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StavriasBolton PLAY

StavriasBolton PLAY

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Published by beatriz
My students design research work
My students design research work

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Published by: beatriz on Apr 20, 2010
Copyright:Attribution Non-commercial

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04/20/2010

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: concept 
ENTER
RULES & BOUNDARIES
WHAT IS PLAY?
 
PLAY
with its rules, restricts in order to beFREE. The rules (right amount) provide encouragement forCREATIVITY.
 
PLAY
is a means ofCOMMUNICATION, a common language through which people who otherwise couldn’t communicate (due tolinguistic, social, class reasons) now can.
WHAT DOES PLAY DO?
 
PLAY
allows one to feel and see through and behind the political, racial, ethnic, religious, and linguistic boundaries that separateus, not by eliminating them but by invoking a deeper sense ofCOMMONALITY, one that transcends the normative order.In everyday reality we believe that the ideology we’re being sold is the ‘TRUTH’. Through
PLAY
, and its ability to reach below the surface toaDEEPER REALITY, we can explore what we ‘really’ want, and therefore achieve a more ‘real’ design outcome.
PLAY DESIGNOUTCOME
 
: IN DESIGN 
Design
PLAY
desires anOUTCOMEand can be built into the rules of thegame.Design
PLAY
should end in aMUTUALLY SATISFYING DRAW. TRUSTandCOMMUNICATIONbuilt between the players and stakeholders can therefore continue beyond the game.
.
ENTERENTER
OFFICE REFURBISHMENT, NETHERLANDSROXBURGH PARK SUBURBAN DEVELOPMENT, AUSTRALIA
BRIDGEbetweenpeople with differentbackgrounds,without usualRULESandHIERARCHY.DeeperINSIGHTListening forUNDERSTANDING.FosterTEAMWORK.SelfREFLECTION
Playing the Workplace Board GameResearcher’s model of PLAYSuburban housingMaking models with food
 
: IN DESIGN 
ULURU KATA- TJUTA CULTURAL CENTRE, AUSTRALIA

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