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Learning Maya Book

Learning Maya Book

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Published by Thunder2777
For Learning AutoDesk Maya.
For Learning AutoDesk Maya.

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Published by: Thunder2777 on Aug 19, 2010
Copyright:Attribution Non-commercial

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Alias|Wavefront
 
 
210 King Street East
 
Toronto, Canada M5A 1J7
Learning Maya
 
Version 1.0
ã
 January 1998, Alias|Wavefront, a division of Silicon Graphics Limited.Printed in U S A, All rights reserved.
Assist Publishing Group:
Don Chong, Bruce Darrell, Bob Gundu, Robert Magee
Assist Team:
Shawn Dunn, Haskell Friedman, Alan Harris, Steve Hinan, Lincoln Holme, Lisa Kelly, Cory Mogk,Remko Noteboom, Alan Opler, Lorna Saunders, Jason UngermanSpecial thanks to:Rose Dawson, Dallas Good, Jill Jacob, Desiree Sy, Doug WhetterThe following are trademarks of Alias|Wavefront, a division of Silicon Graphics Limited:The following are trademarks of Alias|Wavefront, Inc.:Graph Layout Toolkit Copyright
ã
1992-1996 Tom Sawyer Software, Berkeley, California, All RightsReserved.All other product names mentioned are trademarks or registered trademarks of their respective holders.This document contains proprietary and conÞdential information of Alias|Wavefront, a division of SiliconGraphics Limited, and is protected by Federal copyright law. The contents of this document may not bedisclosed to third parties, translated, copied, or duplicated in any form, in whole or in part, without theexpress written permission of Alias|Wavefront, a division of Silicon Graphics Limited.The information contained in this document is subject to change without notice. Neither Alias|Wavefront, adivision of Silicon Graphics Limited, nor its employees shall be responsible for incidental or consequentialdamages resulting from the use of this material or liable for technical or editorial omissions made herein.Alias
Ô
MEL
Ô
Alias PowerTracer
Ô
Alias RayTracing
Ô
Maya
Ô
Alias Metamorph
Ô
Alias QuickRender
Ô
Alias SDL
Ô
Maya Artisan
Ô
OpenAlias
Ô
Alias QuickShade
Ô
Alias ShapeShifter
Ô
Maya F/X
Ô
Alias OpenModel
Ô
Alias QuickWire
Ô
Alias StudioPaint
Ô
Maya PowerModeler
Ô
Alias OpenRender
Ô
Alias RayCasting
Ô
ZaPiT!
Ô
Advanced Visualizer
Ô
Explore
Ô
MediaStudio
Ô
3Design
Ô
Wavefront Composer
Ô
Wavefront IPR
Ô
MultiFlip
Ô
Dynamation
Ô
Kinemation
Ô
VizPaint2D
Ô
 
Learning Maya
iii
Contents
Learning Maya ............................................xvii
How to use this book . . . . . . . . . . . . . . . . . . . . xviiiWhat you should already know . . . . . . . . . . . xviiiComputer hardware . . . . . . . . . . . . . . . . . . . . . xviiiMaya packaging . . . . . . . . . . . . . . . . . . . . . . . . xviiiInstalling tutorial files . . . . . . . . . . . . . . . . . . . xviii
Understanding Maya ...................................xix
The user interface . . . . . . . . . . . . . . . . . . . . . . . . .xxWorking in 3D . . . . . . . . . . . . . . . . . . . . . . . . . . . xxUV coordinate space . . . . . . . . . . . . . . . . . . . . . . xxViews . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xxiCameras. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xxiImage planes. . . . . . . . . . . . . . . . . . . . . . . . . . . . xxiiTHE DEPENDENCY GRAPH . . . . . . . . . . . . XXIINodes. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xxiiAttributes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xxiiiConnections . . . . . . . . . . . . . . . . . . . . . . . . . . . . xxiiiPivots. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xxivHierarchies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xxivMEL scripting . . . . . . . . . . . . . . . . . . . . . . . . . . .xxvANIMATING IN MAYA . . . . . . . . . . . . . . . . XXVKeyframe animation . . . . . . . . . . . . . . . . . . . . . xxvPath animation . . . . . . . . . . . . . . . . . . . . . . . . . xxviReactive animation . . . . . . . . . . . . . . . . . . . . . . xxviDynamics. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xxviiMODELING IN MAYA . . . . . . . . . . . . . . . .XXVIIINURBS curves . . . . . . . . . . . . . . . . . . . . . . . . . xxviiiNURBS surfaces. . . . . . . . . . . . . . . . . . . . . . . . . xxixPolygons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xxixConstruction history . . . . . . . . . . . . . . . . . . . . . .xxxDEFORMATIONS . . . . . . . . . . . . . . . . . . . . . . .XXXLattices . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .xxxSculpt objects . . . . . . . . . . . . . . . . . . . . . . . . . . . .xxx

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