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Issue #7, One Thousand and One Nights and One Night RPG Campaign Design 'zine

Issue #7, One Thousand and One Nights and One Night RPG Campaign Design 'zine

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Published by BabbageCliologic
One Thousand and One Nights and One Night RPG Campaign Design 'zine, Issue #7
One Thousand and One Nights and One Night RPG Campaign Design 'zine, Issue #7

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Published by: BabbageCliologic on May 20, 2010
Copyright:Attribution Non-commercial


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One Thousand and One Nights and One Night 
a role-playing game campaign design zineVol.: 1, Issue: 7, June 15, 2007
Lucky No. Seven!
I finally finished my engineeringclass (I got a
! Go me!) and thengot this issue done! This issue I’mcovering two Rules Variants thatare pretty fun, with some goodideas I hope you use. Enjoy!
Quote of the Month
“I have absolutely no interest inpower gaming. I’ve done it a coupleof times, briefly, and couldn’t even stand sittingat the computer.” - R. A. Salvatore
 Ziggurat Con in Iraq, June 9th
GameGrene ( www.gamegrene.com/node/790)had news that a bunch of G.I.s threw a gamingconvention in Iraq on June 9th! My gaminggroup, the Corvis Monkey Troupe, sent a bunchof game stuff for the Con - several boxes of  books and dice. Even though the Con is over,the troops still can use any gaming supplies you’d like to send. Please, be generous!
Rules Variant: GURPS Breakout 
I’m a big fan of 
(Steve Jackson Games)and in the past I’ve used it as my defaultsystem. I’ve gamed with alot of 
players overthe years, and with many different house-rules andstyles. This Rules Variantgem was introduced to mea very long time ago, toolong ago to remember whofirst came up with it or where I first played it. Justto be clear: I'm not passingit off as my own. This will work just as easy in
(my choice due to overallfamiliarity) as
GURPS Breakout 
requires that players buildtheir characters, point by point, attribute by attribute, advantage by advantage, and(continued on Page 2, First Column)
Miniatures! Miniatures! Miniatures!
I really like miniatures. I just don’t have the a)time, b) money c) paintingskill and d) space to actually have them. If I won thelottery, I’m sure that I’dprobably buy a room in my house for them. But thathasn’t happened yet. I wantto paint well, I want to buy the awesome ones, like the
 Lord of the Rings Strategy Battle Game
(Games Workshop) sets – tres cool!I’d also like to use them inmy games more, but that’snot happening. So, I envy theminiatures my friends have and the time/skillthey have to make them.Now, my friend RW spent the last year or somaking/painting a
Warhammer 40K 
(Games Workshop) army. I think it was about 20figures and a tank, but I’m probably low on thenumbers. He made a figure for each one of hisfriends (including his coolgirlfriend KM) and one wasfor me. Thanks, RW! Theonly 
figurestanding in a pumpkinpatch. Why pumpkins? Well, a while ago, I went toNorwescon dressed as thePumpkin King. See the detail of the pumpkins?RW made them himself from some sort of potting compound. I don’t know how he did it, but the detail ROCKS!
Rules Variant: Far Side Everway
(WotC) came out in 1995 and a few  years later I picked up a copy for about $5. It was still shrink-wrapped, so it was in pristinecondition.
was a pretty radical design.PC generation involved using cards to tell yourcharacter’s background story, then using apoint buy system for the attributes (based onthe four elements – Fire, Water, Earth and Air)continued on Pae 2 Second Column
Content © Wooden Leg Named Smith Productions 2007published in association with the Corvis Babbage Cliological Society
Website: 1001nightsand1night.110mb.com
’zine art is either open source or through fair use of copyrighted works

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