFF CORNER. KEY OF FOR RUNIPASS READ: HANDLE Q.8. (LEAD HIM) ON BOOT ACTION. PEEL
RULE IN EFFECT. TAG RULE ALSO MAY BIIN PLAN. YOU HAVE REVERSE- CONTAIN Q8 ON ROLL.
(ON FB LEAD AT YOU, ATTACK HIM AND 2 GAP.
BLITZ OFF CORNER. KEY OT FOR RUNIPASS READ. HANDLE Q.8. (LEAD His) ON BOOT ACTION. PEEL
RULE NESEY: TAG RULE ALSO MAY STIR PLAR. CONTAIN ON ROLL: YOU BAVE REVERSE
ON FB LEAD AT YOU, ATTAGK HM AND 2 GAP.
ROVER
MAN TO MAN ON TE. POSSIBLE 84 WITH INSIDE LINEBACKERS IF BACKS OFFSET. C GAP VRS DIRECT.
‘SIT FOR BOOT ON FLOW AWAY (SLAM) KEY FOR SLANT PASS (POSSIBLE BANJO}.
FREE
CORNER|
Lock
MAN TO WAN ON TE. POSSIBLE 8. WITH INSIDE LINEBACKERS OF BACKS OFFSET. CGAP VRS ORGY
SIT FOR BOOT ON FLOW AWAY (SLAM). KEY FOR SLANT PASS (POSSIBLE BANJO}.
MAN TO MAN ON WR.RUN TO YOU: A GAP
RUN-AWAY: PENETRATE CUTBACK _«
PASS: INSIDE RUSH
RUN TO YOU: AGAP
RUN AWAY: PENETRATE CUTBACK.
PASS: INSIDE RUSH
RUN TO YOU: C GAP
RUN AWAY: PENETRATE CUTBACK- REVERSE AND BOOT. READ CALL- LINEBACKER SUPPORT
PASS: OUTSIDE RUSH
RUN TO YOU:¢ GaP é
RUN AWAY: SENETRATE CUTBACK - REVERSE AND BOOT. READ CALL- LINESAGKER SUPPORT
PASS: OUTSIDE RUSH
LEAD TO YOU: A GAP_ ATTACK SQUARE WITH INSIDE SHOULDER. LEAD TO WEAK 8, ATTACK
STRONG A. GPULL- FAST READ.
PASS: G.8. ROLL- ONSIDE LINE BACKER SECONDARY CONTAIN,
‘LEAD TO YOU: & GAP WITH OUTSIDE SHOULDER. LEAD STRONG A: ATTACK WITH INSIDE.
SHOULDER. G PULL FAST READ.
PASS: Q.8. ROLL- ONSIDE LINE BACKER SECONDARY. CONTAIN.
PLAY NORMAL OR READ CALL. ON SLANT PASS- FOCUS ON BACK. YOU ARE FORCE AND HAVE
FIRST FACE OUTSIDE ON PLAY ACTION.
PLAY NORMAL OR READ CALL, ON SLANT PASS- FOCUS ON BACK. YOU ARE FORCE AND HAVE,
FIRST FACE OUTSIDE ON PLAY ACTION.
"ON RUN AWAY: YOU HAVE 5 GAP CUTBAGIC ON LEAD 10.B GAP: ATTACK £8 WITH
INSIDE SHOULDER. KEY GUARDS TO BACKS. FAST READ TO (stnau4 react
30 STACK OVER D.T. iF POWER WEAK, TAKE LEAD BLOCKER WITH INSIDE SHOULDER,
PLAY NORMAL OR READ CALL. PLAY OFF SAM AND MIKE VERSUS POWER.
I FLOW AWAY. SLOW PLAY AND WATCH FOR CUTBACK.EXTRA GROUP,
GOALLINE: BAS! ING Ri VE}
RUN TO YOU: A SAP
vackie | QF RUN AWAY: PENETRATE CUTBACK
ie PASS: INSICE RUSH
- RUN TO YOU: 3 GAP %
NOSE a RUN AWAY: PENETRATE CUTBACK.
