Some Chaos Space Marine units may be given a mark of chaos,denoting which of the great chaos gods they have dedicatedthemselves to. A model or unit given a Mark of Chaos gains theblessings that come with serving their respective deities. Servants of Slaanesh are gifted with heightened senses and crave experience inall forms and have little fear of pain or death at it is just one moresensation to savour. Servants of Khorne are fierce warriors whosesole purpose is to wage war at collect skulls in the name of the BloodGod. Servants of Tzeentch are schemers and practitioners of thearcane who benefit from the magical wards and protection of theirmaster. Finally the servants of Nurgle are disgusting monuments todeath who gleefully spread disease in the great Lord of Decay'sname, the very poxes they spread inflicting their bloated bodies,numbing them to the most horrific pain. In game terms a unit given aMark of Chaos gains the benefit that comes with their associatedmark.However the chaos gods are always in a constant struggle with oneanother for dominance, and thus, their servants as well are atconstant odds. An independent character with a mark of chaos mayonly join a unit with either no mark of chaos or the same mark of chaos as himself. An independent character with no mark of chaosmay always join any unit irrespective of what mark they bear.In addition an independent character with a mark of chaos may not join a unit bearing an Icon of Chaos other than the Icon of ChaosGlory or the Icon of the god to which he has been marked. (seebelow for details on Icons).
Mark of Slaanesh
Models with the Mark of Slaanesh gain the Fearlessuniversal special rule and add +1 to their initiativecharacteristic.
Mark of Khorne
Models with the Mark of Khorne gain +1 attack. A Chaos Lord, ChaosLieutenant or Daemon Prince given the Mark of Khorne also gains theBerserker Veteran Skill but may not choose any other Veteran Skills.Chaos Cultists given the Mark of Khorne gain +1 WS instead of +1attack.
Mark of Tzeentch
A unit with the Mark of Tzeentch gains a 5+ invulnerable save. If aunit already has an invulnerable save then it is improved by 1instead. Chaos Dreadnoughts with the Mark of Tzeentch may taketheir 5+ invulnerable save against each role on the vehicle damagechart they sustain.
Mark of Nurgle
A model with the Mark of Nurgle gains +1 toughness. Like thetoughness bonus for riding a bike this mark does not affect themodel's toughness in regards to the Instant Death rule. The followingunits also gain the Feel No Pain universal special rule when given theMark of Nurgle: Chaos Lords, Chaos Lieutenants, Daemon Princes,Sorcerer Lords, Sorcerers, Chosen and Plague Marines. ChaosDreadnoughts given the Mark of Nurgle instead gain offensive anddefensive grenades to represent the cloud of flies and choking cloudsof disease surrounding them
Some followers of Chaos go to battle toting high the symbols of theirdark gods whether it be to further show their allegiance, so that theirdeeds be done in that god's name, to warrant favour from thatparticular deity or in an attempt to draw that god's attention.Whatever the reason the sight of such unholy idol inspires thosewarriors who carry it into battle. Icons also act as psychic beaconsallowing the Sorcerers in the chaos fleet to easily locate them fromorbit and accurately direct towards them any warriors that areteleporting to battle.A unit that takes an Icon benefits from the ability of that Icon for aslong as the Icon Bearer remains in play. If a unit bears a Mark of Chaos then they may only choose a personal icon, the Icon of ChaosGlory or the Icon associated with their Mark. In addition any friendlychaos models arriving by teleporting who do so within 6" of a ChaosIcon will not roll for scatter.If an independent character joins a unit with a Chaos Icon, they onlybenefit from the effects of that Icon if they also have the mark of chaos associated with it, with the exception of the Icon of ChaosGlory which they always benefit from.
A personal icon simply guides teleporting models and daemons.
Icon of Chaos Glory
The unit may re-roll any failed morale or pinning tests it is requiredto take.
Icon of Slaanesh
The unit benefits from the Fleet universal special rule.
Icon of Khorne
The unit gains the Counter-attack universal special rule.
Icon of Tzeentch
Any enemy psychic powers targeting the unit or including the unit itits area of effect will be nullified on a D6 roll of 4+.
Icon of Nurgle
At the start of each friendly assault phase all models (friend or foe)without the Mark of Nurgle (or Daemons of Nurgle) within 6" of theicon bearer must pass a toughness test or suffer a wound witharmour saves as normal (but no cover saves).