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Virtual Classroom Proposal Using Sloodle to Connect Moodle to Second Life

Virtual Classroom Proposal Using Sloodle to Connect Moodle to Second Life

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Published by Dallas McPheeters
Constructivist learning strategies fit well within 3D virtual classrooms where students manipulate their Avatars and construct objects collaboratively. NAU does not yet offer courses in a 3D MUVE. This paper outlines a course to be designed and taught within Second Life, the most popular MUVE used by Universities. Virtual courses enable the highest and best use of resources by offering greater flexibility to more students. Virtual technologies save time and money while offering students greater varieties of learning experiences. This paper explores the enhanced instructional strategies available in 3D MUVEs.
Constructivist learning strategies fit well within 3D virtual classrooms where students manipulate their Avatars and construct objects collaboratively. NAU does not yet offer courses in a 3D MUVE. This paper outlines a course to be designed and taught within Second Life, the most popular MUVE used by Universities. Virtual courses enable the highest and best use of resources by offering greater flexibility to more students. Virtual technologies save time and money while offering students greater varieties of learning experiences. This paper explores the enhanced instructional strategies available in 3D MUVEs.

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Categories:Types, Research
Published by: Dallas McPheeters on Apr 08, 2010
Copyright:Attribution Non-commercial

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11/16/2012

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Running head: CREATING A VIRTUAL CLASSROOM FOR NAU’S ED TECH PROGRAMCreating a Virtual Classroom for NAU’s Educational Technology ProgramDallas McPheeters NAU Graduate School of EducationNAU Virtual Classroom 1
 
Abstract NAU enjoys a reputation for being on the forefront of distance education technology. However,advanced trends in technology have led hundreds of Universities to investigate multi-user virtualenvironments (MUVEs). Constructivist learning strategies fit well within 3D virtual classroomswhere students manipulate their Avatars and construct objects collaboratively. NAU does not yetoffer courses in a 3D MUVE. This paper outlines a course to be designed and taught withinSecond Life, the most popular MUVE used by Universities. Virtual courses enable the highestand best use of resources by offering greater flexibility to more students. Virtual technologiessave time and money while offering students greater varieties of learning experiences. This paper explores the enhanced instructional strategies available in 3D MUVEs.NAU Virtual Classroom 2
 
Creating a Virtual Classroom for NAU’s Ed. Tech. ProgramBrick and mortar schools are increasingly challenged by the globally networked world.The past four decades have witnessed the emergence of a connected society that transcendstraditional notions of time and space. Yet educational institutions continue to design instructionalstrategies based on a century-old paradigm. Entrenched in the past, many schools viewtechnological innovations as
 plug-ins
to be
added 
to existing frameworks. Piece-meal reformsare too commonplace when real systemic changes are actually needed. Are we teaching 21stcentury skills using 19th century practices and platforms?RationaleThe time for systemic change has come. Educators must retool their thinking and practices to meet the burgeoning demand of a virtually connected world. Barriers between live,distance, and virtual classrooms must be torn down. The hard technology is here. The softtechnology must be integrated. The next step is to create a virtual classroom for NAU in which todiscover, explore, and practice the new paradigm.
Statement of the Problem
 NAU has a reputation for being cutting-edge among higher education institutions offeringdistance education opportunities. However, over one hundred leading Universities around theworld already have virtual campuses offering everything from registration and enrollment toactual courses that can be taken virtually. NAU’s education department wants to train the nextgeneration of educational technology leaders. Yet without offering such a platform in which tolearn, the goal of educating technology leaders is difficult if not impossible to achieve. NAU Virtual Classroom 3

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