PASS: INSIDE RUSH : ‘
RUN TO YOU: ¢ GaP +
RUN AWAY: PENETRATE CUTBACK- REVERSE AND BOOT: L.. WILL SUPPORT VRS. DOWN
to ‘ BLOCK ON READ CALL
RUN a roe eoceaccane
RUN AWAY: PENETRATE CUTBACK- #E AND BOOT- LB, WILL SUPPORT VRS. SLAM.
sTup 5 READ IS ON FOR SAM UNLESS GAME PLAN.
Pass: DUTSIDE RUSH,
LEAD TO YOU: B GAP, ATTACK SQUARE WITH INSIDE SHOULDER.
LEAD TO We: STACK AND SUPPORT. CUTBACK, G-PULL- FAST READ
PASS: 0.8. ROLL- MAN IN BACKFIELD RULE- SECONDARY CONTAIN
MIKE
LEAD TO YOU: A GAP WITH OUTSIDE SHOULDER.
LEAD STRONG 8: ATTACK WITH INSIDE SHOULDER,
PASS: @.8. ROLL WEAK: 2NU BACK OR MAN IN BACKFIELD RULE - SECONDARY CONTAIN
‘ON SLANT PASS AT YOU, FOCUS ON LEAD BACK. YOU ARE FORCE AND YOU HAVE BACK IN
FLAT ON PLAY ACTION. READ CALL- IF TE SLAMS HARD ON DE, YOU FORCE, ON FLOW
AWAY, EXPECT BOOT,
LOW AWAY AND TE DELAY: SIT ON HIM. YOU HAVE HIM MAN, ON SLANT PASS AT
JS ON LEAD BACK, YOU ARE FORCE AND YOU HAVE BACK IN FLAT ON PLAY
ONFUt
eara | 9 You, Focu:
ACTION.
FB WITH INSIDE SHOi SLANT. s
Rover |CHEAT |Win INSIDE SHOULDER: KEE> OUTSIDE FREE. BANJO WITH X. ONG PULL STRONG: FAST READ TO
TO 4t__ | STACK OVER 0.7. IF POWER WEAK, TAKE LEAD BLOCK WITH INSIDE SHOULOER-WILL WILL SUPPORT.
YOU HAVE 8 GAP CUTBACK ON LEAD WEAK: ATTACK FB WITH
FREE | 70.90 | INSIDE SHOULDER ON SLANT SWEED TO YOU: YOU ARE 1ST CUTBACK. TAKE BLOCKER WITH INSIOE
SHOULDER: KES? OUTSIDE FREE. BANJO WITH SAM ON T.E. AND N.S.
CORNER | PRESS. | MAN TO MAN ON WIDE RECEIVER,RUN TO YOU: A GAP
BUN AWAY GARE are cureack
EE | reece :
~_| Run To voua cae ag
tose | stone} RUN Anay SeaRaTe curmack,
PASS. INSIDE RUSH
: RUN AWAY. PENETRATE CUTE }OOT-4.8, WILL’ SUPPORT VAS. DOWN
37 | RUNAWAY: BENETRATE CUTBACK. REVERSE AND @OOT-.8. WILL'SU =
nO 7 BLOCK ON READ CALL.
< iH
: NETRATE CUTBACK. REVERSE AND BOOT: LB. Witt: SUPPORT VRS. SLAM q
sTuD | 6 | READIS ON FOR SAM UNLESS GAME PLAN. ¢
PASS: OUTSIDE RUSH
LEAD TO YOU: 8 GAP, ATTACK SQUARE WITH INSIDE SHOULDER,
Ke: 30 | KEAD TOWB: STACK AND SUPPORT. CUTBACK G-PULL- FAST READ
PASS: 0.8. ROLL- MAN IN SACKFIELO RULE- SECONDARY CONTAIN
ious cs arn reece 7
(Eig rama ren cUaRE OU,
CHa a eee EES aio mus. secononty conta
‘ON SLANT PASS AT YOU, FOCUS ON LEAD BACK._YOU ARE FORCE AND YOU HAVE BACK IN
FLAT ON PLAY ACTION. READ CALL- iF TE SLAMS HARD ON DE. YOU FORCE. ON FLOW
AWAY, EXPECT BOOT.
