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Nimlae Tyr'urdrenn

Female Elf Fighter 1 / Transmuter 1


Neutral Good
Representing Michael
Strength 17(+3)
Dexterity 18(+4)
Constitution 8(-1)
Intelligence 18(+4)
Wisdom 17(+3)
Charisma 13(+1)
Size: Medium
Height: 5' 2"
Weight: 135 lb
Skin: Pale
Eyes: Blue
Hair: Black; Straight
Specialty: Transmutation
Gave up: Conjuration Necromancy
Total Hit Points: 11
Speed: 30 feet
Armor Class: 17 = 10 +3 [studded] +4 [dexterity]
Touch AC: 14
Flat-footed: 13
Initiative modifier: +4 = +4 [dexterity]
Fortitude save: +1 = 2 [base] -1 [constitution]
Reflex save: +4 = 0 [base] +4 [dexterity]
Will save: +5 = 2 [base] +3 [wisdom]
Attack (handheld): +4 = 1 [base] +3 [strength]
Attack (unarmed): +4 = 1 [base] +3 [strength]
Attack (missile): +5 = 1 [base] +4 [dexterity]
Grapple check: +4 = 1 [base] +3 [strength]
Light load: 86 lb. or less
Medium load: 87-173 lb.
Heavy load: 174-260 lb.
Lift over head: 260 lb.
Lift off ground: 520 lb.
Push or drag: 1300 lb.
Languages: Common Draconic Elven Gnome Goblin Sylvan
Longbow [1d8, crit x3, range inc. 100 ft, 3 lb, piercing]
Katana [1d8, crit 19-20/x2, 5 lb., one-handed, slashing]
Studded armor [light; +3 AC; max dex +5; check penalty -1; 20 lb.; arcane spell failure 15%]
Hawk familiar
Feats:
Exotic Weapon Proficiency Weapon:
Run
Scribe Scroll [free to wizard]
Traits:
Key Skill Ability Misc.
Skill Name Ranks
Ability Modifier Modifier Modifier
Appraise Int 4= +4
Balance Dex* 4= +4
Bluff Cha 1= +1
Climb Str* 3= +3
Concentration Con 4= -1 +5
Craft_1 Int 4= +4
Craft_2 Int 4= +4
Craft_3 Int 4= +4
Diplomacy Cha 1= +1
Disguise Cha 1= +1
Escape Artist Dex* 4= +4
Forgery Int 4= +4
Gather Information Cha 1= +1
Handle Animal Cha 6= +1 +5
Heal Wis 3= +3
Hide Dex* 4= +4
Intimidate Cha 1= +1
Jump Str* 3= +3
Knowledge (arcana) Int 9= +4 +5
Listen Wis 5= +3 +2 [elf]
Move Silently Dex * 4= +4
Perform_1 Cha 1= +1
Perform_2 Cha 1= +1
Perform_3 Cha 1= +1
Perform_4 Cha 1= +1
Perform_5 Cha 1= +1
Ride Dex 11 = +4 +5 +2 [handle animal]
Search Int 6= +4 +2 [elf]
Sense Motive Wis 3= +3
Spellcraft Int 11 = +4 +5 +2 [Knowledge, arcane]
Spot Wis 5= +3 +2 [elf]
Survival Wis 3= +3
Swim Str** 8= +3 +5
Use Rope Dex 4= +4
* = check penalty for wearing armor
The hawk confers +3 on spot checks in well-lit conditions.
If the familiar is within reach, +2 on spot and listen ("alertness").
Zero-level Transmuter spells: 4 (3+1) per day

First-level Transmuter spells: 3 (1+1+1) per day

Elf:
 +2 dexterity / -2 constitution (already included)
 Immune to magical sleep
 +2 racial bonus to saves vs. enchantments
 Low-light vision
 Proficient with longsword, rapier, longbow & shortbow
 +2 racial bonus on listen, search, and spot checks
 Notice secret doors
Fighter:
 Bonus Feats (already included)
Wizard (Transmuter):
 Familiar / Alertness, etc.
 Bonus Feats (already included)
 High intelligence gains bonus spells daily
 Specialist gets 1 extra transmutation spell/level/day
Class HP rolled
Level 1: Fighter 10
Level 2: Transmuter 3

Nimlae Tyr'urdrenn's Equipment:


28 lb Weapons / Armor / Shield (from above)
3 lb Arrows (quiver of 20) x1
2 lb Backpack
5 lb Bedroll
Flint and steel
1 lb Mirror
1 lb Soap
2 lb Spell component pouch
3 lb Spellbook x1
_____
45 lb Total

Hawk familiar: Str 6 Dex 17 Con 10 Int 6 Wis 14 Chr 6; Hit points: 5; Initiative +3 (dex); Speed
10 ft., fly 60 ft. (average); AC: 18 (+2 size, +3 dex, +2 natural, +1 level); Claws +5 melee,
Claws 1d4-2; Fort +2, Ref +5, Will +4, Listen +6, Spot +6, weapon finesse (claws) Alertness
feat when in arm's reach; improved evasion; share spells; empathic link;
More about Nimlae Tyr'urdrenn:

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