‘ON FULL FLOW AWAY AND TE DELAY: SIT ON HIM. YOU HAVE HIM MAN. ON SLANT PASS AT
xTRA | 9 ‘YOU, FOCUS ON LEAD BACK. YOU ARE FORCE AND YOU HAVE BACK IN FLAT ON PLAY
ACTION. CAN USE READ CALL.
KEY GUARDS 10 FS ON RUN AWAY: YOU HAVE 5 GAP CUTBACK, ON LEAD 10.8 GAP: ATTACK
FB WITH INSIDE SHOULDER. ON SLANT SWEEP TO YOU: YOU ARE iST CUTBACK TAKE BLOCKER
over |50/ WITH INSIDE SHOULDER: KESP OUTSIDE FREE. BANJO WITH X__ON G PULL STRONG: FAST READ TO
e 70 READ| STACK OVER D.T, IF POWER WEAK, TAKE LEAD BLOCK WITH INSIDE SHOULDERAWILL WiLL SUPPORT,
YOU HAVE 8 GAP CUTBACK ON LEAD WEAK: ATTACK F8 WITH
ISIDE SHOULDER. ON SLANT. SWE=? TO YOU: YOU ARE 1ST CUTBACK. TAKE SLOCKER WITH INSIOE
SHOULDER: KEEP OUTSIDE FREE. SANJO WITH SAM ON TE, AND NB.
Ree | 70-90
} oRNER | PRESS | MAN TO MAN ON WIDE
IVER,OREGON
E TECHNIQUES
1. Sam and Extia: Slant pass Technique
|
+
Qo
oo
yr
“Sam and Extd step with TE down block. On recognition of slant action. he will step to
force position and total focus on lead back. Upon pass recognition, run on his hip to fla. You
have him man to man. oe
2. Sam and Extra: Read Technique
Read call needs to be made if read technique is to be played. If no read is called, Sam
and Extra will tuck with slam block and hold T-E, Upon recognition of his release and full flow
away, you have him man to man. Read call means upgn recognition of slam and full low away
(Boot Action), Sam or Extra will go and anticipate QB Boot. You still must read the tackle for
pass/run. Rover will stow play TE slam on read call.
3. Mike Will: Secondary Contain
Upon recognition of QB outsidé of the Defensive End, onside Linebacker scrape to
contain. Backside Linebacker, take his place in short zone.
4. Rover: Secondary Contain
Upon recognition of ball outside with oor action. be ready to secondary contain the
Quarterback.O
OREGON
Extra
1. Base (G) stone cover 0
2. Stem Even (Stone) Cover 0
3. Base(GiCover 0
4. BaseG\Double Pinch Gold
3. Base(GlWeak Pinch Gold
6. BaseG Stone GoldOREGON
Extra
Philosopny & Techniques
We would like to be able to keep our Extra Package as simple as possible by keeping our
techniques as much like our regular defense as possible. We first need to be in an attack mode to
be able to stop the run in short yardage, We also need to be able to deal with the boot and the
slant pass.
We will try to fiee up thé Rover in order to gain more help in the A & B gaps. in order to
do this. X (our LB) will need to be responsibie for the siam release (flow away) of the Tight end.
‘This will be a problem for containment so we will put the Rover and X into the boundary
‘wheriever the bail is on the bash. If we are especially worried about the boot we will piay the
Rover in a 70 and call X read. On slam release and full flow away, X will go and contain the
QB.